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HB ARCHIVES: ARelog--DO NOT DELETE

Occasional likes to start HB before the actual login process is finished, no biggie, except for the fact that Arelog doesn't recognises this and doesn't reboot HB client.
 

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Last edited:
After the most recent update the program doesn't log in to the correct client it seems.

It's finding my realm but I show having no characters on it. But when I open WoW from the launcher it works fine.
 
Can somebody please enlighten me.. The only reason I don't use this program is because I cannot seem to find where to assign my HB key to my bot? I got several key / bots and I what to use each key with a specific bot account. Is that even possible?? It is possible in HBRelog but what about ARelog?? Thanks
 
error:

[4:00:49 AM:237] System.Net.Sockets.SocketException (0x80004005): An established connection was aborted by the software in your host machine
at System.Net.Sockets.Socket.Send(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
at System.Net.Sockets.Socket.Send(Byte[] buffer)
at ..(Byte , Byte[] )
at ..( )
at ..()
at ARelog.Monitor.()
 
bot is still sending exit code by itself. ffs please fix this.

same here...

[20:47:33:890] Starting ARelog v1.0.133.107
[20:47:39:453] Starting Game
[20:47:39:540] Waiting for Game to idle
[20:48:07:470] [PID: 4296] Selecting character and entering world.
[20:48:08:42] [PID: 4296] Logged in! Waiting on loading screen.
[20:48:20:49] [PID: 4296] Starting buddy
[22:19:30:96] [PID: {0}] The bot has sent an exit code to no longer run.
[22:19:32:728] [PID: 4296] Terminating monitor on request.
[22:19:32:729] All monitors are terminated.
[22:20:07:477] Starting Game
[22:20:07:549] Waiting for Game to idle
[22:20:32:716] [PID: 5436] Selecting character and entering world.
[22:20:33:89] [PID: 5436] Logged in! Waiting on loading screen.
[22:20:45:89] [PID: 5436] Starting buddy
[22:21:35:562] System.Net.Sockets.SocketException (0x80004005): Eine bestehende Verbindung wurde softwaregesteuert
durch den Hostcomputer abgebrochen
bei System.Net.Sockets.Socket.Send(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
bei System.Net.Sockets.Socket.Send(Byte[] buffer)
bei ..(Byte , Byte[] )
bei ..( )
bei ..()
bei ARelog.Monitor.()
[22:56:26:306] [PID: {0}] The bot has sent an exit code to no longer run.
[22:56:28:996] [PID: 5436] Terminating monitor on request.
[22:56:28:996] All monitors are terminated.
 
Arch bot keeps running to this spot:
http://i.imgur.com/VfKmqOU.jpg


Log:
Code:
Starting the bot!
Currently Using BotBase : ArchaeologyBuddy
Current zone is Shadowmoon Valley (http://wowhead.com/zone=6719)
Changing current profile to Empty Profile
[Singular] Your Level 100 Draenei Frost DeathKnight Build is 
[Singular] ... running the ArchaeologyBuddy bot in Shadowmoon Valley 
[Singular] ... Zone: Draenor using my SOLO Behaviors 
[ArchBuddy]: Searching for digsites...
[ArchBuddy]: *NEW* Found digsite Umbrafen Digsite [Distance: 70.16969 yards]
[ArchBuddy]: *NEW* Found digsite Wildwood Wash Dam Digsite [Distance: 5302.726 yards]
[ArchBuddy]: *NEW* Found digsite Overlook Ruins Digsite [Distance: 4526.281 yards]
[ArchBuddy]: *NEW* Found digsite Shimmering Moor Digsite [Distance: 2147.475 yards]
[ArchBuddy]: Selected 'Umbrafen Digsite' as the next digsite.
 
Arch bot keeps running to this spot:
http://i.imgur.com/VfKmqOU.jpg


Log:
Code:
Starting the bot!
Currently Using BotBase : ArchaeologyBuddy
Current zone is Shadowmoon Valley (http://wowhead.com/zone=6719)
Changing current profile to Empty Profile
[Singular] Your Level 100 Draenei Frost DeathKnight Build is 
[Singular] ... running the ArchaeologyBuddy bot in Shadowmoon Valley 
[Singular] ... Zone: Draenor using my SOLO Behaviors 
[ArchBuddy]: Searching for digsites...
[ArchBuddy]: *NEW* Found digsite Umbrafen Digsite [Distance: 70.16969 yards]
[ArchBuddy]: *NEW* Found digsite Wildwood Wash Dam Digsite [Distance: 5302.726 yards]
[ArchBuddy]: *NEW* Found digsite Overlook Ruins Digsite [Distance: 4526.281 yards]
[ArchBuddy]: *NEW* Found digsite Shimmering Moor Digsite [Distance: 2147.475 yards]
[ArchBuddy]: Selected 'Umbrafen Digsite' as the next digsite.


This has also been my problem for a while.
 
same here...

[20:47:33:890] Starting ARelog v1.0.133.107
[20:47:39:453] Starting Game
[20:47:39:540] Waiting for Game to idle
[20:48:07:470] [PID: 4296] Selecting character and entering world.
[20:48:08:42] [PID: 4296] Logged in! Waiting on loading screen.
[20:48:20:49] [PID: 4296] Starting buddy
[22:19:30:96] [PID: {0}] The bot has sent an exit code to no longer run.
[22:19:32:728] [PID: 4296] Terminating monitor on request.
[22:19:32:729] All monitors are terminated.
[22:20:07:477] Starting Game
[22:20:07:549] Waiting for Game to idle
[22:20:32:716] [PID: 5436] Selecting character and entering world.
[22:20:33:89] [PID: 5436] Logged in! Waiting on loading screen.
[22:20:45:89] [PID: 5436] Starting buddy
[22:21:35:562] System.Net.Sockets.SocketException (0x80004005): Eine bestehende Verbindung wurde softwaregesteuert
durch den Hostcomputer abgebrochen
bei System.Net.Sockets.Socket.Send(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
bei System.Net.Sockets.Socket.Send(Byte[] buffer)
bei ..(Byte , Byte[] )
bei ..( )
bei ..()
bei ARelog.Monitor.()
[22:56:26:306] [PID: {0}] The bot has sent an exit code to no longer run.
[22:56:28:996] [PID: 5436] Terminating monitor on request.
[22:56:28:996] All monitors are terminated.

Same here too.
 
Something went terribly wrong after DCs and it is not the first time it happened. Anyone has a solution for it?

Code:
[7:39:32:53] Starting Game
[7:39:32:103] Waiting for Game to idle
[7:40:20:945] [PID: 139692] Moving Game Window to: 3322, 0 - With size: 300x200
[7:40:21:445] [PID: 139692] Hooking EndScene and starting Lua
[7:40:21:459] [PID: 139692] Couldn't hook endscene. Trying again.
[7:40:27:464] [PID: 139692] Endscene hook has been failed. Please try again. If the issue continues please post a log to ARelog thread in forums
[7:40:27:464] System.Exception: Een ReadProcessMemory- of WriteProcessMemory-opdracht is slechts gedeeltelijk uitgevoerd, at addr: 00C3EAF8, Size: 80
   bij GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   bij GreyMagic.MemoryBase.ReadMarshaled[T](IntPtr addr, Boolean& wasRead)
   bij GreyMagic.MemoryBase.Read[T](IntPtr addr)
   bij ARelog.Monitor.()
   bij ARelog.Monitor.()
   bij ARelog.Monitor.()
   bij ARelog.Monitor.()
   bij ARelog.Monitor.(Boolean )
[7:40:39:824] [PID: 139692] Restarting buddy.
[7:40:50:857] System.Exception: Een ReadProcessMemory- of WriteProcessMemory-opdracht is slechts gedeeltelijk uitgevoerd, at addr: 00D936DE, Size: 1
   bij GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   bij GreyMagic.MemoryBase.Read[T](IntPtr addr)
   bij ARelog.Monitor.()
   bij ARelog.Monitor.()
 

Attachments

tata01 could u tell me if u have the option into the settings and tools of honorbuddy, Logout for Inactivity enabled?
 
tata01 could u tell me if u have the option into the settings and tools of honorbuddy, Logout for Inactivity enabled?
I had the same problem. After unchecking "Logout for inactivity" the problem was fixed :)

Apparently Arelog does not register the DC's before HB sends the "exit signal".
 
Is there a way to run the profile till it ends and then change the character? Thanks.
 
I had the same problem. After unchecking "Logout for inactivity" the problem was fixed :)

Apparently Arelog does not register the DC's before HB sends the "exit signal".

i figured this out myself 2 days ago, when i unchecked it, i had no dc's whatsoever, also im using HBrelog, same issue there, hb exited with code 12
 
Any chance ARelog will ever shut down wow gracefully, and not just kill the process ?
 
I haven't been able to use arelog in a while. I tried a fresh install today of both Honorbodduy and ARelog. I'm still getting this error:

[11:41:23 AM:139] Starting ARelog v1.0.133.107
[11:41:25 AM:868] Starting Game
[11:41:25 AM:948] Waiting for Game to idle
[11:41:59 AM:842] [PID: 1428] Moving Game Window to: 0, -20 - With size: 731x434
[11:42:03 AM:788] Get shrekterino'd
[11:42:03 AM:788] System.Exception: Injection cannot proceed because there are no TLS slots available
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at ..(String , String )
at ..[](String , UInt32 )
at ARelog.Monitor.()
at ARelog.Monitor.()
[11:42:06 AM:332] Get shrekterino'd
[11:42:06 AM:332] System.Exception: Injection cannot proceed because there are no TLS slots available
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at ..(String , String )
at ..[](String , UInt32 )
at ARelog.Monitor.()
at ARelog.Monitor.()
[11:42:08 AM:875] Get shrekterino'd
[11:42:08 AM:875] System.Exception: Injection cannot proceed because there are no TLS slots available
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at ..(String , String )
at ..[](String , UInt32 )
at ARelog.Monitor.()
at ARelog.Monitor.()
 
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