LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[00:30:21.817 D] Changed POI to:Type: Loot, Name: Stonebark Trickster
[00:30:21.936 D] InteractDebug:1392142056
[00:30:21.959 D] Interact Done:1392142056
[00:30:21.993 D] [Lua.Events] Attached to event LOOT_OPENED with handler
[00:30:22.155 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[00:30:22.734 D] [LuaEvents] Getting argument values for event LOOT_OPENED
[00:30:22.760 N] Looting Stonebark Trickster Guid:0xF530E4B1003BFC5D
[00:30:22.791 D] ItemId: 0, IsCurrency: 0, IsCoinage: 1, Byte6: 0, Byte7: 0, TextureId: 0, Quantity: 2159, Int10: 0, Int14: 0, Status: 0
[00:30:22.791 D] ItemId: 72988, IsCurrency: 0, IsCoinage: 0, Byte6: 0, Byte7: 0, TextureId: 114348, Quantity: 1, Int10: 377191472, Int14: 0, Status: 0
[00:30:22.857 D] Cleared POI - Reason Waiting for loot flag
[00:30:22.857 D] Cleared POI
[00:30:23.146 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[00:30:23.146 D] [LuaEvents] Getting argument values for event CHAT_MSG_LOOT
[00:30:23.186 D] Changed POI to:Type: Loot, Name: Stonebark Trickster
[00:30:23.285 D] Cleared POI - Reason Already looted
[00:30:23.285 D] Cleared POI
[00:30:23.352 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[00:30:30.679 D] Activity: Loading Tile/s
[00:30:30.679 D] Loading HawaiiMainLand_29_29
[00:30:30.944 D] Activity: Moving to hotspot
[00:30:31.972 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[00:30:33.836 D] Changed POI to:Type: Kill, Name: Stonebark Trickster
[00:30:33.992 D] Cleared POI - Reason POI is dead from Combat
[00:30:33.992 D] Cleared POI
[00:30:34.062 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[00:30:34.130 D] Changed POI to:Type: Kill, Name: Stonebark Trickster
[00:30:34.229 D] Cleared POI - Reason POI is dead from Combat
i know that it's not realy allowed to copy in here but i think this is the problem