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[Grandfathered] Stars - Flurry From The Sky

I can attach new log for Kromog if required (i see, there are lot of them already)
routine didn't work at all, so I closed HB after 20 secs and played manually
 
I can attach new log for Kromog if required (i see, there are lot of them already)
routine didn't work at all, so I closed HB after 20 secs and played manually

Yeh, please upload :)

I fixed the .IsMounted , .IsOnTransport - but somehow it also sees 'Consumables' in every log.

U happen to know the exact time it happened?
 
How much emitting info to wow chat is dangerous?

There are so many settings -
is rotation active/paused (envy pushed this info by default to chat)
is aoe active/inactive
is burst active/inactive (and is cooldowns active/inactive)........

is it possible to render some mini bar (for example, in top left screen), and show current state
i don't even know is it possible to do with honorbuddy (via plugins or so)

Yes, once I figure out how that HB overlay works hehe
 
I afraid, this log don't contains useful info for you

we wiped for 2 hours at Bucher mythic (log contains all 2 hours)
After kill I ported to town, and summoned directly to boss ([19:55:32.726 N] Not in game)

Guys pulled him, I manually did my opening rotation.... and nothing happens at all. I tried to start/stop rotation - nothing works. And I closed HB
I'm afraid, there are nothing useful there
View attachment 22044 2015-02-12 20.06.txt
 
Now work nice, but dont attack *Hands* on Kromog even if target it.
 
Last edited:
Release: 2.0.4.40

Pushed out a new version, awaiting store approval before it goes live.

Changelog:

  1. Fix for Kromog Pausing (Transport detection disabled)
  2. Fix random pauses on Refreshment detected ( no longer seen as consumable)
  3. Will now pause on Draenic Mana channeled potion and equilevants
  4. Raid rotation will no longer try to root units that are or will be interrupted
  5. Opener rotation tweaked for more burst
  6. Added Starfall in Opening rotation
  7. Added option to disable automatic pause
 
Pushed out a new version, awaiting store approval before it goes live.

Changelog:

  1. Fix for Kromog Pausing (Transport detection disabled)
  2. Fix random pauses on Refreshment detected ( no longer seen as consumable)
  3. Will now pause on Draenic Mana channeled potion and equilevants
  4. Raid rotation will no longer try to root units that are or will be interrupted
  5. Opener rotation tweaked for more burst
  6. Added Starfall in Opening rotation
  7. Added option to disable automatic pause

Fight specific mechanics at all, such as pooling procs or Starfall just before the hand phase?

Not wasting time Moonfiring adds on Beastmaster (except Spears)
 
How is this performing against other Druid store custom classes??? Brd more specific
I only tested it on heroic maiden (0 tier, 4 items with spirit, ilvl 678). Solid dps, no lags.
 

Attachments

  • maiden.webp
    maiden.webp
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Last edited:
Hello,

First off this is a great routine!
I was wondering what the difference is between burst mode and cooldown mode.
Also my HOTW doesn't seem to be used in fights.

The downside of this routine is that it makes me realise how much I suck at balance.
 
Hello,

First off this is a great routine!
I was wondering what the difference is between burst mode and cooldown mode.
Also my HOTW doesn't seem to be used in fights.

The downside of this routine is that it makes me realise how much I suck at balance.

1# Cooldown Mode allows or disallows the usage of cooldowns during the rotation.
2# Burst Mode forces every available cooldown to be used.

2# is made for pvp, when u want to nuke someone down. Using 2 in raid will just cause ur dps to plummet because it doesn't align cooldowns properly.

3# Hearth of the Wild has no automatic usage implemented, there's no timing / no specific scenario where it should be used - thus players mainly pop it themselves.
 
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