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Grinding Mechanics questions and more -

lambo

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Dec 8, 2010
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Hey everyone :D - Got a question in regards to Grinding with the Bot.

I have found that ranged pulling an NPC is more natural looking while using the program.
Question 1# : Is there an ideal setting for pulling an npc? pull distance, range? what seams to happen all to often is the bot will be running, and yes, I keep it on the ground because anytime I use a mount, it will pull groups of crap and have an epic battle on its hands. Thankfully I use classes that can get their ass out of trouble in those times. So I guess what i'm asking is... sensativity, it there a way to make the bot more sensative to distance and pull, and detecting a " hostile" near by to attack.

2#: skinning after running away... mounting sometimes then dismounting.... then skinning... or looting 2 seperate npc's at distances away... loots one... then runs 15 yards and loots that one... then goes back to skin the one it previously looted.... Is this a coding issue? Programing issue? Any way to refine this? Or is it all based on the chance of the program going through the IF< THEN< THERFORE PROCESS....

3# Non related to the mechanics of the bott. It seams that everything is up to chance in the relm of who gets banned... who gets caught... Has anyone ever heard of bannings happening in an amount after a Tuesday server maintenance? I am always so gun-shy about logging in and running after a server maintenance has been exicuted... probably because Most of my past Bans have been on Glyder and thats usually when Warden was re-vamped.

Thoughts or comments Appreciated.

Have a Good day/night Remember to shower and get up and stretch lol.
 
Hey everyone :D - Got a question in regards to Grinding with the Bot.

I have found that ranged pulling an NPC is more natural looking while using the program.
Question 1# : Is there an ideal setting for pulling an npc? pull distance, range? what seams to happen all to often is the bot will be running, and yes, I keep it on the ground because anytime I use a mount, it will pull groups of crap and have an epic battle on its hands. Thankfully I use classes that can get their ass out of trouble in those times. So I guess what i'm asking is... sensativity, it there a way to make the bot more sensative to distance and pull, and detecting a " hostile" near by to attack.

2#: skinning after running away... mounting sometimes then dismounting.... then skinning... or looting 2 seperate npc's at distances away... loots one... then runs 15 yards and loots that one... then goes back to skin the one it previously looted.... Is this a coding issue? Programing issue? Any way to refine this? Or is it all based on the chance of the program going through the IF< THEN< THERFORE PROCESS....

3# Non related to the mechanics of the bott. It seams that everything is up to chance in the relm of who gets banned... who gets caught... Has anyone ever heard of bannings happening in an amount after a Tuesday server maintenance? I am always so gun-shy about logging in and running after a server maintenance has been exicuted... probably because Most of my past Bans have been on Glyder and thats usually when Warden was re-vamped.

Thoughts or comments Appreciated.

Have a Good day/night Remember to shower and get up and stretch lol.
1. the pull range you set in honorbuddy basicly will pick a mob, so many yards away then hand that information to the CC and then let the CC pull the mob, so you can get away with setting that to 100 if you need to, if honorbuddy picks a mob 100 yards away, the CC is responsible for getting into range and pulling the mob. so setting it to 30-40 is usually ideal. if your running into a lot of mobs, or packs of mobs it would be better to change your grinding location. there are just some places that are better to bot at then others, if you can find a place where the mobs are at least 45 yards apart from each other that gives you plenty of room for combat so your not bumping into other mobs.

2.make sure you have ninja skin off. some CC's ive noticed run off then honorbuddy's loot code kicks in and runs back to the mob, not sure why, some CC's do this and not others. '

3. its not really about chance, if you take the time and pick good grinding locations with not a lot of people around, places where people dont have to go to quest or places where people are going to need to grind what your bot is grinding on you'll be safe. Profiles that cover larger area's are better then ones that cover smaller ones, this give the illusion if someone happens to be questing near there, that your not around anymore, when really your bot will be back in that area in a bit. if your doing things like running into tree's and getting stuck, thats bad. the more time you put into make profiles the safer you'll be. and mix it up, have it do a battleground every once in a while even if you only do one it still breaks up the entire day you spent grinding.
 
what im talking about is, when im running the program and i use mounted travel in between.... it mounts up and will pull 3 to 5 into a pull... after it comes to a halt and waits with its back away from the train.... to then turn around as soon as it comes into range and starts fighting all 3 to5 npc's ... Anyone else seen this? Why when it mounts up cant it dismount and just engage with the first Npc it comes in contact with?

Thats what Im asking.
 
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