@itsmebentang or anyone else
This may be a totally noob question, but when we lower the "Enable Action Throttling" suggested in first page, do we reduce the amount to attack our bots can do? for example, will barb uses less HOTA, and will WZ cast less Twisters when we set this number lower?
Thanks again for the amazing plug-in and support, it's getting better everyday.
Just to quickly drop this code here, for people who uses SimpleFollow and leader opening rifts too quickly before followers can finish their town runs:
In adventure plugin Plugins\Adventurer\Coroutines\RiftCoroutines\RiftC oroutine.cs
private readonly InteractionCoroutine _interactWithRiftStoneInteractionCoroutine = new InteractionCoroutine(RiftData.RiftStoneSNO, TimeSpan.FromSeconds(2), TimeSpan.FromSeconds(1));
to
private readonly InteractionCoroutine _interactWithRiftStoneInteractionCoroutine = new InteractionCoroutine(RiftData.RiftStoneSNO, TimeSpan.FromSeconds(2), TimeSpan.FromSeconds(30));
Now the followers will have 30 seconds to do their town runs. AutoFollow won't have this issue as it has build-in wait feature to wait for follower. I just hope it can work as well as SimpleFollow, it's really close now, and AutoFollow does have some extra features SimpleFollow won't be able to provide.