Working fine, please add avoid mob <Mob Name="Spark AA Cannon" Entry="29399" /> under The Storm Peaks
When running the Riplash area the grind goes smooth until a Riplash Myrmidon comes out of the water and begins to attack one of the friendly NPC's. My toon stands there and says its in combat but will not attack the Myrmidon even after adding the faction ID to the profile. Any other complaints about this? My toon wont move until the NPS finally kills it about 3 minutes later or unless I kill it manually.
Please add faction 16 (monster) to The Storm Peaks; it's running around faction 16 hostile mobs all the time, but only defending itself. I added this and now I get double xp/hour.
I added faction 74 for the Naga (Riplash Myrmidon) and my DK kills it everytime now.
Just tossing a note in. My green geared DK is in Grizzly Hills - Voldrune and doing just fine. Can you add grinding areas to the main post? Opening the profile in notepad to find out where to go can be a bit of a pain if you dont run this from the starting point. Thanks!
In the borean tundra grinding area the bot will stall for several minutes at a time. I watched my bot carefully for it to happen again and found the cause.
Every once in a while, a little guy called a Captured Tuskarr Prisoner (neutral) will start to fight with a Riplash Myrmidon (hostile). During the fighting I was in combat, however i was not attacking or moving and I was not being attacked. The Captured Tuskarr Prisoner will fight with the Riplash Myrmidon for several minutes until it kills it. Then I am taken out of combat. If i left click on the Riplash Myrmidon the bot will start to attack it and kill it rather quickly, then continue botting as normal.
My suggestion to fixing the issue is to set it so it attacks the Riplash Myrmidons.
I know you said to submit a log or I would be ignored, however the debug log just says Activity: Combat and the other logs provide no additional information.
Overall the bot is fantastic besides this small bug that can most likely be fixed easily.
The K3 area is indeed awesome, but if my guy ever dies he cannot navigate back to his corpse as he is on a flying mount.
Any suggestions on how to avoid this or what hotspots would need to be changed?