What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

[Grandfathered] Leaves - Tree Heals Go Whoosh

Is there a way to make this routine stop moving. some dungeons and raids it wants to move the charector and on fights that split the group into two the routine will try to run to the group it isnt supposed to be healing for that fight.

Could u upload the log file? It should print 'StopMoving' along with the reason to stop moving.
Additionally: Have u tried disabling 'Movement' in the general settings tab?
 
Could you take a look at regrowth usage during clearcasting?

Because, whenever the party is at full hp it will regrowth myself or another dps instead of the tank. Most of the time the living seed bonus gets completely unused when this happens, being a wasted global/proc/seed. I would much rather my regrowth refresh lifebloom on the tank and most likely have the seed bonus used.

Also, it will regrowth myself or another dps when we are at, let's say, 99% with a rejuv on ourselves. Again, I'd much rather it refresh the tank than overheal a dps/healer.
 
Last edited:
Could you take a look at regrowth usage during clearcasting?

Because, whenever the party is at full hp it will regrowth myself or another dps instead of the tank. Most of the time the living seed bonus gets completely unused when this happens, being a wasted global/proc/seed. I would much rather my regrowth refresh lifebloom on the tank and most likely have the seed bonus used.

Also, it will regrowth myself or another dps when we are at, let's say, 99% with a rejuv on ourselves. Again, I'd much rather it refresh the tank thank overheal a dps/healer.

The prioritization takes into account the current seed bonus as well. So if the tank already has Living seeds, he'll drop in priority and it will use it on a dps. But I've to agree, it might be better to cast it on the tank - if no-one is in need of a heal.
 
The prioritization takes into account the current seed bonus as well. So if the tank already has Living seeds, he'll drop in priority and it will use it on a dps. But I've to agree, it might be better to cast it on the tank - if no-one is in need of a heal.

The tank usually never has living seed bonus when it casts regrowth with clearcasting on a healer/dps.

Thanks for taking a look at it, I appreciate your hard work! :)
 
How well is this Routine doing in Highmaul? Thinking about leveling my druid and healing again in WoD.
 
can u release logic for Soul of the Forest tealent? in restor druid?
logic work like this

if raid need "Wild Growth"
use "Rejuvenation" + "Swiftmend" it proc Soul of the Forest
it increases the healing of your next Wild Growth by 50%
cast "Wild Growth"

i look at in my raid druid it's use it and it's amazing
pls do it for mific raid)

thx for u work
 
leaves bullshit.webp


i export settings file.

try to import the same file an hour later and get this error.

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentOutOfRangeException: Value of '499.999993495552' is not valid for 'Value'. 'Value' should be between 'Minimum' and 'Maximum'.
Parameter name: Value
at System.Windows.Forms.NumericUpDown.set_Value(Decimal value)
at Leaves.GUI.NewGUI.*‫*‏‏​​
**‬
‬*‪**‬‪‪*****(NumericUpDown , Decimal )
at Leaves.GUI.NewGUI.LoadOnOffBoxes()
at Leaves.GUI.NewGUI.importSettingsToolStripMenuItem_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.MenuStrip.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Honorbuddy
Assembly Version: 2.5.12203.759
Win32 Version: 2.5.12203.759
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/Honorbuddy.exe
----------------------------------------
PresentationFramework
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/PresentationFramework/v4.0_4.0.0.0__31bf3856ad364e35/PresentationFramework.dll
----------------------------------------
WindowsBase
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/WindowsBase/v4.0_4.0.0.0__31bf3856ad364e35/WindowsBase.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34238 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
PresentationCore
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/PresentationCore/v4.0_4.0.0.0__31bf3856ad364e35/PresentationCore.dll
----------------------------------------
System.Xaml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xaml/v4.0_4.0.0.0__b77a5c561934e089/System.Xaml.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Tripper.Tools
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/Tripper.Tools.DLL
----------------------------------------
System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml.Linq
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
GreyMagic
Assembly Version: 2.5.12203.759
Win32 Version:
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/GreyMagic.DLL
----------------------------------------
Tripper.RecastManaged
Assembly Version: 1.0.0.0
Win32 Version:
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/Tripper.RecastManaged.DLL
----------------------------------------
{2112fefd-4ed6-47d4-ae1e-0ac3786dd949}
Assembly Version: 0.0.0.0
Win32 Version: 2.5.12203.759
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/Honorbuddy.exe
----------------------------------------
PresentationFramework.Aero
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/PresentationFramework.Aero/v4.0_4.0.0.0__31bf3856ad364e35/PresentationFramework.Aero.dll
----------------------------------------
System.IO.Compression
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.IO.Compression/v4.0_4.0.0.0__b77a5c561934e089/System.IO.Compression.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
WindowsFormsIntegration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/WindowsFormsIntegration/v4.0_4.0.0.0__31bf3856ad364e35/WindowsFormsIntegration.dll
----------------------------------------
System.ServiceModel
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.ServiceModel/v4.0_4.0.0.0__b77a5c561934e089/System.ServiceModel.dll
----------------------------------------
System.Data.SQLite
Assembly Version: 1.0.92.0
Win32 Version: 1.0.92.0
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/System.Data.SQLite.DLL
----------------------------------------
SMDiagnostics
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/SMDiagnostics/v4.0_4.0.0.0__b77a5c561934e089/SMDiagnostics.dll
----------------------------------------
PresentationFramework-SystemXmlLinq
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/PresentationFramework-SystemXmlLinq/v4.0_4.0.0.0__b77a5c561934e089/PresentationFramework-SystemXmlLinq.dll
----------------------------------------
PresentationFramework-SystemXml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/PresentationFramework-SystemXml/v4.0_4.0.0.0__b77a5c561934e089/PresentationFramework-SystemXml.dll
----------------------------------------
UIAutomationTypes
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/UIAutomationTypes/v4.0_4.0.0.0__31bf3856ad364e35/UIAutomationTypes.dll
----------------------------------------
System.Transactions
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Transactions/v4.0_4.0.0.0__b77a5c561934e089/System.Transactions.dll
----------------------------------------
System.Runtime.Serialization
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
----------------------------------------
System.ServiceModel.Internals
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.ServiceModel.Internals/v4.0_4.0.0.0__31bf3856ad364e35/System.ServiceModel.Internals.dll
----------------------------------------
UIAutomationProvider
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/UIAutomationProvider/v4.0_4.0.0.0__31bf3856ad364e35/UIAutomationProvider.dll
----------------------------------------
RemoteASM
Assembly Version: 2.5.12203.759
Win32 Version: 2.5.12203.759
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/RemoteASM.DLL
----------------------------------------
RemoteASMNative
Assembly Version: 2.5.12203.759
Win32 Version:
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/RemoteASMNative.DLL
----------------------------------------
Microsoft.CSharp
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll
----------------------------------------
System.EnterpriseServices
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.EnterpriseServices/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.EnterpriseServices.dll
----------------------------------------
tzvyjzg2
Assembly Version: 1.0.0.0
Win32 Version: 2.5.12203.759
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/Honorbuddy.exe
----------------------------------------
tzvyjzg2
Assembly Version: 1.0.0.0
Win32 Version: 2.5.12203.759
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/Honorbuddy.exe
----------------------------------------
5tmbe1hb
Assembly Version: 1.0.0.0
Win32 Version: 2.5.12203.759
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/Honorbuddy.exe
----------------------------------------
hach0ivh
Assembly Version: 0.0.0.0
Win32 Version: 2.5.12203.759
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/Honorbuddy.exe
----------------------------------------
x0xe3thp
Assembly Version: 2.0.0.0
Win32 Version: 2.5.12203.759
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/Honorbuddy.exe
----------------------------------------
SkKJpaisAyVMZpJZkxVwLXGutvS
Assembly Version: 0.0.0.0
Win32 Version: 2.5.12203.759
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/Honorbuddy.exe
----------------------------------------
ixrknd4l
Assembly Version: 1.0.0.0
Win32 Version: 2.5.12203.759
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/Honorbuddy.exe
----------------------------------------
tHothLCYKeClvNKQnYNJApfHoQg
Assembly Version: 0.0.0.0
Win32 Version: 2.5.12203.759
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/Honorbuddy.exe
----------------------------------------
mmPfDlmgnCVPQKMBEVMTbByevLG
Assembly Version: 0.0.0.0
Win32 Version: 2.5.12203.759
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/Honorbuddy.exe
----------------------------------------
wfq5nbq4
Assembly Version: 1.0.0.0
Win32 Version: 2.5.12203.759
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/Honorbuddy.exe
----------------------------------------
AA2_635534908958796677
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/CompiledAssemblies/AA2_635534908958796677.dll
----------------------------------------
yuAiAtEnKwpHdMaCJDDnNjTZzbc
Assembly Version: 0.0.0.0
Win32 Version: 2.5.12203.759
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/Honorbuddy.exe
----------------------------------------
m3ys0vwp
Assembly Version: 6.0.5451.1888
Win32 Version: 2.5.12203.759
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/Honorbuddy.exe
----------------------------------------
wb55da5y
Assembly Version: 0.0.0.0
Win32 Version: 2.5.12203.759
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/Honorbuddy.exe
----------------------------------------
JQQeWFcYCwdkRTvpPuSLqoWqlEnC
Assembly Version: 0.0.0.0
Win32 Version: 2.5.12203.759
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/Honorbuddy.exe
----------------------------------------
SOYLSlowvEoxtYpDyEodUFQYhfW
Assembly Version: 0.0.0.0
Win32 Version: 2.5.12203.759
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/Honorbuddy.exe
----------------------------------------
GgzaPMBGKugQtyznPddAFkWgBxkM
Assembly Version: 0.0.0.0
Win32 Version: 2.5.12203.759
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/Honorbuddy.exe
----------------------------------------
fyiafzkb
Assembly Version: 1.0.0.0
Win32 Version: 2.5.12203.759
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/Honorbuddy.exe
----------------------------------------
YZSeWtbMYyLSTRnMkyAbhDbJzso
Assembly Version: 0.0.0.0
Win32 Version: 2.5.12203.759
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/Honorbuddy.exe
----------------------------------------
Combat_635534908973286925
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/CompiledAssemblies/Combat_635534908973286925.dll
----------------------------------------
Anti Drown_635534908978457109
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/CompiledAssemblies/Anti%20Drown_635534908978457109.dll
----------------------------------------
RaidBot_635534908979757111
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/CompiledAssemblies/RaidBot_635534908979757111.dll
----------------------------------------
NUuvddSMcSdLtjQXOIDOCdPjPYLq
Assembly Version: 0.0.0.0
Win32 Version: 2.5.12203.759
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/Honorbuddy.exe
----------------------------------------
DrinkPotions_635534908982717129
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/CompiledAssemblies/DrinkPotions_635534908982717129.dll
----------------------------------------
ItemForAuraQuestHelper_635534908988187375
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/CompiledAssemblies/ItemForAuraQuestHelper_635534908988187375.dll
----------------------------------------
MrItemRemover2 - Version 2.3.1_635534908993857404
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/CompiledAssemblies/MrItemRemover2%20-%20Version%202.3.1_635534908993857404.dll
----------------------------------------
PresentationFramework-SystemData
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/PresentationFramework-SystemData/v4.0_4.0.0.0__b77a5c561934e089/PresentationFramework-SystemData.dll
----------------------------------------
Singular_635534908978057108
Assembly Version: 4.0.0.3937
Win32 Version: 4.0.0.3937
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/CompiledAssemblies/Singular_635534908978057108.dll
----------------------------------------
Refreshment_635534909012167848
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/CompiledAssemblies/Refreshment_635534909012167848.dll
----------------------------------------
ZapRecorder2_635534909016088039
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///F:/HONORBUDDY%20AND%20STUFF%20backup/HB%203D3%20Raiding/CompiledAssemblies/ZapRecorder2_635534909016088039.dll
----------------------------------------
System.Runtime.Caching
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Caching/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.Caching.dll
----------------------------------------
System.Design
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Design/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Design.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

im sorry if its not a new thing. ive been recovering from eye surgery and am behind on my forum reading.

here is my setting file for reg highmaul, we are 7/8reg, and 1/8H so far. burning so much mana i have to pause the cr around 30% boss health. isnt an issue but still sucks ass.
View attachment Normal 12-15 man raid.xml
im using the Winged Trinket which proccs on attack. is there a setting that will keep moonfire up? or do i need to do that manual?

and this?

leaves bullshit 2.webp

are those sliders for throughput vs efficient healing? or is that even a thing anymore. i need to be able to slide it closer to efficient so i dont have to pause the cr for mana regen.

and this?
leaves bullshit 3.webp

i need that second trinket to activate on lowmana @ 90%. so when i get down to 90% it activates the trinket instead of wasting the first on use mana bump.

i know to set it on lowmana, but no matter what number i stick in there, it wont click on 90%.

if you need a specific log reproduced, i can sure do that. thanks mirabis. [or whoever else in the community who can help with these issues.]
 
can u release logic for Soul of the Forest tealent? in restor druid?
logic work like this

if raid need "Wild Growth"
use "Rejuvenation" + "Swiftmend" it proc Soul of the Forest
it increases the healing of your next Wild Growth by 50%
cast "Wild Growth"

i look at in my raid druid it's use it and it's amazing
pls do it for mific raid)

thx for u work
That's already implemented?
 
Is there a way of pausing the script briefly to heal other objects in a raid? For example the third boss Brackenspore.

Currently I stop the script and then run it again asap, but very inefficient.
 
Is there a way of pausing the script briefly to heal other objects in a raid? For example the third boss Brackenspore.

Currently I stop the script and then run it again asap, but very inefficient.

Pause feature on the botbase, or the manual cast detection. Although u will have to re-cast while the timer is running or it will just pickup after the delay.
 
Currently, leaves will put rejuvination on someone if they have a germination on them and they are above the germination threshold.

So, if you have germination at 50% and rejuvination at 95%, it will cast rejuvination even if a person has germination on them and they are at 90%.

Leaves needs to count germination as a rejuvination when the player is between the thresholds so it does not double up when it shouldn't.

Let me know if I didn't explain this well, because it seems confusing when I read it to myself . :confused:
 
Currently, leaves will put rejuvination on someone if they have a germination on them and they are above the germination threshold.

So, if you have germination at 50% and rejuvination at 95%, it will cast rejuvination even if a person has germination on them and they are at 90%.

Leaves needs to count germination as a rejuvination when the player is between the thresholds so it does not double up when it shouldn't.

Let me know if I didn't explain this well, because it seems confusing when I read it to myself . :confused:

There's a similar bug I fixed in beta, but I'd have to see the log to be sure.

It would try and cast Rejuvenation, because it was below the clip seconds -> but instead it applied Germination. Then it would cast Rejuv again, while not needed. Same way the other way around.
 
mirabis, im have the paid version and have a question... when im using the BGFarmz of millz, should i enable the movement in BotBase or in Routine? thx
 
mirabis, im have the paid version and have a question... when im using the BGFarmz of millz, should i enable the movement in BotBase or in Routine? thx

Hmm think Botbase, as it would have more control :)
 
That is the behavior that was suggested by the Leaves testers:

There has to be proper logic though. The problem - especially with the living mushrooms - is that they need to be popped at the right time or it may cause a wipe (at least on heroic it may). The living mushroom is intended to counter the "Infesting Spores" ability that the boss casts at 100 energy. So only actually heal living mushrooms up fully when the boss approaches that 100 energy mark (maybe start at 90?). Before than the goal should be to only keep the mushroom alive, as it constantly looses health at an increasing rate. So don't heal it if it is at 70% or more health. Once the living mushroom has been popped, we should try to keep it alive as long as there are Infesting Spores debuffs (Infesting Spores - Spell - World of Warcraft) in the raid as again it will start loosing health at an increasing rate. You can determine whether or not the mushroom has been popped by checking whether or not it has the Living Spores buff (Living Spores - Spell - World of Warcraft).

Rejuvenating mushroom works similar, except it is popped once the raid moved to the correct position. I am not sure whether or not it is possible to get Leaves to only pop it if 50% or more of the raid are in a 10 yard range of the rejuvenating mushroom, but that would be the heuristic I would use to choose whether to pop it or not. Again, once it has popped keeping it alive as long as possible is crucial. You can recognize whether or not it has been popped by checking for the Rejuvenating Spores buff (Rejuvenating Spores - Spell - World of Warcraft).

Hopefully Mirabis can implement it that way as it should fit the encounter requirements nicely. Currently the beta will just blindly heal the mushrooms to full.
 
Back
Top