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would love for you to focus around the Meta 1x Support WD, 1x Globe Barb, 1x Globe Monk, 1x Wizz

=] wonder how high you can get.

I'd say it's prolly around 85 for what I have, but I am not pushing though. I am just xping. How is everyone doing with 4 men anyway, with the current guide? I have to say it would be the same with either the support doc or the 2nd wiz. However, I think 2 wizs would be have miuch higher survival then the wiz/doc/barb/monk.
 
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unfortunately the highest I can get to is 70 with globemonk, globebarb, sup wd and ET wizard. The thing is that the globes are not picked up even with setting "high priority" to picking up the health globes. It was slightly improved when I gave my wd the Thing of the Deep with 20 pickup radius, but still not as good as your experiences it seems.
 
Am i supposed to be using the profile position on all instances of simple follow?
 
unfortunately the highest I can get to is 70 with globemonk, globebarb, sup wd and ET wizard. The thing is that the globes are not picked up even with setting "high priority" to picking up the health globes. It was slightly improved when I gave my wd the Thing of the Deep with 20 pickup radius, but still not as good as your experiences it seems.
I dont think OP is using ET, he is currently using DMO arcane orbit.

ET is too hard to bot
 
unfortunately the highest I can get to is 70 with globemonk, globebarb, sup wd and ET wizard. The thing is that the globes are not picked up even with setting "high priority" to picking up the health globes. It was slightly improved when I gave my wd the Thing of the Deep with 20 pickup radius, but still not as good as your experiences it seems.

You'll start to see the experience when you start doing 78+ and that's with Arcane Orb. It does depend on paragons, I'd say P1300 will do with wiz.

My 2/3/4 men team all passed 80+ with starting at 1600 paragons.

Dying ETs will cause complications, disconnects etc, and will likely messed up your bots since reinvites from leader is a know problem.
 
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What do you think the optimal setup is?
2x Wizz, 1x Heal monk, 1x Barb? Or Support WD instead of barb? or?
 
Also noticed the monk sometimes just not attacking, so followers start dying to lack of heals..

And sometimes i get this spammed: usually results in deaths.
[SimpleFollow] Combat Off!
[SimpleFollow] Combat Off!
[SimpleFollow] Combat Off!
[SimpleFollow] Combat Off!
[SimpleFollow] Combat Off!
 
Also noticed the monk sometimes just not attacking, so followers start dying to lack of heals..

And sometimes i get this spammed: usually results in deaths.
[SimpleFollow] Combat Off!
[SimpleFollow] Combat Off!
[SimpleFollow] Combat Off!
[SimpleFollow] Combat Off!
[SimpleFollow] Combat Off!

I'll be updating all the files on first page along with the latest trinity and adventure which will solve this problem specifically tonight.
 
2 wizs are great for auto pilot. I've tried the doctor and didn't like it. It's just personal preference.
 
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Awesome man, thanks a tone for this. Basically I'm just stuck between my 4th toon.. I have 2x Wizz, 1x Heal monk. Support WD will increase the damage of the group by a lot.... but Barb will add some more survival.

I also found this build on my Wiz's to be pretty insane, since you can cube Illus boots :)

http://www.diablofans.com/builds/72407-2-4-arcane-torrent-twister-dmo-87-currently

Looks like a nice build, have you tried them? Can you please tell me how it is or what's wrong with the spell casting mechanics?
 
Its a lot more damage than Orb build, throwing in the WD gives them like 200% extra damage too, things fall over.

The only issue i see is etched sigil optimization. I highly suggest giving it a try =]

also u cube Illus + CoE/Halo (you wear one) + Furnace :)
 
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Its a lot more damage than Orb build, throwing in the WD gives them like 200% extra damage too, things fall over.

The only issue i see is etched sigil optimization. I highly suggest giving it a try =]

also u cube Illus + CoE/Halo (you wear one) + Furnace :)

Man, it's tempting. I will surely try it. Thanks for the suggestion buddy!
 
Hello,
thx so much it is very nice setup to make owner team (congratulations for trinity setting).
Am to slow paragon to play hight level
I Play 2 dps and Monk/ barb supports 72 100% ok (season 700 paragons every account )

just change one thing to give me much time for follower on town :

adventure plugin Plugins\Adventurer\Coroutines\RiftCoroutines\RiftC oroutine.cs

private readonly InteractionCoroutine _interactWithRiftStoneInteractionCoroutine = new InteractionCoroutine(RiftData.RiftStoneSNO, TimeSpan.FromSeconds(2), TimeSpan.FromSeconds(1));

to

private readonly InteractionCoroutine _interactWithRiftStoneInteractionCoroutine = new InteractionCoroutine(RiftData.RiftStoneSNO, TimeSpan.FromSeconds(2), TimeSpan.FromSeconds(15));

then it will now wait 15 seconds before opening rift



just can you help me to find code on simplefollow plugin for combat on/off please
because On your files my leader never invite follower i need to join manually and on original simplefollow have not option for on/off combat.

'
sry for my English ^^
 
just can you help me to find code on simplefollow plugin for combat on/off please
because On your files my leader never invite follower i need to join manually and on original simplefollow have not option for on/off combat.

Thanks Sonic, the code is in FollowerServices.cs file, and here it is.

if (Leader.Position.Distance2D(ZetaDia.Me.Position) > 10 && Zeta.Bot.CombatTargeting.Instance.AllowedToKillMonsters)
{
TargetingHelper.TurnCombatOff();
Logr.Log("Combat Off!");
}
if (Leader.Position.Distance2D(ZetaDia.Me.Position) <= 10 && !Zeta.Bot.CombatTargeting.Instance.AllowedToKillMonsters)
{
TargetingHelper.TurnCombatOn();
Logr.Log("Combat On!");
}
 
Maybe try this file for me invite ok but ... let me know if other problem
don t use wait for follower but use 15/20sec for start new rift
itsmebentang is master ^^
 
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