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HB ARCHIVES: DungeonBuddy--DO NOT DELETE

So noone has come up with a fix for black morass yet ?

Nope. I had a look at the files and the only reason I can think that it wouldn't work is because there are no definite coordinates listed in the profile. The profile can't scan for them and assumes they're complete. This is just my guess though...
 
they missed that one when they did the update to fix the Dungeon problem apparently for the "Shadowmoon Burial Grounds" as the step order is still incorrect. You can copy these two attached files over your "HONORBUDDY\Default Profiles\DungeonBuddy\Warlords of Draenor\Dungeons\FILENAME" to fix it until its part of the HonorBuddy Release

EDIT:
You may as well update Skyreach Heroic too as its step order is still messed up. They did update Grimrail & MoGus Palace

WoD Heroic Dungeon Status as of Honorbuddy: 2.5 r14460 Build 802:
Skyreach - Step order wrong
Shadowmoon Burial Grounds: Step order wrong
Auchindoun: Good
Iron Docks: Good
Gimrail Depot: Good (Updated as of .802)
Bloodmaul Slag Mines: Good
Upper Blackrock Spire: Good
The Everbloom: Good

Current Heroic Skyreach & Shadowmoon Burial Grounds Objective List:


Thank you for this. I visited each dungeon, not just the WoD heroics, whose profile uses the 'step' syntax and corrected their ordering. Theses fixes will be included in next HB release.
 
The Only problem is that we cant use the "Specific Dungeon" that sucks, because we have to wait 30 min of penalty when he get's in the DG that has the issue.
 
Oy

Is it possible to make the bot jumping down places and following the tank? ex. tank jumps down due to a shortcut (The Nexus LK dungeon perfext example) but instead bot runs around and down stairs causing pulling lots of lots of unnessessary mobs
 
Oy

Is it possible to make the bot jumping down places and following the tank? ex. tank jumps down due to a shortcut (The Nexus LK dungeon perfext example) but instead bot runs around and down stairs causing pulling lots of lots of unnessessary mobs

Low prio on that custom stuff. Its been done on some dungeons like Mogushan Vaults.
 
Dungeon Buddy Hasn't pushed many if any updates For LFR content. Mostly Heroics and Normal Dungeons. I think a lot of bans stemmed from AFK Raids and hardcore PVE'ers were pissed. Well softcore i guess your not hardcore running LFR LOL
 
No I had my main account banned for the 6months lol an I was in a guild that was raiding 2-3 times a week doing heroic-mythic but got a new account now an wana just run some lfr's get used to how fights go atleast easymode fights then get back into raiding norm heroic myth lol.
 
Hello!
I have a question for bot developers:
Why in Dungeonbuddy is empty Bosslist for old Raids?
 
Hello!
I have a question for bot developers:
Why in Dungeonbuddy is empty Bosslist for old Raids?

You are having this question, because you are not reading the front page (and you should):


Working Raids (Back to INDEX)
Only LFRs are supported for raiding at this time.

  • Flex raids are NOT supported.
  • Normal raids are NOT supported.

WoD Raids supported:

  • Highmaul

All pre-WoD raids are not supported, and the scripts have been removed. It takes hours to queue for these raids, which makes it impractical to test repairs

 
You are having this question, because you are not reading the front page (and you should):
aizet, you are not bot developer and i don't need you answer. lol.

and i do not need scripts for old raids. and i even don't need to queue it. i need bosslist.
 
Dungeon Buddy Hasn't pushed many if any updates For LFR content. Mostly Heroics and Normal Dungeons. I think a lot of bans stemmed from AFK Raids and hardcore PVE'ers were pissed. Well softcore i guess your not hardcore running LFR LOL
99% of the LFR raiders are performing much worse than the Dungeonbuddy with LFR scripts and since most of them are not aware how to play in raids, so they cannot even notice the LFR botting at all.
 
Dungeon Buddy Hasn't pushed many if any updates For LFR content. Mostly Heroics and Normal Dungeons. I think a lot of bans stemmed from AFK Raids and hardcore PVE'ers were pissed. Well softcore i guess your not hardcore running LFR LOL

99% of the LFR raiders are performing much worse than the Dungeonbuddy with LFR scripts and since most of them are not aware how to play in raids, so they cannot even notice the LFR botting at all.
Yea, its kind of sad but funny to watch but very true. I've let my bots Dungeonbuddy LFR for gear never gotten a ban from it yet

So was wondering are the new LFR'S supported or is it just HM an Foundry.
They're still working on support for HFC meaning only HM and BRF are supported at this time.
 
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Thank you for this. I visited each dungeon, not just the WoD heroics, whose profile uses the 'step' syntax and corrected their ordering. Theses fixes will be included in next HB release.
Just saw that at least Temple Of The Jade Serpent (Mop heroic) is still bugged. Please fix, don't let us wait until next HB release :)

Edit: Same for Shado-Pan-Monastery. Doesn't kill Taran Zu.

:(
 

Attachments

Last edited:
Azjol-Nerub (WOTLK) is a bit buggy, at the first boss, all toons are running to the door, ignoring the Gatekeeper and the Watchers , dying all the time unless I do manual intervention (running a 5man HB team) the "fix zip" is in place, but didnt help
 
Hi , when i start the DG run with RAF team or alone sometimes bot leave and it start queued again but the dungeon not finished yet. When just i start a bot without team he leave at DG Wod exemple.
he said "Dungeon is Considered complete in 10 seconds . "

He somethimes kill 1 boss and queued and sometimes kill all bot the last on nothing

I found this bug in updated past 3-4 update before the DG That worked well

thx
 

Attachments

Just saw that at least Temple Of The Jade Serpent (Mop heroic) is still bugged. Please fix, don't let us wait until next HB release :)

Edit: Same for Shado-Pan-Monastery. Doesn't kill Taran Zu.

:(


He sometimes kill 1 boss and queued and sometimes kill all bot the last on nothing

I found this bug in updated past 3-4 update before the DG That worked well
 
Azjol-Nerub (WOTLK) is a bit buggy, at the first boss, all toons are running to the door, ignoring the Gatekeeper and the Watchers , dying all the time unless I do manual intervention (running a 5man HB team) the "fix zip" is in place, but didnt help

Just run another dungeon then.
 
Azjol-Nerub (WOTLK) is a bit buggy, at the first boss, all toons are running to the door, ignoring the Gatekeeper and the Watchers , dying all the time unless I do manual intervention (running a 5man HB team) the "fix zip" is in place, but didnt help

I had this happen also. The first time with the quest it ran fine then every run after that it did the same thing.
 
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