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[H - Quest] 1-11 Tauren

Think you, it's work fine i ding from 1-11 in 2h 17m.
waiting for your next profile.
 
Left it over night, worked fine. I like he walked by the roads in most ways xD
 
*I'm getting errors when I try to ForceTrain, ForceSetVender, RunMacro and a few other Custom Behaviors(default with HB. yes I did read the Wiki. Some Custom Behaviors are commented out as to make the profile 1-11 completely AFK)

*I don't know how to get to Northern Barrens from Mulgore after reaching level 11 without dieing hundreds of time by going around the Great Gate and running through groups of level 20-35 mobs in Southern Barrens

Hi, Hi on Helium V2, and nice project!

As to your first issue, if you can show us a log, perhaps we can help you sort that problem. My guess is you just need to do a 'clean install':
[post=1120664]HelpDesk: "Clean installing" Honorbuddy[/post]

The other problem is the Wiki documentation you're looking at could be very old and stale. The Wiki hasn't been editable in a very long time (by anyone). And, we gave up trying to keep the Wiki up-to-date with the behaviors, and now just put comments at the top of each behavior. It helps a lot, if you know how to read the C# constructors for the behavior, as many of the comments are stale there too. We're trying to repair this, but its a long and slow road.


As far as the second issue...
I could be mistaken, but I believe you are given the flight point from Thunderbluff to Orgrimmar as a freebie. That is your only safe route out of Mulgore as I recall since all the changes.

cheers,
chinajade
 
Works good...

Sometimes he stops.

He forgets to take things or he run against a tree

mfg
 
View attachment 96856
I haven't used Kicks or Honorbuddy in a while, but when firing it up recently I got this error:

[Compiler Error]: c:\Users\Neil\Documents\HonorBuddy Bot\Quest Behaviors\Development\TEMPLATE_QB.cs(61,18) : error CS0260: Missing partial modifier on declaration of type 'Honorbuddy.Quest_Behaviors.TEMPLATE_QB.TEMPLATE_QB'; another partial declaration of this type exists
[Compiler Error]: c:\Users\Neil\Documents\HonorBuddy Bot\Quest Behaviors\Vehicles\MountVehOnly.cs(30,18) : error CS0101: The namespace 'Honorbuddy.Quest_Behaviors.MountVehOnly' already contains a definition for 'MountVehOnly'
[Compiler Error]: c:\Users\Neil\Documents\HonorBuddy Bot\Quest Behaviors\Vehicles\NoControlVehicle.cs(30,18) : error CS0101: The namespace 'Honorbuddy.Quest_Behaviors.NoControlVehicle' already contains a definition for 'NoControlVehicle'
[Compiler Error]: c:\Users\Neil\Documents\HonorBuddy Bot\Quest Behaviors\Vehicles\VehicleBehavior.cs(28,18) : error CS0101: The namespace 'Honorbuddy.Quest_Behaviors.VehicleBehavior' already contains a definition for 'VehicleBehavior'
Errors in quest behaviors!

Please don't post non-profile errors on their page, and this issue has been reported numerous times. Update (replace) the custom behaviors with the newer ones in Kick's svn, or get a clean installation of honorbuddy.
 
found a spot where it shuts down after a while, (Stuck, stopping the bot!)

it's located at a fire a Bonfire (it bugs at a Meat rack..) at Mulgore, keeps getting stuck there..

Same. I deletted the profile because of this. I think it's stuck because another person does the same quest, and grabs the objective the bot needed. That's why it later cannot deliver the quest.

Thanks for your effort however.
 
What do we do after this.. how do we continue leveling?

I think there should be more farming profiles for proper leveling. Like a chain profile. Nobody really wants to put 10 profiles with each 10 levels inside the bot. I would rather see some more, level 1-30 with training, selling, and flying to another area. U can reach such an effect if it just farms multiple circles until it knows it took enough enemy's down to go further to the next area. Example: Elwynn Forest > farm from SW to Lumber Camp, Then it goes back and goes into Westfall, after Westfall > It will go Redridge Mountains, and after a few levels it goes Sorrow Hill and keeps farming there until it hits 28...
 
The char don't use low level skills.. just auto hit and that takes much time to kill.
How to change that?
 
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