lambo
Member
- Joined
- Dec 8, 2010
- Messages
- 223
- Reaction score
- 3
Hey everyone
- Got a question in regards to Grinding with the Bot.
I have found that ranged pulling an NPC is more natural looking while using the program.
Question 1# : Is there an ideal setting for pulling an npc? pull distance, range? what seams to happen all to often is the bot will be running, and yes, I keep it on the ground because anytime I use a mount, it will pull groups of crap and have an epic battle on its hands. Thankfully I use classes that can get their ass out of trouble in those times. So I guess what i'm asking is... sensativity, it there a way to make the bot more sensative to distance and pull, and detecting a " hostile" near by to attack.
2#: skinning after running away... mounting sometimes then dismounting.... then skinning... or looting 2 seperate npc's at distances away... loots one... then runs 15 yards and loots that one... then goes back to skin the one it previously looted.... Is this a coding issue? Programing issue? Any way to refine this? Or is it all based on the chance of the program going through the IF< THEN< THERFORE PROCESS....
3# Non related to the mechanics of the bott. It seams that everything is up to chance in the relm of who gets banned... who gets caught... Has anyone ever heard of bannings happening in an amount after a Tuesday server maintenance? I am always so gun-shy about logging in and running after a server maintenance has been exicuted... probably because Most of my past Bans have been on Glyder and thats usually when Warden was re-vamped.
Thoughts or comments Appreciated.
Have a Good day/night Remember to shower and get up and stretch lol.

I have found that ranged pulling an NPC is more natural looking while using the program.
Question 1# : Is there an ideal setting for pulling an npc? pull distance, range? what seams to happen all to often is the bot will be running, and yes, I keep it on the ground because anytime I use a mount, it will pull groups of crap and have an epic battle on its hands. Thankfully I use classes that can get their ass out of trouble in those times. So I guess what i'm asking is... sensativity, it there a way to make the bot more sensative to distance and pull, and detecting a " hostile" near by to attack.
2#: skinning after running away... mounting sometimes then dismounting.... then skinning... or looting 2 seperate npc's at distances away... loots one... then runs 15 yards and loots that one... then goes back to skin the one it previously looted.... Is this a coding issue? Programing issue? Any way to refine this? Or is it all based on the chance of the program going through the IF< THEN< THERFORE PROCESS....
3# Non related to the mechanics of the bott. It seams that everything is up to chance in the relm of who gets banned... who gets caught... Has anyone ever heard of bannings happening in an amount after a Tuesday server maintenance? I am always so gun-shy about logging in and running after a server maintenance has been exicuted... probably because Most of my past Bans have been on Glyder and thats usually when Warden was re-vamped.
Thoughts or comments Appreciated.
Have a Good day/night Remember to shower and get up and stretch lol.