<Settings DefaultValue="250" Type="Int32" Name="Gold" Summary="How much gold should the Char save?" Category="Guildbank - Gold save" Global="False" Hidden="False" />
<InteractionAction InteractType="GameObject" Entry="0" InteractDelay="2000" GameObjectType="GuildBank" SpellFocus="Anvil" />
<WaitAction Condition="false" Timeout="2000" />
<CustomAction Code="Lua.DoString("local goldToKeep={0}*10000 local depositAmount=(GetMoney()-goldToKeep) if depositAmount > 0 then DepositGuildBankMoney(depositAmount) end",(int)Settings["Gold"]);" />