TwoCigars
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^This is a perfect gear scenario for a Para 800+^
I suggest that you use the Quetzacoatl Builds.
Also contains alternative builds if you would like to do some testing.
I suggest that you use the Quetzacoatl Builds.
Also contains alternative builds if you would like to do some testing.
Stat priorities on gear:
Ancient items and anything that gives more DPS
Paragon Point priorities:
25% movement speed, anything that adds DPS
D3 Planner Updates
10/05: Added Convention/SoJ combination, Quetzacoatl builds and others.
10/07: Changed Chest/Mojo/Shoulders to Locust Swarm Damage
10/07: PET BUILD Added a DB Farming Pet Build + Pet Build with Harrington Waist (10+ billion dps fetishes)
10/13: Added ZuniPet test builds, 1 with Sages
10/05: Added Convention/SoJ combination, Quetzacoatl builds and others.
10/07: Changed Chest/Mojo/Shoulders to Locust Swarm Damage
10/07: PET BUILD Added a DB Farming Pet Build + Pet Build with Harrington Waist (10+ billion dps fetishes)
10/13: Added ZuniPet test builds, 1 with Sages
Movement Speed vs. DPS:
This guide now contains information on Movement Speed and higher DPS versions of the Angry Chicken build.
Remember that you will gain more from maxing out speed than adding more DPS at lower Torments. AKA SpeedRuns.
And you will clear higher Torments by sticking to some of the DPS options over Movement Speed.
It's best to do one or the other, not to mix an match... Go all out Movement or DPS unless your gear otherwise limits you.
Where to get Movement Speed:
100% from Manajuma's on Angry Chicken
50% from Angry Chicken
50% from Warzechian Armguards
50% from Spirit Walk: Jaunt
30% from Fierce Loyalty
30% from Boon of the Hoarder
25% from Paragon Points
25% from Krelm's Buff Belt
25% from 5 stacks of Soul Harvest: Soul to Waste
385% Total Movement Speed.
Required Gear For Builds Listed Here:
[TABLE="width: 800, align: center"]
[TR]
[TD="align: center"]Arachyr's Mantle[/TD]
[TD="align: center"]Arachyr's Visage[/TD]
[TD="align: center"]Arachyr's Caraspace[/TD]
[TD="align: center"][/TD]
[TD="align: center"]Arachyr's Claws[/TD]
[TD="align: center"]Arachyr's Legs[/TD]
[TD="align: center"]Arachyr's Stride[/TD]
[TD="align: center"]Quetzacoatl[/TD]
[TD="align: center"]Manajuma's Carving Knife[/TD]
[TD="align: center"]Manajuma's Gory Fetch[/TD]
[/TR]
[TR]
[TD="align: center"]
[TD="align: center"]
[TD="align: center"]
[TD="align: center"][/TD]
[TD="align: center"]
[TD="align: center"]
[TD="align: center"]
[TD="align: center"]

[TD="align: center"]
[TD="align: center"]
[/TR]
[/TABLE]
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[TABLE="width: 900, align: center"][TR]
[TD="align: center"]Warzechian Armguards[/TD]
[TD="align: center"]Krelm's Buff Belt
[/TD]
[TD="align: center"]Witching Hour[/TD]
[TD="align: center"]Hellfire Amulet[/TD]
[TD="align: center"]Convention
of Elements[/TD]
[TD="align: center"]Avarice Band[/TD]
[TD="align: center"]Focus +
Restraint[/TD]
[/TR]
[TR]
[TD="align: center"]
[TD="align: center"]
[TD="align: center"]

[TD="align: center"]
[TD="align: center"]

[TD="align: center"]

[TD="align: center"]
[/TR]
[TR]
[TD="align: center"]Movement
Speed[/TD]
[TD="align: center"]Belt Option For
Movement Speed[/TD]
[TD="align: center"]Belt Option
For DPS[/TD]
[TD="align: center"]+1 Passive[/TD]
[TD="align: center"]DPS[/TD]
[TD="align: center"]DPS[/TD]
[TD="align: center"]Optional[/TD]
[/TR]
[/TABLE]
6 piece Arachyr's Set: DPS Increase
REQUIRED Use at least 5 pieces and a Royal Ring of Grandeur or the outright 6 piece set
800% Damage Bonus for creatures skills that we are using: Locust Swarm, Firebats and Corpse Spiders.
Required mostly for Locust Swarm which is being cast by Wormwood
Required mostly for Locust Swarm which is being cast by Wormwood
Wormwood: Locust Swarm is cast at a nearby enemy every second
Quetzacoatl: Best in Slot for this build due to DPS
Highly Suggested
Whether using DPS or Movement speed items, this voodoo mask should give you the best overall performance.
This will require you to Cube it or use a Royal Ring of Grandeur in the Cube.
This will require you to Cube it or use a Royal Ring of Grandeur in the Cube.
The RRoG can technically be worn on your character, but they come with IAS rolls that ruin them
If you have to wear one, you generally want CHC and a socket.
Cubed RRoG is best option IMO
If you have to wear one, you generally want CHC and a socket.
Cubed RRoG is best option IMO
Manajuma's Set: Movement Speed and DPS Increase
REQUIRED Largest component of your movement speed
Hex: Angry Chicken explosion damage is increased 200% and enemies killed by the explosion trigger an additional explosion
Allows Hex: Angry Chicken to last for 15 seconds which is a massive movement speed increase [100%].
Hex: Angry Chicken explosion damage is increased 200% and enemies killed by the explosion trigger an additional explosion
Allows Hex: Angry Chicken to last for 15 seconds which is a massive movement speed increase [100%].
Bracer Options
Warzechian Armguards: Movement Speed
Gain 50% movement speed for 4 seconds every time you destroy a wreck-able object
Works well with Wreath of Lightning gem as the lightning will dstroy all nearby objects.
Nemesis Bracers: More elites = More Death's Breath + More progression bulbs
Losing out on a decent amount of movement speed
Reaper Wraps: Refill Resource
If you're playing higher Torment and you stop to fight a lot, then run out of Mana, this is an option.
You shouldn't be staying still long enough to be using up your Mana
Coils of the First Spider: Stay alive while channeling FirebatsYou shouldn't be staying still long enough to be using up your Mana
That is the only reason to use these.
You shouldn't be channeling often so I don't recommend it.
You shouldn't be channeling often so I don't recommend it.
Belt Options
Krelm's Buff Belt: Movement Speed Option
Gain 25% movement speed
This could be placed in the cube, but we would lose the DPS increase of the Hexing Pants of Mr. Yan
Witching Hour: DPS Option
Grants an additional 5-15% DPS depending on skill, build and item roll.
GoldWrap: Higher Torment Option
If you are dying, try this. You won't be disappointed.
Massive armor increases from picking up gold.
Massive armor increases from picking up gold.
Belt of Transcendamce: Pets
Grants you pets to proc Fierce Loyalty movement speed buff
Can replace the passive Fetish Sycophants
Here as a transfer option if you're coming from another build like 6p Helltooth.
Can replace the passive Fetish Sycophants
Here as a transfer option if you're coming from another build like 6p Helltooth.
Ring Options
Avarice Band: Pickup Radius
This allows you to pickup gold and health gloves without having to break your pathing.
Will be wearing this on character for Quetzacoatl Builds
Convention Of Elements: DPS
This will give you a 200% damage buff for 4 out of every 16 seconds of gameplay.
Proc is more consistent than using Focus and Restraint.
Will be wearing this on character for Quetzacoatl Builds
Focus and Restraint: Optional at bestWill be wearing this on character for Quetzacoatl Builds
This buff is not up constantly so they are not 100% required.
If your DPS is low, then you may need these when boss fights are taking 5-10 seconds.
They are still an option if you have them and are switching from another build.
If your DPS is low, then you may need these when boss fights are taking 5-10 seconds.
They are still an option if you have them and are switching from another build.
Stone of Jordan: Elemental and Elite Damage, Optional if no Convention.
This is an option if you are doing a Quetzalcoatl build and do not have a Convention of Elements
Skills:
[TR]
[TD="align: center"]

[TD="align: center"]Corpse Spiders[/TD]
[TD="align: center"]Blazing Spiders[/TD]
[TD]Used to Gain Mana,
Buffed by 800% Damage by Arachyr's Set Bonus.[/TD]
[/TR]
[TR]
[TD="align: center"]

[TD="align: center"]Locust Swarm[/TD]
[TD="align: center"]Pestilence[/TD]
[TD]Sets your Wormwood proc to Pestilence rune,
Buffed by 800% Damage by Arachyr's Set Bonus.[/TD]
[/TR]
[TR]
[TD="align: center"]

[TD="align: center"]Hex[/TD]
[TD="align: center"]Angry Chicken[/TD]
[TD]For use with Manajuma's Set Bonus,
Explosion buffed by 200% Damage by Manajuma's
Angry Chicken duration 15 seconds with Manajuma's[/TD]
[/TR]
[TR]
[TD="align: center"]

[TD="align: center"]Spirit Walk[/TD]
[TD="align: center"]Jaunt[/TD]
[TD]Movement Speed
Pass through enemies[/TD]
[/TR]
[TR]
[TD="align: center"]

[TD="align: center"]Soul Harvest[/TD]
[TD="align: center"]Soul to Waste[/TD]
[TD]Movement Speed[/TD]
[/TR]
[TR]
[TD="align: center"]

[TD="align: center"]Firebats
(Optional)[/TD]
[TD="align: center"]Plague Bats[/TD]
[TD]High DPS poison skill for Bosses
Choosing this because of the 800% damage buff.[/TD]
[/TR]
[/TABLE]
*You can change Firebats as you see fit.
Passive Options:
First 3 are required. Depending on your Hellfire situation, I listed my other suggestions.
There are alternates listed below if you are dying, want more movement speed or cooldown reduction.
[TABLE="width: 600, align: center"]
[TR]
[TD="align: center"]Confidence
Ritual[/TD]
[TD="align: center"]Grave
Injustice[/TD]
[TD="align: center"]Pierce
the Veil[/TD]
[TD="align: center"]Creeping
Death[/TD]
[TD="align: center"]Gruesome
Feast[/TD]
[/TR]
[TR]
[TD="align: center"]

[TD="align: center"]

[TD="align: center"]

[TD="align: center"]

[TD="align: center"]

[/TR]
[TR]
[TD="align: center"]REQUIRED
DPS[/TD]
[TD="align: center"]REQUIRED
Cooldown Reduction,
Works well with
Avarice Band[/TD]
[TD="align: center"]REQUIRED
Raises DPS[/TD]
[TD="align: center"]SUGGESTED
Locusts stays on
much longer[/TD]
[TD="align: center"]SUGGESTED
DPS and
Sustain[/TD]
[/TR]
[/TABLE]
Alternates:
[TABLE="width: 600, align: center"][TR]
[TD="align: center"]Spirit
Vessel[/TD]
[TD="align: center"]Swampland
Attunement[/TD]
[TD="align: center"]Tribal
Rites[/TD]
[TD="align: center"]Fetish
Sycophants[/TD]
[TD="align: center"]Fierce
Loyalty[/TD]
[/TR]
[TR]
[TD="align: center"]

[TD="align: center"]

[TD="align: center"]

[TD="align: center"]

[TD="align: center"]

[/TR]
[TR]
[TD="align: center"]Sustain,
Cooldown
Reduction[/TD]
[TD="align: center"]Sustain[/TD]
[TD="align: center"]Cooldown
Reduction[/TD]
[TD="align: center"]Using this instead
of Belt of
Transcendence[/TD]
[TD="align: center"]Movement Speed
when using
fetishes. *
[/TD]
[/TR]
[/TABLE]
*Fierce Loyalty only works if you have Fetishes (either Fetish Sycophant passive or Belt of Transcendence)
Cube:
[TABLE="width: 500, align: center"]
[TR]
[TD="align: center"]Wormwood[/TD]
[TD="align: center"]Hexing Pants of Mr. Yan[/TD]
[TD="align: center"]Avarice Band[/TD]
[TD="align: center"]Royal Ring
of Grandeur[/TD]
[/TR]
[TR]
[TD="align: center"]

[TD="align: center"]

[TD="align: center"]

[TD="align: center"]

[/TR]
[TR]
[TD="align: center"]Casts Pestilence as
you are running past
enemies.[/TD]
[TD="align: center"]DPS while moving[/TD]
[TD="align: center"]Pickup Radius[/TD]
[TD="align: center"]For Quetz
builds[/TD]
[/TR]
[/TABLE]
Legendary Gems:
Bane of the Trapped:
20% free DPS.
Slows down enemies so you can Zerg past them easier.
Slows down enemies so you can Zerg past them easier.
Wreath of Lightning:
25% Movement speed when proc is up.
Also helps proc Warzechian Armguards by breaking objects.
If not using Warzechian, gem still provides movement speed.
Also helps proc Warzechian Armguards by breaking objects.
If not using Warzechian, gem still provides movement speed.
Boon of the Hoarder:
30% Movement speed
Gives you massive armor if wearing GoldWrap
Gives you massive armor if wearing GoldWrap
Required DemonBuddy Files:
Adventurer Plugin: plugins/adventurer/225946-plugin-adventurer.html
Use Latest Version
Make sure to setup the Bounties settings in the plugin as you see fit.
Make sure Zerg mode is turned on.
Make sure Zerg mode is turned on.
Trinity Settings:
Combat > Misc > Trash Mob Settings:
Objects > Containers
Items > Pickup > Equipment Pickup Options
Items > Pickup > Gold Pickup Settings
Items > Pickup > Gems
Minimum Trash Mob Pack Size: 10
Trash Pack Cluster Radius: 0
Uncheck all: Extend Trash Kill Range, Ignore Reflect Damage monsters, Force Kill Summoners
Combat > Misc > Avoidance Settings:Trash Pack Cluster Radius: 0
Uncheck all: Extend Trash Kill Range, Ignore Reflect Damage monsters, Force Kill Summoners
Uncheck all of them except "Attack Mobs in AOE"
Objects > Containers
Uncheck all boxes
Items > Pickup > Equipment Pickup Options
Uncheck anything you don't NEED
I leave on Legendaries only, but you can add things like white items.
Items > Pickup > Gold Pickup Settings
Uncheck gold pickup
Your Avarice band will get it for you. Leaving it on will cause backtracking.
Items > Pickup > Gems
Uncheck all gems if you do not need more
Alternatively you could just change the dropdown box to Imperial+
Alternatively you could just change the dropdown box to Imperial+
Check both Gold and Experience
Set Timer low, around 180 (If you're stuck for more than 3 minutes, you've already missed out on 1-2 bounties)
Set Timer low, around 180 (If you're stuck for more than 3 minutes, you've already missed out on 1-2 bounties)
Advanced > Ticks Per Second
Check Enable TPS Modification
Set slider bar to maximum [30]
Set slider bar to maximum [30]
Alternate Builds, Why Quetzacoatl, etc:
Let's remember some things while looking at this next section:
- Pants are almost always on their proc if you're truly zerging.
- Bastions can have 2 procs.
- One will be on relatively often.
- The other one is rarely on unless you're stopping to attack a high HP enemy.
- Convention of Elements maximum potential is 200% additional damage for 4 of every 16 seconds
- Your Wormwood procs every second, meaning that it's more likely less that 4 seconds per 16.
- If you're wearing the Convention, it's likely less than a 200% boost on proc due to RNG.
- Witching hour is used to demonstrate how sheet DPS affects your Wormwood proc.
The initial Angry Chicken build does:
[TABLE="class: outer_border, width: 700"]
[TR]
[TD="align: center"]Procs[/TD]
[TD="align: center"]Sheet DPS[/TD]
[TD="align: center"]Effective DPS[/TD]
[TD="align: center"]Wormwood Proc DPS[/TD]
[/TR]
[TR]
[TD="align: center"]None[/TD]
[TD="align: center"]2.8 million[/TD]
[TD="align: center"]4.7 million[/TD]
[TD="align: center"]45.3 Million[/TD]
[/TR]
[TR]
[TD="align: center"]Pants[/TD]
[TD="align: center"]3.4 million[/TD]
[TD="align: center"]5.7 million[/TD]
[TD="align: center"]53.7 million[/TD]
[/TR]
[TR]
[TD="align: center"]Pants
1 Bastion's Will[/TD]
[TD="align: center"]3.4 million[/TD]
[TD="align: center"]8.5 million[/TD]
[TD="align: center"]80.6 million[/TD]
[/TR]
[TR]
[TD="align: center"]Pants
2 Bastion's Will[/TD]
[TD="align: center"]3.4 million[/TD]
[TD="align: center"]12.8 million[/TD]
[TD="align: center"]120.9 million[/TD]
[/TR]
[/TABLE]
[TR]
[TD="align: center"]Procs[/TD]
[TD="align: center"]Sheet DPS[/TD]
[TD="align: center"]Effective DPS[/TD]
[TD="align: center"]Wormwood Proc DPS[/TD]
[/TR]
[TR]
[TD="align: center"]None[/TD]
[TD="align: center"]2.8 million[/TD]
[TD="align: center"]4.7 million[/TD]
[TD="align: center"]45.3 Million[/TD]
[/TR]
[TR]
[TD="align: center"]Pants[/TD]
[TD="align: center"]3.4 million[/TD]
[TD="align: center"]5.7 million[/TD]
[TD="align: center"]53.7 million[/TD]
[/TR]
[TR]
[TD="align: center"]Pants
1 Bastion's Will[/TD]
[TD="align: center"]3.4 million[/TD]
[TD="align: center"]8.5 million[/TD]
[TD="align: center"]80.6 million[/TD]
[/TR]
[TR]
[TD="align: center"]Pants
2 Bastion's Will[/TD]
[TD="align: center"]3.4 million[/TD]
[TD="align: center"]12.8 million[/TD]
[TD="align: center"]120.9 million[/TD]
[/TR]
[/TABLE]
Let's see what the difference between the original build and these alternates:
The Angry Chicken build with Avarice Band, Stone of Jordan on character, Convention in Cube does:
[TABLE="class: outer_border, width: 700"]
[TR]
[TD="align: center"]Procs[/TD]
[TD="align: center"]Sheet DPS[/TD]
[TD="align: center"]Effective DPS[/TD]
[TD="align: center"]Wormwood Proc DPS[/TD]
[TD="align: center"]Wormwood Δ[/TD]
[/TR]
[TR]
[TD="align: center"]None[/TD]
[TD="align: center"]2.5 million[/TD]
[TD="align: center"]4.1 million[/TD]
[TD="align: center"]46.6 Million[/TD]
[TD="align: center"]+2.8%[/TD]
[/TR]
[TR]
[TD="align: center"]Pants[/TD]
[TD="align: center"]3.0 million[/TD]
[TD="align: center"]5.0 million[/TD]
[TD="align: center"]55.7 million[/TD]
[TD="align: center"]+3.7%[/TD]
[/TR]
[TR]
[TD="align: center"]Pants
Convention Ring[/TD]
[TD="align: center"]3.0 million[/TD]
[TD="align: center"]5.0 million[/TD]
[TD="align: center"]165.8 million[/TD]
[TD="align: center"]+37.13%[/TD]
[/TR]
[/TABLE]
[TR]
[TD="align: center"]Procs[/TD]
[TD="align: center"]Sheet DPS[/TD]
[TD="align: center"]Effective DPS[/TD]
[TD="align: center"]Wormwood Proc DPS[/TD]
[TD="align: center"]Wormwood Δ[/TD]
[/TR]
[TR]
[TD="align: center"]None[/TD]
[TD="align: center"]2.5 million[/TD]
[TD="align: center"]4.1 million[/TD]
[TD="align: center"]46.6 Million[/TD]
[TD="align: center"]+2.8%[/TD]
[/TR]
[TR]
[TD="align: center"]Pants[/TD]
[TD="align: center"]3.0 million[/TD]
[TD="align: center"]5.0 million[/TD]
[TD="align: center"]55.7 million[/TD]
[TD="align: center"]+3.7%[/TD]
[/TR]
[TR]
[TD="align: center"]Pants
Convention Ring[/TD]
[TD="align: center"]3.0 million[/TD]
[TD="align: center"]5.0 million[/TD]
[TD="align: center"]165.8 million[/TD]
[TD="align: center"]+37.13%[/TD]
[/TR]
[/TABLE]
*Big drops in DPS for non-poison skills against non-elites. There is a small gain in Wormwood proc DPS.
*The big change comes when the Convention is on the Poison proc, +37% damage.
*Consider the 16 second cycle: DPS is 55.7 million for 12 seconds, 165.8 for 4 seconds.
*The big change comes when the Convention is on the Poison proc, +37% damage.
*Consider the 16 second cycle: DPS is 55.7 million for 12 seconds, 165.8 for 4 seconds.
668.4 [no proc] + 663.2 [proc] = 1331.6 million/16 seconds = 83.22 million DPS**.
**This is lower on AVERAGE than the pants with 1 proc of Bastion's Will.
The Angry Chicken build with Avarice Band, Stone of Jordan on character, Convention in Cube with a Witching Hours does:
[TABLE="class: outer_border, width: 700"]
[TR]
[TD="align: center"]Procs[/TD]
[TD="align: center"]Sheet DPS[/TD]
[TD="align: center"]Effective DPS[/TD]
[TD="align: center"]Wormwood Proc DPS[/TD]
[TD="align: center"]Wormwood Δ[/TD]
[/TR]
[TR]
[TD="align: center"]None[/TD]
[TD="align: center"]2.7 million[/TD]
[TD="align: center"]4.5 million[/TD]
[TD="align: center"]47.4 Million[/TD]
[TD="align: center"]+4.6%[/TD]
[/TR]
[TR]
[TD="align: center"]Pants[/TD]
[TD="align: center"]3.2 million[/TD]
[TD="align: center"]5.4 million[/TD]
[TD="align: center"]56.2 million[/TD]
[TD="align: center"]+4.6%[/TD]
[/TR]
[TR]
[TD="align: center"]Pants
Convention Ring[/TD]
[TD="align: center"]3.2 million[/TD]
[TD="align: center"]5.4 million[/TD]
[TD="align: center"]168.8 million[/TD]
[TD="align: center"]+39.61%[/TD]
[/TR]
[/TABLE]
[TR]
[TD="align: center"]Procs[/TD]
[TD="align: center"]Sheet DPS[/TD]
[TD="align: center"]Effective DPS[/TD]
[TD="align: center"]Wormwood Proc DPS[/TD]
[TD="align: center"]Wormwood Δ[/TD]
[/TR]
[TR]
[TD="align: center"]None[/TD]
[TD="align: center"]2.7 million[/TD]
[TD="align: center"]4.5 million[/TD]
[TD="align: center"]47.4 Million[/TD]
[TD="align: center"]+4.6%[/TD]
[/TR]
[TR]
[TD="align: center"]Pants[/TD]
[TD="align: center"]3.2 million[/TD]
[TD="align: center"]5.4 million[/TD]
[TD="align: center"]56.2 million[/TD]
[TD="align: center"]+4.6%[/TD]
[/TR]
[TR]
[TD="align: center"]Pants
Convention Ring[/TD]
[TD="align: center"]3.2 million[/TD]
[TD="align: center"]5.4 million[/TD]
[TD="align: center"]168.8 million[/TD]
[TD="align: center"]+39.61%[/TD]
[/TR]
[/TABLE]
*Interesting that adding a Witching Hour only gave 2% more DPS across the board on the alternate ring build.
786.8 [non proc] + 675.2 [proc] = 1462 / 16 seconds = 91.37 million DPS
786.8 [non proc] + 675.2 [proc] = 1462 / 16 seconds = 91.37 million DPS
Quetzacoatl Builds:
When you look at the stats below, you shouldn't be surprised that the Quetzacoatl doubles the DPS of the other build on the Wormwood proc. Afterall, it causes Haunt and Locust Swarm to deal their damage in half the time.
Also, while the Wormwood proc is increased, these builds do drop the DPS of all non-Locust skills.
The Angry Chicken build with Avarice Band, Stone of Jordan on character, Royal Ring in Cube with a Quetzacoatl does:
[TABLE="class: outer_border, width: 700"]
[TR]
[TD="align: center"]Procs[/TD]
[TD="align: center"]Sheet DPS[/TD]
[TD="align: center"]Effective DPS[/TD]
[TD="align: center"]Wormwood Proc DPS[/TD]
[TD="align: center"]Wormwood Δ[/TD]
[/TR]
[TR]
[TD="align: center"]None[/TD]
[TD="align: center"]2.5 million[/TD]
[TD="align: center"]4.1 million[/TD]
[TD="align: center"]93.2 Million[/TD]
[TD="align: center"]+105.73%[/TD]
[/TR]
[TR]
[TD="align: center"]Pants[/TD]
[TD="align: center"]3.0 million[/TD]
[TD="align: center"]5.0 million[/TD]
[TD="align: center"]110.5 million[/TD]
[TD="align: center"]+105.77%[/TD]
[/TR]
[/TABLE]
[TR]
[TD="align: center"]Procs[/TD]
[TD="align: center"]Sheet DPS[/TD]
[TD="align: center"]Effective DPS[/TD]
[TD="align: center"]Wormwood Proc DPS[/TD]
[TD="align: center"]Wormwood Δ[/TD]
[/TR]
[TR]
[TD="align: center"]None[/TD]
[TD="align: center"]2.5 million[/TD]
[TD="align: center"]4.1 million[/TD]
[TD="align: center"]93.2 Million[/TD]
[TD="align: center"]+105.73%[/TD]
[/TR]
[TR]
[TD="align: center"]Pants[/TD]
[TD="align: center"]3.0 million[/TD]
[TD="align: center"]5.0 million[/TD]
[TD="align: center"]110.5 million[/TD]
[TD="align: center"]+105.77%[/TD]
[/TR]
[/TABLE]
*We are now relying less on Procs and more on consistent damage which is better for the build.
The Angry Chicken build with Avarice Band, Stone of Jordan on character, Royal Ring in Cube with a Quetzacoatl + Witching Hour does:
[TABLE="class: outer_border, width: 700"]
[TR]
[TD="align: center"]Procs[/TD]
[TD="align: center"]Sheet DPS[/TD]
[TD="align: center"]Effective DPS[/TD]
[TD="align: center"]Wormwood Proc DPS[/TD]
[TD="align: center"]Wormwood Δ[/TD]
[/TR]
[TR]
[TD="align: center"]None[/TD]
[TD="align: center"]2.8 million[/TD]
[TD="align: center"]4.7 million[/TD]
[TD="align: center"]100.4 Million[/TD]
[TD="align: center"]+121.63[/TD]
[/TR]
[TR]
[TD="align: center"]Pants[/TD]
[TD="align: center"]3.4 million[/TD]
[TD="align: center"]5.7 million[/TD]
[TD="align: center"]119.0 million[/TD]
[TD="align: center"]+121.60%[/TD]
[/TR]
[/TABLE]
[TR]
[TD="align: center"]Procs[/TD]
[TD="align: center"]Sheet DPS[/TD]
[TD="align: center"]Effective DPS[/TD]
[TD="align: center"]Wormwood Proc DPS[/TD]
[TD="align: center"]Wormwood Δ[/TD]
[/TR]
[TR]
[TD="align: center"]None[/TD]
[TD="align: center"]2.8 million[/TD]
[TD="align: center"]4.7 million[/TD]
[TD="align: center"]100.4 Million[/TD]
[TD="align: center"]+121.63[/TD]
[/TR]
[TR]
[TD="align: center"]Pants[/TD]
[TD="align: center"]3.4 million[/TD]
[TD="align: center"]5.7 million[/TD]
[TD="align: center"]119.0 million[/TD]
[TD="align: center"]+121.60%[/TD]
[/TR]
[/TABLE]
*We are now relying less on Procs and more on consistent damage which is better for the build.
**Very interesting how the Witching Hour scales better in the Quetzacoatl builds than it does in the normal ones.
**Very interesting how the Witching Hour scales better in the Quetzacoatl builds than it does in the normal ones.
The Angry Chicken build with Avarice Band, Convention of Elements on character, Royal Ring in Cube with a Quetzacoatl + Witching Hour does:
[TABLE="class: outer_border, width: 700"]
[TR]
[TD="align: center"]Procs[/TD]
[TD="align: center"]Sheet DPS[/TD]
[TD="align: center"]Effective DPS[/TD]
[TD="align: center"]Wormwood Proc DPS[/TD]
[TD="align: center"]Wormwood Δ[/TD]
[/TR]
[TR]
[TD="align: center"]None[/TD]
[TD="align: center"]3.2 million[/TD]
[TD="align: center"]5.4 million[/TD]
[TD="align: center"]97.8 Million[/TD]
[TD="align: center"]+121.63[/TD]
[/TR]
[TR]
[TD="align: center"]Pants[/TD]
[TD="align: center"]3.9 million[/TD]
[TD="align: center"]6.5 million[/TD]
[TD="align: center"]115.9 million[/TD]
[TD="align: center"]+121.60%[/TD]
[/TR]
[TR]
[TD="align: center"]Pants
Convention[/TD]
[TD="align: center"]3.9 million[/TD]
[TD="align: center"]6.5 million[/TD]
[TD="align: center"]347.7 million[/TD]
[TD="align: center"]+105.98%**[/TD]
[/TR]
[/TABLE]
[TR]
[TD="align: center"]Procs[/TD]
[TD="align: center"]Sheet DPS[/TD]
[TD="align: center"]Effective DPS[/TD]
[TD="align: center"]Wormwood Proc DPS[/TD]
[TD="align: center"]Wormwood Δ[/TD]
[/TR]
[TR]
[TD="align: center"]None[/TD]
[TD="align: center"]3.2 million[/TD]
[TD="align: center"]5.4 million[/TD]
[TD="align: center"]97.8 Million[/TD]
[TD="align: center"]+121.63[/TD]
[/TR]
[TR]
[TD="align: center"]Pants[/TD]
[TD="align: center"]3.9 million[/TD]
[TD="align: center"]6.5 million[/TD]
[TD="align: center"]115.9 million[/TD]
[TD="align: center"]+121.60%[/TD]
[/TR]
[TR]
[TD="align: center"]Pants
Convention[/TD]
[TD="align: center"]3.9 million[/TD]
[TD="align: center"]6.5 million[/TD]
[TD="align: center"]347.7 million[/TD]
[TD="align: center"]+105.98%**[/TD]
[/TR]
[/TABLE]
** This is 105.98% over the Original build using the Witching Hour AND during the Convention Proc
Like Before, 16 seconds total, 4 have the Proc.
1622.6 million [non proc] + 1390.8 million [proc] = 3013.4 / 16 seconds = 188.34 million DPS
Like Before, 16 seconds total, 4 have the Proc.
1622.6 million [non proc] + 1390.8 million [proc] = 3013.4 / 16 seconds = 188.34 million DPS
Let's put that in Perspective:
[TABLE="class: outer_border, width: 700"]
[TR]
[TD]Build[/TD]
[TD]No Proc[/TD]
[TD]Pant Proc[/TD]
[TD]Full Proc[/TD]
[TD]AVG DPS[/TD]
[/TR]
[TR]
[TD]Quetzlcoatl
[TD]97.8 million[/TD]
[TD]115 million[/TD]
[TD]347 million[/TD]
[TD]188 million[/TD]
[/TR]
[TR]
[TD]Non-Quetzlcoatl
[TD]47.4 million[/TD]
[TD]56.2 million[/TD]
[TD]168.8 million[/TD]
[TD]91 million[/TD]
[/TR]
[/TABLE]
[TR]
[TD]Build[/TD]
[TD]No Proc[/TD]
[TD]Pant Proc[/TD]
[TD]Full Proc[/TD]
[TD]AVG DPS[/TD]
[/TR]
[TR]
[TD]Quetzlcoatl
- Pants
- Convention
- Witching hour
[TD]97.8 million[/TD]
[TD]115 million[/TD]
[TD]347 million[/TD]
[TD]188 million[/TD]
[/TR]
[TR]
[TD]Non-Quetzlcoatl
- Pants
- Convention
- Witching hour
[TD]47.4 million[/TD]
[TD]56.2 million[/TD]
[TD]168.8 million[/TD]
[TD]91 million[/TD]
[/TR]
[/TABLE]
The summary here seems quite obvious... The Quetzalcoatl's doubling of the Locust Swarm damage scales very well!
If you're so inclined, you can add Locust Swarm Damage on the Shoulders, Chest and Mojo.
This will bring your maximum damage during full proc to 412 Million damage from the Wormwood.
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