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[Guide] Optimize your Botting [Windows/Honorbuddy/WoW/VMWare]

This thread is awesome. bl4ck you are awesome.
So many things that make a huge difference.
Long live the thread!
 
Indeed thanks bl4ck, i did everything you said i'm now at 15fps on all 5 bots, it's not really fluid but its enough to no die in dongeons :D I will try to get what I'm doing wrong when I've time :D

Thanks again
 
Indeed, but even with a 15fps setting I still drop to 5-7fps during fights so I dont want to touch it
Seems the problem is related to the processor now, used 1 processor and 6 cores, virtualisation and HT enabled with my i7 3770k and I'm almost @100%, seems a VMware configuration problem

VM2.webp
 
Set 1 cpu and 4 cores and run pls only one bot(any dungeon) in vm and let me know what it is cpu usage in host and guest but after ~ 10 min than you run.
 
Hey my Problem is that HB doesnt start more then 3x didnt know why - can anyone help me and maybe optimized my vm more

would pay for the time
write me email pls [email protected]

[18:53:01.364 N] Honorbuddy v2.5.12646.765 started.
[18:53:01.845 N] Logging in...
[18:53:04.284 N] T: 5247264106246572461 H: 1677147062
[18:53:08.813 D] System.ArgumentException: Process with an Id of 3804 is not running.
at System.Diagnostics.Process.GetProcessById(Int32 processId, String machineName)
at System.Diagnostics.Process.GetProcessById(Int32 processId)
at Honorbuddy.MainWindow.<FindAndAttachToWoW>d__50.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
at Honorbuddy.MainWindow.<HandleSuccess>d__28.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Honorbuddy.MainWindow.<AfterAuth>d__1b.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
at Honorbuddy.MainWindow.<Authenticate>d__8.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Honorbuddy.MainWindow.<Window_Loaded>d__82.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<ThrowAsync>b__4(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
 
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I've read through some posts with some individuals claiming that Blizzard can see your MAC address. Incorrect! The only device that will ever see your MAC address is the initial router with your ISP requesting datagram packets, beyond that Blizzard has no access to it.

MAC address's are not sent through the header! A MAC address is a layer 2 protocol.
https://panopticlick.eff.org/
 
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