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Gold inactivity timer is not working

griovejas

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Jun 18, 2010
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Using latest Trinity, farming Act4 bounties, this is the second time in two days I come back to my bot running in circles in one spot for hours, literally. I was under impression Gold Inactivity timer should log it out after 300 seconds with default setting, but it doesn't.

Both times it happened when the bot couldn't map itself into a narrow entrance of a corridor. This is acceptable, as long as Trinity logs out in 5 minutes. But it doesn't, and it's a huge issue.

Can you look into that, rrix?
 
Can you set it to the minimum, and retest?
 
Can you set it to the minimum, and retest?

The minimum as in 10 seconds? It leaves the game upon entering the dungeon as intended.
I've observed further as 5 minutes later, after I changed the timer to 300 seconds, the bot got stuck in a rift and went on for 20 minutes trying to unstuck (using Trinity unstucker) until I stopped it. Never left the game.

Could it be that Trinity unstucker overwrites the gold inactivity timer?
 
The same thing happened to me with the timer set at 180s. Gets stuck and doesn't time out.
 
I tested out 10-30 seconds and that worked fine for me but anything longer did not activate the gold inactivity timer.
I can't find a fix for this anywhere on the site...
 
the same - stuck in rift/bounty
and gold timer didnt tripped at all
 
seems that way as well, I had to set my timer to like 10 seconds just to see if it even works, but I dont think it works with a long timer mixed in with stucks and trying to explore and grid resetting etc
 
ok maybe i'm wrong, I set mine to 150, and I got stuck and just kept trying to unstuck and let it ride out and it gave

[Trinity] Gold inactivity after 151s. Sending abort.
[Trinity] Gold Inactivity timer tripped - Anti-stuck measures exiting current game.

so I guess it works, w/e =D
 
I tried this over and over changed settings on the timer, saved and restarted db even with no success. Just worked when I set it 10-30 like I said before.
 
They still haven't fixed this? Or did this get fixed in the latest patch?
 
Bump, gold timer is a very important function and my bot is humping the wall for hours at a time. Until this is fixed we need more non-trinity profiles available.
 
Bump, gold timer is a very important function and my bot is humping the wall for hours at a time. Until this is fixed we need more non-trinity profiles available.

Exactly, I cannot take rifts because of this. Rifts are useless, I know RRixx is busy, but at least there should have been implemented in DB, this is what we have paid for...
 
My gold inactivity timer was not working as well. I fixed mine by commenting out a section of code that looks to deal with not triggering gold inactivity while bot is paused.

the file is located in \Plugins\Trinity\Helpers files name is GoldInactivity.cs

find these lines and comment them out with forward slashes like the example below I left the first line and the first and last {} and the Thread.Sleep(1000); uncommented the code seems to need it.

the bot will reset if you pause for longer then your gold timer and then unpause.

Tested by running the bot killing a few things collecting some gold using my mouse to hold him in place simulating a stuck condition after 2 min the bot restarted the profile which is what i have the timer set to.

private void GoldInactivityWorker()
{
// while (true)
// {
// try
// {
// if (BotMain.IsPaused)
// {
// ResetCheckGold();
// }

// }
// catch (ThreadAbortException)
// {
// // ssh
// }
// catch (Exception ex)
// {
// Logger.LogError("Error in GoldInactivityWatcher: {0}", ex.Message);
// }
Thread.Sleep(1000);
// }
}
 
My gold inactivity timer was not working as well. I fixed mine by commenting out a section of code that looks to deal with not triggering gold inactivity while bot is paused.

the file is located in \Plugins\Trinity\Helpers files name is GoldInactivity.cs

find these lines and comment them out with forward slashes like the example below I left the first line and the first and last {} and the Thread.Sleep(1000); uncommented the code seems to need it.

the bot will reset if you pause for longer then your gold timer and then unpause.

Tested by running the bot killing a few things collecting some gold using my mouse to hold him in place simulating a stuck condition after 2 min the bot restarted the profile which is what i have the timer set to.

private void GoldInactivityWorker()
{
// while (true)
// {
// try
// {
// if (BotMain.IsPaused)
// {
// ResetCheckGold();
// }

// }
// catch (ThreadAbortException)
// {
// // ssh
// }
// catch (Exception ex)
// {
// Logger.LogError("Error in GoldInactivityWatcher: {0}", ex.Message);
// }
Thread.Sleep(1000);
// }
}

I tried this and it doesnt seem to make a difference for me. Came back to my bot and it was running back and forth in the pandemonium type rift with broken bracers too. I had allow game restarts checked and gold inactivity set to 300 seconds.
 
I tried this and it doesnt seem to make a difference for me. Came back to my bot and it was running back and forth in the pandemonium type rift with broken bracers too. I had allow game restarts checked and gold inactivity set to 300 seconds.

Hmm not sure worked flawlessly for me. There was another person that posted a fix in the trinity .28 thread basically instead of using the slider in the config he went in to the code and forced a time maybe that will work for you sorry not sure what page it was on.
 
I have applied both fixes and my 300 gold timer actually worked! Thanks a lot for the help.
 
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