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HB ARCHIVES: DungeonBuddy--DO NOT DELETE

Hi,

On my Retribution Paladin, the DungeonBuddy keeps joining me as a Tank AND DPS, but I only want it to DPS.

What am I doing wrong here?

I got this problem after updating today... Bah!!!

Summary: Queing as Tank and DPS, but I am NOT Tank!
Class: Paladin
CustomClass: Singular
Role: DPS!!
Queue Type: LFR
Party Mode: Off
Dungeon: LFR


View attachment 111167


Got the same annoying problem on my Warrior as well. Please fix it. It worked fine before the update today!
 
What is the best way to turn off combat in dungeonbuddy? Basically, I want dungeonbuddy to do all the movement and whatnot, but not call singular to do the rotation. There are better performing options when it comes to DPS/Healing rotations so I would prefer to use them instead of the HB Combat stuff.

Then don't select Singular as your combat routine. All DungeonBuddy handles is the movement and targeting. Use PureRotation if you like.
 
Fails completely at Master Snowdrift.

The script i use is working. :)

The only problem i have at the moment is in Scarlet Monastery, my group seems to have an afk spot right at the end of the house after first boss. Picture attached, dont have a log atm.
 

Attachments

Any dev reply to the question, why the bot not works as intended after the update... Joining LFR as Tank and DPS, but it use to only join as DPS, when I am DPS specced.

I have linked my log...
 
Any dev reply to the question, why the bot not works as intended after the update... Joining LFR as Tank and DPS, but it use to only join as DPS, when I am DPS specced.

I have linked my log...
The devs are aware of this bug and Tony has said that it has been fixed in the next HB release.

@Highvoltz When can we expect to see DB to queue for 5 wings at once when choosing Auto Select Best Raid? Currently, DB only queues for the highest available tier wing. Queuing for 5 wings at once can greatly reduce the amount of time you sit in queues. Thanks.
 
I am having a problem, I just installed the latest HB and my character won't move in Guardians of Mogu'shan, unless there is combat all that the HB log keeps writing is :
Hold
Hold
Hold
any quick fix for this as it seems obvious that the fault is at my end since no others are reporting it?
 
Hey,
There's a bug I found. everytime the bot is picking up the quests for the dungeons but sometimes it doesn't collect stuff that is required to complete the dungeon + when you're done with a dungeon the bot is just leaving without submitting the quest... Please fix:)

Thanks
 
Thanks for the reply on the Tank joining issue...

Any news about the last 3 wings in SoO LFR scripts?
 
If anyone runs this in mixed mode, they probably noticed that questing bot will take over when you are inside the instance. Basicly making mixed mode useless. I made a small plugin that fixes this. Highvoltz is aware of the problem, so this is just a temporary fix until it is updated. Basicly - all it does is change to Dungeonbuddy when you are inside an instance and to mixed mode when you're not. It works pretty good.
 

Attachments

As title states.

DungeonBuddy does not attack during scenarios. For example in Arena of Annihilation, it will run to do the gong and activate each phase. But will not attack the bosses. So people just remove me from the group and then penalised to wait 30 mins.

I am not the only one to have this issue and this problem has cropped up numerous of times, What exactly is the solution?

No errors come up, it literally just sits at the gong. I have reinstalled the bot multiple times and have used Singular and other profiles. All lead to the same issue.

Log has been uploaded.

What's the issue?

So basically my issue is going to be ignored and not attended too... This problem does not only happen to me but others have commented in the past also with no bloody help.
 
Thanks for doing some updates to dungeonbuddy lately. When is it possible for LFR last 3 wings as If possible could you give any ETA HighVolts?
 
Confirmed Vunngummi's issue in Scarlet Monastery. There is a navigation error at the end of the corridor between the two halves of the instance. Toons can not generate a path through the doorway. This error occurred before and was resolved. Why has it suddenly reappeared?

There is also a navigation problem in Gate of the Setting Sun with the elevator up to Striker Ra'dok. My toons are continually running into the lever and not standing on the elevator platform. They also frequently walk off the edge before the platform reaches the top. Can anybody else confirm this?
 
Boss: Elegon
Raid: The vault of mysteries
Class: Hunter

During the boss fight the floor dispawn's. The routine doesn't detect that. It should move away from that to the outside.

Thanks for taking a look at this.
Haggy
 
Confirmed Vunngummi's issue in Scarlet Monastery. There is a navigation error at the end of the corridor between the two halves of the instance. Toons can not generate a path through the doorway. This error occurred before and was resolved. Why has it suddenly reappeared?

There is also a navigation problem in Gate of the Setting Sun with the elevator up to Striker Ra'dok. My toons are continually running into the lever and not standing on the elevator platform. They also frequently walk off the edge before the platform reaches the top. Can anybody else confirm this?

Can confirm, got the same problems in gate of the setting sun. also having problems in scholomance, right at the start it sometimes wont open the gate into first boss room, and a problem at rattlegore my bots seem to skip the boss and try to go through the door, which aint open ofcourse.
 
Hi,
Can we have informations abouts SoO scripts please :) if they are in coding phase or we still have to wait ? :D
Thx
 
Siege of Orgrimmar LFR part 2 was launced september 25.
Thats 9 weeks that this botbase has been outdated, that is unacceptable.
Fix it now please.
 
Am I the only one having problems in Shadopan monastery with master snowdrift? Toons just run into the room, and not avoiding the furor fists. always wiping there. Using Shortrounds alternative script does not work because it says no script found for dungeon id 470
 
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