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GreedHunter 0.6

manre

New Member
Joined
Mar 27, 2014
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GobHunter - The Best Goblin Hunting Experience

Not being updated anymore, sorry and thx.

GobHunter - The Best Goblin Hunting Experience

[HIDE][video=youtube;j24BlaiD2a0]https://www.youtube.com/watch?v=j24BlaiD2a0[/video]​
[/HIDE]
Hi there!
My idea is to have a profile which does something like on video.

Maps done by this profile:
  • Weeping Hollows
  • Festering Woods (Repath done).
  • Northern Highlands.
  • Leoric Hunting Grounds.
  • Leoric's Manor Courtyard.
  • Core Of Arreat.
  • Tower Of The Cursed (Repath done).
  • Tower Of The Damned 1&2.
  • Hearth Of The Damned.
  • Gardens Of The Hope.
  • Southern Highlands (Just the way to Moon Clan Cave).
  • Moon Clan Cave 1 & 2 (With 40s Goldtimer timeout and 3 diferent autoactivated precisions).
Preparing the profiles:
  1. Unzip files, Don't rename files!!.
  2. Load "AIO.xml".
Editing starter:
To disable parts of the profile open AIO.xml on your prefered editor, go to line 49, <!-- Parts Selector --> as is on example:
[HIDE]
PHP:
	<!-- Parts Selector -->
	<ProfileSetting name="WeepingHollow" value="True" />
	<ProfileSetting name="FesteringWoods" value="True" />
	<ProfileSetting name="NHLHG" value="True" />
	<ProfileSetting name="CoreOfArreat" value="True" />
	<ProfileSetting name="TOTC" value="True" />
	<ProfileSetting name="TOTD" value="True" />
	<ProfileSetting name="GardensOfTheHope" value="True" />
	<ProfileSetting name="MoonClanCave" value="True" />
[/HIDE]And change "True" values to "False" where you want to.

In order to do this profiles work you must set up your trinity to:
  1. Kill all mobs if you havent an OOC Skill what does damage or Ignore trashmobs if you have an OOC Skill what does damage.
  2. Kamikaze mode for goblins on.
  3. Elite trigger range between 30-50.
  4. Trinity->Items->Ensure both wings and pets stashing is selected
Known issues:
  • Bot leaves its path and goes kill elite mobs/goblins but its not prepared to backtrack to explore unexplored nodes, if i put a explore tag it will become too slow. Take a look on your Elite trigger range please.
  • Sometimes bot gets stuck by the same problem.
  • Occasionally Bot backtracks on Moon Clan Cave 1.
Last Updates:
  • Version 1.2 (26/5):
    • Full repath of Gardens Of The Hope.
    • Full repath of Festering Woods. Now it have 3 diferent paths depending on where is the wp to ensure full exploring area.
    • Fixed stucks in Tower Of The Cursed.
    • Fixed stucks in Festering Woods.
    • Fixed lack of a sign and some WaitTimers.
    • Added another one TrinityExploreDungeon and timeouts to ensure full explore Whimsydale without meet the bosses.
    • Changed last part of pathing in Weeping Hollows.
  • Version 1.1:
    • Full repath of Tower Of The Cursed and Tower Of The Damned.
    • Added a chain to travel from Tower Of The Damned lvl 1 to Arreat Crater lvl 2 throught all levels.
    • Added pathing to waypoints for a faster run.
    • Now using TakeWaypoint instead of UseWaypoint or TownPortal->UseWaypoint.
    • Added several timers on Tower Of The Damned chain to ensure its running fine.
    • Now Festering Woods must work correctly on Move 4.
  • Version 1:
    • Reworked Moon Clan Cave, now lvl 1 is operative, most of times finish it without backtracking.
    • Added several exploredungeons with 40s timeout, if bot fails exploring will be able to find the exit 90% of times.
    • Added 3 new maps, 2 come from evilscoop profile (I'm repathing it as fast as i can).
    • Now will reset game if finds whimsydale and ends it.
    • Added several timers, now you can see how much time it expends on each map and how much on full run.
    • No more IncrementCounter tags on this profile, they have some issues.
Next To Do:
  • Maybe add Royal Crypts. Dunno if add more...
  • Abbandoned Cathedral proyect because it needs to be done with TrinityExploreDungeon.
Download:
Not being updated anymore, sorry and thx.

With the last Trinity updates, Zeta.Bot.Settings.GlobalSettings.Instance.LastProfile.Contains('') and LoadProfile/LoadProfileOnce tags have stopped working correctly, as long this issues stills i cant do a pack of profiles, they must be AIO.
 

Attachments

Last edited:
redownload it as zip, dont touch the folders tree please!
 
So when I extract this to profiles folder, it appears in the actual DB folder but when i try to load the script through DB, they dont appear. Any insight?

Thanks!
 
can you put all of these into your own folder, so they don't fill up the root profiles folder?
for example:
profiles/GreedHunter/*.xml
profiles/GreedHunter/Starter/Starter.xml

Also, wouldn't it make more sense to have starter.xml in the root and the rest in a sub folder? I have no idea how difficult this is, but it never hurts to ask.

Thank you for these!
 
can you put all of these into your own folder, so they don't fill up the root profiles folder?
for example:
profiles/GreedHunter/*.xml
profiles/GreedHunter/Starter/Starter.xml

Also, wouldn't it make more sense to have starter.xml in the root and the rest in a sub folder? I have no idea how difficult this is, but it never hurts to ask.

Thank you for these!

Zeta.Bot.Settings.GlobalSettings.Instance.LastProfile.Contains('Starter') works only with a filepath with that name, putting it at the root will not work, i know it's confuse but its the only way to do this afaik.

works really well and smooth.
thank you very much mate.
Very good
thanks~
Thanks for the share!
thx you too, i want to do better profiles but atm cant because i cant do mapviewer and visualizer work dunno why it drops a lot of error lines :(:confused:

So when I extract this to profiles folder, it appears in the actual DB folder but when i try to load the script through DB, they dont appear. Any insight?

Thanks!

I'm sure you're doing something wrong, maybe you are clicking into the arrow next to the load button? click over the load word, im not sure what are you doing wrong but this is not a common problem.
 
Last edited:
How to set up to pickup pets, wings, portrait?
Trinity->Items->Ensure both Wings and Pets Stashing is selected, portrait is marked by trinity as wing ;), anyway portrait drops in whimsyshire not whimsydale.
 
getting error after few full runs, what it could be?

23:12:18.285 ERROR BotMain Exception during bot tick.
System.IO.PathTooLongException: The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.
at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.GetDirectoryName(String path)
at Zeta.Bot.Profile.Common.LoadProfileTag.get_ProfileDirectory()
at Zeta.Bot.Profile.Common.LoadProfileTag.?????????????????????????????????????????(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.\]A/tmMleI|%J$CI#0~j}g\*OG%.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.g~i}uyDT)\\#Qf4$lU|@(>-/>%.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.g~i}uyDT)\\#Qf4$lU|@(>-/>%.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.\]A/tmMleI|%J$CI#0~j}g\*OG%.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.g~i}uyDT)\\#Qf4$lU|@(>-/>%.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.g~i}uyDT)\\#Qf4$lU|@(>-/>%.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.\]A/tmMleI|%J$CI#0~j}g\*OG%.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.g~i}uyDT)\\#Qf4$lU|@(>-/>%.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.?????????????????????????????????????????()
23:12:18.330 DEBUG BrainBehavior Exception during scheduling Pulse: System.IO.PathTooLongException: The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.
at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.GetDirectoryName(String path)
at QuestTools.ProfileTags.Complex.LoadOnceTag.Initialize()
at QuestTools.ProfileTags.Complex.LoadOnceTag.OnStart()
at Zeta.Bot.ProfileOrderManager.UpdateCurrentBehavior()
at Zeta.Bot.ProfileManager.UpdateCurrentProfileBehavior()
at Zeta.Bot.Logic.OrderBot.?????????????????????????????????????????(Object , EventArgs )
at Zeta.Bot.Logic.BrainBehavior.?????????????????????????????????????????()
 
getting error after few full runs, what it could be?
dunno but as it says i think is: The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters. Maybe the complete path to it is too long, with complete i mean from the root of the hard disk, most of my errors gone by uninstalling all net and mvs and installing it from the demonbuddy installer, what does it automatically, then i just reinstalled the rest it haven installed.
I will take a look in my logs to see if im getting the same error.

Pd: From last trinity update im having now this same problem and some others in addition
 
Last edited:
New version uploaded, now it's an all in one, download and test it please!
 
Now, when i stop updating it because no1 uses it, people start downloading, good joke hahaha
 
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