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[Grandfathered] Leaves - Tree Heals Go Whoosh

I loaded the HC SoO setting for imm and changed the innervate setting. It gives a .NET error when I save. Doesn't hang the app though, continues working. I can try reproduce tomorrow bc I was changing things fast during raid today

Okay, will have to see the log, but ty for telling :p
 
I get horrible fps drops using the paid routine (trial) aswell, haven't tried the free one yet. Goes from 120+ fps to 10-25 fps when using this. Cant post a log since I'm at work atm.
 
I get horrible fps drops using the paid routine (trial) aswell, haven't tried the free one yet. Goes from 120+ fps to 10-25 fps when using this. Cant post a log since I'm at work atm.

Thanks for reporting, need to see the log. + might be caused by rev 358.. with the throttle problem. How long have u used trial? when did it start?
 
Thanks for reporting, need to see the log. + might be caused by rev 358.. with the throttle problem. How long have u used trial? when did it start?
I just got back to WoW and tried it for the first time yesterday and it started right away. Don't have the same problem with a certain rogue routine I've been using though. I'll try to remember to post a log once I get home. I'm using pretty much the default routine settings, just a few little tweaks here and there to heal percentages etc. Also using the Tyrael bot, tried with and without framelock but didn't really help, but I felt a slight fps boost when using without framelock. Might be just my imagination though.
 
I just got back to WoW and tried it for the first time yesterday and it started right away. Don't have the same problem with a certain rogue routine I've been using though. I'll try to remember to post a log once I get home. I'm using pretty much the default routine settings, just a few little tweaks here and there to heal percentages etc. Also using the Enyo bot, tried with and without framelock but didn't really help, but I felt a slight fps boost when using without framelock. Might be just my imagination though.

Meh.. yesterday new update went live.. need to compare/check with someone who had it before.. will try and get a fix up today.
 
Meh.. yesterday new update went live.. need to compare/check with someone who had it before.. will try and get a fix up today.

Mirabis,

I Bought that CR before start to sell at "honorbuddy-store"...
that "yesterday new update went live..", Can I get by SVN as usual?

Rgds.

After sent that, I read the first PAID post...
"A) No, you can (re)claim your purchase at www.mirabis.nl/claim. "

Gonna try. :D

Thanks..
 
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Release 2.3.0.359

Pushed out a new version, awaiting store approval before it goes live.

Changelog:

  • Updated BotBase list, fixes issues with ArchBuddy afk check
  • Fix Rejuvenation spam!
  • Changed bot name check to type check
  • Removed random mushroom calc check
  • When outside of Arena/battleground and pvp mode.. fallback into .IsFriendly checking instead of party checking
  • Don't hibernate bosses or dummies
  • Check CanHibernate earlier in the auto code.. don't spend time wasting on scans
  • HUGE FIX, FIX THROTTLE , Hackaround lol
  • Small change in HAsHarmony check
  • Fix unwanted double casts
  • Fix nullref in Proving Grounds
  • Fix double casting of rejuvenation duo lack of double checking for buff
  • Tweaked Proving Grounds performance
  • Changed numericupdown to custom Numericupdwon, saves instantly.. no more changing settings.. and then it won't save
 
I have a problem with v358, whenever I cast Tranquility manually it instantly gets cancelled by the next spell. ( Just been digging through all my current logs and they all show a 7 second break when Tranquility is active but I am not dreaming lol, it did cancel it all the time. I will do a LFR later and log just that. )

Also is it possible somehow to make sure the Mushroom is always down ? Constantly losing a lot of hps because the Mushroom is missing. On say for example Thok, I put down the first Mushroom manually right before we start, it blooms and then it takes like forever before a new Mushroom is placed. The other Druid got his Mushroom down of course and owns me on healing thanks to that. This is just one example, it happens so often and seeing the Efflo is one of our biggest heals that is quite a problem.
 
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I have a problem with v358, whenever I cast Tranquility manually it instantly gets cancelled by the next spell. ( Just been digging through all my current logs and they all show a 7 second break when Tranquility is active but I am not dreaming lol, it did cancel it all the time. I will do a LFR later and log just that. )

Also is it possible somehow to make sure the Mushroom is always down ? Constantly losing a lot of hps because the Mushroom is missing. On say for example Thok, I put down the first Mushroom manually right before we start, it blooms and then it takes like forever before a new Mushroom is placed. The other Druid got his Mushroom down of course and owns me on healing thanks to that. This is just one example, it happens so often and seeing the Efflo is one of our biggest heals that is quite a problem.

1# Upload a log for the mushroom not replacing fast enough issue.
2# Need to see the log. Could be u have Cancel Manual cast detection turned on, which can bug if u spam press or.. it paused and the user made it cancel... I personally never have issues using Tranquility... it always pauses.. so hard to reproduce for me.

Kind Regards,

Mirabis
 
I bought this from you before the Buddy Store opened, how can I now get access through the store?

EDIT - nvm just saw the link in your sig.
 
still casting regrowth twice. probably wastes 30% of your mana each fight

Upload the log please, i tested and din't have that issue. For some testers it reduced, some don't see it anymore.. The throttles are in place, not much more I can do atm >.<
 
New version recognizes Dungeonbuddy as a manual botbase.

I changed it on their own recommendations, but somehow Dungeonbuddy.GetType().Name returns something else.. i'll have a chat with them.
 
Routine doesnt use my pvp trinket =(
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