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HB ARCHIVES: DungeonBuddy--DO NOT DELETE

Pretty sure i see the problem in the CS script gonna run it right quick to confirm then ill post it here.

It runs it successfully for me with this modified one, Give it a shot and it should work.
To use this simply replace your file "HONORBUDDY/Dungeon Scripts/Mists of Pandaria/Dungeons/Shado-Pan Monastery.cs" with the attached one.


Looks like its working, I was stuck an then I just put ur script and restarted and it start to attack the boss =) Hope it is fixed, thanks man!
 
View attachment 5444 2015-09-21 21.33.txt


seems to still do what I was stating about not running to the party sometimes and it is leaving dungeons before its fully clear on multiple dungeons at any level


I understand tanking isn't supported but it does it on heals also and dps


its concideing the dungeons complete after the first boss a lot and making me wait for 8+ mins for random CD to fall off


edit: after reading over my log it looks like this is the problem

Marking Altairus as dead. Reason: lower kill order then Asaad
[02:46:28.059 D] [DungeonBuddy-DEBUG]: Marking Asaad as dead. Reason: Scenario stage step is complete

the kill order needs to be changed I believe "not good at the coding / writing part" and im guessing this problem is on all or a lot of dungeons also this isn't on senerio or anything its at level 82
 
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View attachment 188177
seems to still do what I was stating about not running to the party sometimes and it is leaving dungeons before its fully clear on multiple dungeons at any level
I understand tanking isn't supported but it does it on heals also and dps
its concideing the dungeons complete after the first boss a lot and making me wait for 8+ mins for random CD to fall off
edit: after reading over my log it looks like this is the problem
Marking Altairus as dead. Reason: lower kill order then Asaad
[02:46:28.059 D] [DungeonBuddy-DEBUG]: Marking Asaad as dead. Reason: Scenario stage step is complete

the kill order needs to be changed I believe "not good at the coding / writing part" and im guessing this problem is on all or a lot of dungeons also this isn't on senerio or anything its at level 82
Already made a quick fix for that look at https://www.thebuddyforum.com/honor...t-dungeonbuddy-dungeon-bot-8.html#post2043389 use dungeonbuddy.zip to update your files and all that misbehavior about it leaving before killing the bosses will be fixed. His issue was on that one stage due to a CS problem on Shadow'Pan

I Seriously wish they'd push the needed updates to the main bot release so every last person didn't have to quickfix this...

The boss completion check order changed in "some" of the Dungeons. basically the "step"(the completion check in WoW the bot checks to see if a certain boss is done)(The steps are located in the XML files)(So boss 1 may be check 3 now where it was priory the final boss.)

This is the CURRENT MoP completion list for MoGus Palace:
hwGNXUT.gif


It was priory:
Trials of the Kings (boss1)
Grekkan (Boss2)
Xin the Weapon Master (Boss 3)

the unedited XML files in Dungeonbuddy matches the Priory still for many Dungeons. It appears some updated XMLs(Mogu's and Grimrail for sure) did get pushed with this 801 release :) Definitely happy to see that. not certain to what extent though.
 
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Scholomance still kinda bugged, don't know exactly the bugs but it get stuck a lot, sometimes he tries to skip a boss... Gonna see if I figure out some bugs and ill post here...
 
Pretty sure i see the problem in the CS script gonna run it right quick to confirm then ill post it here.

It runs it successfully for me with this modified one, Give it a shot and it should work.
To use this simply replace your file "HONORBUDDY/Dungeon Scripts/Mists of Pandaria/Dungeons/Shado-Pan Monastery.cs" with the attached one.

Sorry but it still bugging at the door, thought it was fixed but still having the same problem...


And neither making them go further in the room helps, he keeps saying waiting on the group to get inside the room, even tho they all there for sure if u change the waypoints...

Oh well...

Got do something to attack those Shado-Pan Stormbringer...

Or not... Just killed them manual and he still stuck at "waiting for group members to enter "enouter" room for Gu Cloudstrike"
 
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Sorry but it still bugging at the door, thought it was fixed but still having the same problem...


And neither making them go further in the room helps, he keeps saying waiting on the group to get inside the room, even tho they all there for sure if u change the waypoints...

Oh well...
I let it run 7 times it wouldn't replicate with the changed file... hrm.... whats your groups class setup? I was using 1 Monk tank, 3 hunters 1 druid healer .I intend to match your setup and try to replicate it
 
I let it run 7 times it wouldn't replicate with the changed file... hrm.... whats your groups class setup? I was using 1 Monk tank, 3 hunters 1 druid healer .I intend to match your setup and try to replicate it

About the same as urs... Just druid tank...
 
One other question are you running on LFG mode or Farm mode? you can PM me if you don't want people knowing your setup

I just did a fresh install, then setup on my relog, moved them to the entrance, killed all HBs, let them restart with the fresh one and looks like it fixed... Gonna keep an eye on all day see if it happens again...


@mods, sorry about the double post... Was suposed to edit, no idea wtf is going with me...
 
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Having an issue in level 80-90 dungeons (so far, haven't botted 91+ dungeons yet) where after a random boss (not the final boss) the bot just leaves the group. There isn't any error text for me to report with the log. Is there some box I haven't ticked or something?
 
Hi, sorry for a probably old question, is there any chance to have the HFC LFR in DungeonBuddy in the future? Is it scheduled?
 
Summary: Description of bug here
Class: Paladin
CustomClass: Tuanah Paladin
Role: Heal
Queue Type: Random Queue
Party Mode: Off
Dungeon: Heroic Skysearch

The problem I have teleported the bot always after the first boss of the instance.
When is the first boss's death, he goes up the stairs and then end. Then I'm a deserter.
But before running other instances as Blood Maul Slag Mines. I have appended with the log file.
 

Attachments

What's the reason exactly for the step="x" command in MoP dungeon profiles? There are no stages, which makes it completely useless and it's only making the bot fuck up since the steps arent accurate and not the same as kill order, which the bot can follow without any problems if you remove the step="x". I'm just wondering if there is an actual reason for the command to be in the profiles and if not, why they are not removed.
 
What's the reason exactly for the step="x" command in MoP dungeon profiles? There are no stages, which makes it completely useless and it's only making the bot fuck up since the steps arent accurate and not the same as kill order, which the bot can follow without any problems if you remove the step="x". I'm just wondering if there is an actual reason for the command to be in the profiles and if not, why they are not removed.
the reason for it is so that the bot can jump into the middle of a Dungeon and pick up exactly where it needs to go. Otherwise, the bot would go back to the first boss to figure out where it was. It also provides support for stages with multiple parts(ex: Grimrail depot). If you entered the 2nd part of the stage with no "step" numbers to know the first part was done then it would try to go back to the first stages boss although it was on a completely different stage part(this would also create a condition that would loop forever pointlessly).
 
Hi, everybody - I have been having two problems with using DungeonBuddy and wondered if somebody could help me. I don't see these listed as "known issues."

I'm running a 5 man team of 90s on random heroic MOP dungeons.

Issue 1) Whenever it does Temple of the Jade Serpent, it just goes straight to Wise Mari and then waits for the random dungeon finder timer to run out before moving on to the next dungeon. I've clicked "do optional bosses" but no go. Is that just how it runs that dungeon?

Issue 2) Whenever I do Scholomance, my guys seem to run straight past where Rattlegore spawns and get stuck trying to open the door that opens when he dies. I need to manually send them back a little ways to trigger the Rattlegore fight. Any idea why that might be happening?

Thanks for any advice!
 
Dungeonbuddy on Heroic was fixed or not?
Honorbuddy v2.5.14460.802

[SIZE=+1]Changelog[/SIZE]
Code:
Bug fixes:
--------------
  * DungeonBuddy
    - Fixed an issue that caused Dungeonbuddy to exit dungeon prematurely.  (HB-2615)

My fresh install of Honorbuddy 2.5.14460.802, kick me from HC after second boss with message:

[DungeonBuddy]: Dungeon is considered complete in 10 seconds. Reason: Completed
[DungeonBuddy]: Leaving group. Reason: Completed
[DungeonBuddy]: Left dungeon: Shadowmoon Burial Grounds Heroic

Attached is the full log. View attachment 11160 2015-09-26 17.36.txt

Is it something wrong at my installation, or it wasn`t fixed?
 
Dungeonbuddy on Heroic was fixed or not?

My fresh install of Honorbuddy 2.5.14460.802, kick me from HC after second boss with message:



Attached is the full log. View attachment 188806

Is it something wrong at my installation, or it wasn`t fixed?
They must of missed that one lol

File: "HONORBUDDY\Default Profiles\DungeonBuddy\Warlords of Draenor\Dungeons\Shadowmoon Burial Grounds Heroic.xml"
real kill order of that dungeon said:
<BossEncounters>
<Boss isFinal="false" entry="75509" name="Sadana Bloodfury"
killOrder="1" stage="1" step="2" optional="false" X="1795.512" Y="-27.01042" Z="261.3087"/>

<Boss isFinal="false" entry="75829" name="Nhallish"
killOrder="2" stage="1" step="4" optional="false" X="1702.342" Y="-194.8455" Z="251.3411"/>

<Boss isFinal="false" entry="75452" name="Bonemaw"
killOrder="3" stage="1" step="3" optional="false" X="1835.353" Y="-522.621" Z="201.6532" />

<Boss isFinal="true" entry="76407" name="Ner'zhul"
killOrder="4" stage="1" step="1" optional="false" X="1712.156" Y="-820.2639" Z="73.73582"/>
</BossEncounters>

Version distributed with .Honorbuddy: 2.5 r14460 Build 802 said:
<BossEncounters>
<Boss isFinal="false" entry="75509" name="Sadana Bloodfury"
killOrder="1" stage="1" step="1" optional="false" X="1795.512" Y="-27.01042" Z="261.3087"/>

<Boss isFinal="false" entry="75829" name="Nhallish"
killOrder="2" stage="1" step="2" optional="false" X="1702.342" Y="-194.8455" Z="251.3411"/>

<Boss isFinal="false" entry="75452" name="Bonemaw"
killOrder="3" stage="1" step="3" optional="false" X="1835.353" Y="-522.621" Z="201.6532" />

<Boss isFinal="true" entry="76407" name="Ner'zhul"
killOrder="4" stage="1" step="4" optional="false" X="1712.156" Y="-820.2639" Z="73.73582"/>
</BossEncounters>

Current Shadowmoon Heroic:
HMcuY77.gif
 
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Hi, everybody - I have been having two problems with using DungeonBuddy and wondered if somebody could help me. I don't see these listed as "known issues."

I'm running a 5 man team of 90s on random heroic MOP dungeons.

Issue 1) Whenever it does Temple of the Jade Serpent, it just goes straight to Wise Mari and then waits for the random dungeon finder timer to run out before moving on to the next dungeon. I've clicked "do optional bosses" but no go. Is that just how it runs that dungeon?

Issue 2) Whenever I do Scholomance, my guys seem to run straight past where Rattlegore spawns and get stuck trying to open the door that opens when he dies. I need to manually send them back a little ways to trigger the Rattlegore fight. Any idea why that might be happening?

Thanks for any advice!

Delete profiles/scripts and update them
 
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