Was healing a Normal Dungeon today. It seemed like it kept the DPS up well, however it almost refused to heal the tank. That was the only issue that was glaringly obvious. We made it fairly far, however the tank died 5-6 times.
Was healing a Normal Dungeon today. It seemed like it kept the DPS up well, however it almost refused to heal the tank. That was the only issue that was glaringly obvious. We made it fairly far, however the tank died 5-6 times.
Yes, I noticed this as well!
Mirabis. Pretty much what they're saying is what I was mentioning in that PM. Just seems like something is off in regards to tank prioritization.
Hey I bought your CR. Awesome job by the way. I just wanted to point out a potential bug. When doing dungeons, it didn't seem to want to prioritize healing the tank. Not sure why.
Might be me touching the priorities last night.. will look into it it's 05:09 now so heading to bed.
Yes! Also I think someone may have said it already, but it loves to just cast healing touch while the group is dying. Still, it makes me look better than most of the healers out there! STill get compliments in heroics. ;D
Is there any way to disable the annoying unsnare shapeshift behavior? There was an option in the old GUI but I can't find it in the "new and improved" (aka completely f*cked up) GUI.
Just bought this.
Looking forward to a expainson with you Mirabis.
Is Nature's Swiftness bugged? It is literally never used although there were plenty of opportunities where it could have saved the tank's life in the heroic dungeons I did today. I also find it kind of irritating how little Swift Mend is being used. But that may be related to the fact that Rejuvenation usage is down significantly in general.
Looking forward to try the new release as the current one performs quite bad for me in lvl 100 dungeons. Besides of that, not sure if it is a HB thing or a Leaves thing but it would be nice if you could heal while sitting on the Nagrand Talbuk![]()