rstanisalv
New Member
- Joined
- Jan 11, 2013
- Messages
- 5
In my case i saw it closing HB while killing mob for example, or while running... Don't have any firewalls enabled, also in past used HBrelog for some time without any problems
edit: saw it closign now, last messages in lgo was:
[11:03:21.776 D] Stop and dismount... Reason: Combat
[11:03:23.313 D] (Singular) MoveToMelee(PathGenerated): towards Anguished Spirit.398C @ 41.2 yds
[11:03:23.316 N] [Singular] Casting Prowl on Me @ 100.0%
[11:03:23.788 D] (Singular) DruidMoveBuff: poitype=Kill poidist=38.2 indoors=N canmount=Y riding=75
[11:03:23.793 N] [Singular] Casting Travel Form on Me @ 100.0%
[11:03:25.373 D] (Singular) MoveToMelee(PathGenerated): towards Anguished Spirit.398C @ 36.2 yds
[11:03:25.375 N] [Singular] Casting Cat Form on Me @ 100.0%
[11:03:26.965 D] (Singular) MoveToMelee(PathGenerated): towards Anguished Spirit.398C @ 24.0 yds
[11:03:26.971 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 24.0 yds
[11:03:27.082 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 23.7 yds
[11:03:27.202 D] (Singular) MoveToMelee(PathGenerated): towards Anguished Spirit.398C @ 23.3 yds
[11:03:27.205 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 23.3 yds
[11:03:27.315 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 23.0 yds
[11:03:27.430 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 22.3 yds
[11:03:27.546 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 21.2 yds
[11:03:27.677 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 20.0 yds
[11:03:27.817 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 18.5 yds
[11:03:27.937 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 17.2 yds
[11:03:28.051 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 16.1 yds
[11:03:28.171 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 14.3 yds
[11:03:28.286 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 12.3 yds
[11:03:28.401 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 10.5 yds
[11:03:28.520 D] (Singular) MoveToMelee(PathGenerated): towards Anguished Spirit.398C @ 8.5 yds
[11:03:28.524 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 8.5 yds
Last actions was - charater moving to one side, then to another...within small radius, and then HB window just closed.
edit2: moving very fast from side to side like it was stuck, but its on ground and not stuck(and if i uncheck option for checking HB responsitivities after it moves from side to side in about 3-5 sec it continues normally kill mobs etc..), i think it see mob close and then this happens, maybe its because of HB too busy to proccess "tick's" ? I don't know how HB designed inside but it looks like it have loop, and if some action has low priority it could wait for processing for way too long - and thats why HBrelog closes it....
sorry for my english
edit: saw it closign now, last messages in lgo was:
[11:03:21.776 D] Stop and dismount... Reason: Combat
[11:03:23.313 D] (Singular) MoveToMelee(PathGenerated): towards Anguished Spirit.398C @ 41.2 yds
[11:03:23.316 N] [Singular] Casting Prowl on Me @ 100.0%
[11:03:23.788 D] (Singular) DruidMoveBuff: poitype=Kill poidist=38.2 indoors=N canmount=Y riding=75
[11:03:23.793 N] [Singular] Casting Travel Form on Me @ 100.0%
[11:03:25.373 D] (Singular) MoveToMelee(PathGenerated): towards Anguished Spirit.398C @ 36.2 yds
[11:03:25.375 N] [Singular] Casting Cat Form on Me @ 100.0%
[11:03:26.965 D] (Singular) MoveToMelee(PathGenerated): towards Anguished Spirit.398C @ 24.0 yds
[11:03:26.971 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 24.0 yds
[11:03:27.082 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 23.7 yds
[11:03:27.202 D] (Singular) MoveToMelee(PathGenerated): towards Anguished Spirit.398C @ 23.3 yds
[11:03:27.205 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 23.3 yds
[11:03:27.315 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 23.0 yds
[11:03:27.430 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 22.3 yds
[11:03:27.546 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 21.2 yds
[11:03:27.677 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 20.0 yds
[11:03:27.817 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 18.5 yds
[11:03:27.937 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 17.2 yds
[11:03:28.051 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 16.1 yds
[11:03:28.171 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 14.3 yds
[11:03:28.286 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 12.3 yds
[11:03:28.401 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 10.5 yds
[11:03:28.520 D] (Singular) MoveToMelee(PathGenerated): towards Anguished Spirit.398C @ 8.5 yds
[11:03:28.524 D] (Singular) MoveToMelee(Moved): towards Anguished Spirit.398C @ 8.5 yds
Last actions was - charater moving to one side, then to another...within small radius, and then HB window just closed.
edit2: moving very fast from side to side like it was stuck, but its on ground and not stuck(and if i uncheck option for checking HB responsitivities after it moves from side to side in about 3-5 sec it continues normally kill mobs etc..), i think it see mob close and then this happens, maybe its because of HB too busy to proccess "tick's" ? I don't know how HB designed inside but it looks like it have loop, and if some action has low priority it could wait for processing for way too long - and thats why HBrelog closes it....
sorry for my english