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[Grandfathered] Leaves - Tree Heals Go Whoosh

okay now it works...thx for your help...i found, in my opinion another mistake...

the bot starts eating, but i dont activate that in the settings...

View attachment 6128 2014-08-25 21.24.txt

edit: sometimes wow give me the error, "spell not known" but i dont know what the bot tries at this moment...
 
okay now it works...thx for your help...i found, in my opinion another mistake...

the bot starts eating, but i dont activate that in the settings...

View attachment 139515

edit: sometimes wow give me the error, "spell not known" but i dont know what the bot tries at this moment...

Your talent build is a bit odd, no Efflo glyph 0.o

Also did the 'Spell not known' happen after switching talents?
 
Your talent build is a bit odd, no Efflo glyph 0.o

Also did the 'Spell not known' happen after switching talents?


thx for your answer...yes the char is a bit shit, but im at the beginning ;)

the "spell not known" happens not after switching...i was healer all the times...

i have two other question:
1. does the routine support malkorok
2. doe it support the T-set bonus?
 
thx for your answer...yes the char is a bit shit, but im at the beginning ;)

the "spell not known" happens not after switching...i was healer all the times...

i have two other question:
1. does the routine support malkorok
2. doe it support the T-set bonus?

Not after switching specialization, but switching talents is what I meant.


1. Yes
2. Yes
 
Not after switching specialization, but switching talents is what I meant.


1. Yes
2. Yes


yeah sry...thats what i ment... i didnt change anything...

thx for the answers...for malkrok und t-set bonus there are no settings or?
 
yeah sry...thats what i ment... i didnt change anything...

thx for the answers...for malkrok und t-set bonus there are no settings or?

No, it auto converts health/shield ratio to hp values -> which get read by ur settings.
T-Bonus, depends which: Sagemender has settings.
 
Its still spamming now when ever it needs to use Nature's Swiftness. People die. I get blamed. Shit happens.

Code:
[13:661]: Rejuvenation => Dps at 79.9(-15.4/s)%  <= Rejuv->Swiftmend [1/2]
[14:642]: Swiftmend => Dps at 76.1(-15.4/s)%  <= Rejuv->Swiftmend [2/2]
[16:315]: [Mighty Bash][Interrupting [Dps]'s [Reach Through the Void] 
[18:916]: Nourish => Dps at 91.5(-7.9/s)%  <= Low health
[21:124]: Ironbark => Dps at 66.7(-14.1/s)%  <= Low Health
[22:977]: Barkskin => Me at 89.2(-19.8/s)%  <= Losing a lot of health fast
[23:397]: Nature's Swiftness => Tank at 7.2(-8.6/s)%  <= Emergency
[23:589]: Healing Touch => Tank at 7.2(-8.6/s)%  <= Nature's Swiftness
[23:971]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[24:870]: Nature's Swiftness => Tank at 33.3(-9.0/s)%  <= Emergency
[24:910]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[25:178]: [Wild Mushroom][On: Ground] [Reason: Replace for better point]
[26:442]: Nature's Swiftness => Tank at 23.9(-7.9/s)%  <= Emergency
[26:489]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[27:049]: Nature's Swiftness => Tank at 23.1(-0.0/s)%  <= Emergency
[27:102]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[27:700]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[28:234]: Nature's Swiftness => Tank at 35.3(-0.0/s)%  <= Emergency
[28:299]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[28:838]: Nature's Swiftness => Tank at 35.3(-4.0/s)%  <= Emergency
[28:896]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[28:897]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[29:448]: Nature's Swiftness => Tank at 35.3(-4.9/s)%  <= Emergency
[29:501]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[30:045]: Nature's Swiftness => Tank at 35.3(-5.2/s)%  <= Emergency
[30:095]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[30:649]: Nature's Swiftness => Tank at 28.1(-6.5/s)%  <= Emergency
[30:702]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[31:240]: Nature's Swiftness => Tank at 31.2(-6.5/s)%  <= Emergency
[31:298]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[31:837]: Nature's Swiftness => Tank at 30.4(-6.0/s)%  <= Emergency
[31:904]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[32:490]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[33:042]: Nature's Swiftness => Tank at 30.5(-6.7/s)%  <= Emergency
[33:095]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[33:647]: Nature's Swiftness => Tank at 35.8(-6.2/s)%  <= Emergency
[33:692]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[34:240]: Nature's Swiftness => Tank at 35.2(-6.2/s)%  <= Emergency
[34:297]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[34:847]: Nature's Swiftness => Dps at 33.4(-25.0/s)%  <= Emergency
[34:905]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[35:437]: Nature's Swiftness => Tank at 36.0(-6.0/s)%  <= Emergency
[35:505]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[36:039]: Nature's Swiftness => Tank at 33.7(-6.0/s)%  <= Emergency
[36:108]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[36:645]: Nature's Swiftness => Tank at 36.1(-0.0/s)%  <= Emergency
[36:693]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[37:242]: Nature's Swiftness => Tank at 34.6(-0.0/s)%  <= Emergency
[37:306]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[37:760]: A unit has died - Scanning for possible ressurection.
[37:845]: Nature's Swiftness => Dps at 29.9(-16.0/s)%  <= Emergency
[37:961]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[38:509]: Nature's Swiftness => Tank at 36.2(-1.4/s)%  <= Emergency
[38:569]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[39:109]: Nature's Swiftness => Tank at 21.3(-39.0/s)%  <= Emergency
[39:162]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[39:721]: Nature's Swiftness => Tank at 16.8(-29.8/s)%  <= Emergency
[39:764]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[40:309]: Nature's Swiftness => Tank at 14.9(-29.8/s)%  <= Emergency
[40:364]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[40:925]: Nature's Swiftness => Tank at 14.2(-21.2/s)%  <= Emergency
[40:965]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[41:513]: Nature's Swiftness => Tank at 15.2(-16.3/s)%  <= Emergency
[41:564]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[42:128]: Nature's Swiftness => Tank at 24.5(-16.3/s)%  <= Emergency
[42:168]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[42:705]: Nature's Swiftness => Tank at 24.5(-0.0/s)%  <= Emergency
[42:766]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[43:365]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[43:913]: Nature's Swiftness => Tank at 27.6(-0.0/s)%  <= Emergency
[43:967]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[44:568]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[45:112]: Nature's Swiftness => Tank at 33.3(-0.0/s)%  <= Emergency
[45:170]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[45:449]: [Wild Mushroom][On: Ground] [Reason: Replace for better point]
[46:690]: Nature's Swiftness => Tank at 48.9(-0.0/s)%  <= Emergency
[46:748]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[47:352]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds
[47:946]: CastBase.ManualCast(!=) :Nature's Swiftness -- Pausing for 500 milliseconds

aslo this is the first this the CR does

[20:815]: Leaves.CheckBotBase: Switched over to Manual Style

who did that? not me, i cant even find a setting for it

0.o Cancast decided to go spastic 0.o .. Bow much TPS did u set the bot to?

@ Switched over to manual style is automatic. No setting it's based on the Botbase you use.
 
is it possible to import settings from leaves-svn to the store-version without a messup?
 
is it possible to import settings from leaves-svn to the store-version without a messup?

uhm... yes it wouldn't crash. But if there are new settings those will remain at default value as the import doesn't change them.

Next release will include 14/14 HC Raid settings for SoO, they are currently being beta tested.
 
Latest version i am testing sometimes delays putting lifebloom stacks on tank and does it 4-5 sec after a fight has started.
 
is it possible for arena that the bot doesnt do anything if the char is in cat form?
 
Latest version i am testing sometimes delays putting lifebloom stacks on tank and does it 4-5 sec after a fight has started.

Delays it? U mean it doesn't put lifebloom up before combat? or it casts lifebloom after 4-5 sec after combat started?

Do you have a log? Sometimes it will rejuv/get harmony before placing that lifebloom if ur already in combat.
 
Delays it? U mean it doesn't put lifebloom up before combat? or it casts lifebloom after 4-5 sec after combat started?

Do you have a log? Sometimes it will rejuv/get harmony before placing that lifebloom if ur already in combat.

No it doesn't. Starts healing with rejuv, regrowth, swiftmend and then starts putting stacks.
Yes maybe doing these to get harmony up. I have guessed that maybe the prehoting gets triggered by the /dpm pull but once at malkorok and at some trash didnt happen. This wont wipe or cause a problem to the raid ofc but rotation must start with tank being stacked and rejuv up

I ll have to dig in many logs to find that specific. Happened only a few times. I ll do my best to dig them out

Thanx
 
Last edited:
Next release will include 14/14 HC Raid settings for SoO, they are currently being beta tested.

Hey another thing you may consider if you haven't already: Settings for Garrosh HC in case of solo healing.

Many serious guilds go solo heal (and tank ofc) there to top dps and skip mechanics and most of the shit they can.

Now I let the bot heal at the begining and go manually when things get tight (in intermission and most of the fight after)

Thank you
 
Hey Mirabis,

I sent you a PM with a problem I'm having with your keys. Thanks for the awesome routine!!!!!!!!!!!!
 
Hey another thing you may consider if you haven't already: Settings for Garrosh HC in case of solo healing.

Many serious guilds go solo heal (and tank ofc) there to top dps and skip mechanics and most of the shit they can.

Now I let the bot heal at the begining and go manually when things get tight (in intermission and most of the fight after)

Thank you

We had some discussions about this earlier... ideally it would have to run different rotations/settings during that fight....

Maybe a hotkey to switch between two settings fast .. have to think about it.
 
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