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[ Glue - Reloaded ] Stick to your targets like glue! [Melee]

Guys which one do u recommend between the standard and beta version.

I know that swiny wrote that Beta works better but how is your own experience?

EDIT: Swiny, I noticed that sometimes DK runs right into the wall because there are people on the other side (AV boss in the middle of map don't remember the name). Do u think it has something to do with Glue?
 
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I'm trying out the new release right now! I'll come back to you with an update, cheers.
 
Guys which one do u recommend between the standard and beta version.

I know that swiny wrote that Beta works better but how is your own experience?

EDIT: Swiny, I noticed that sometimes DK runs right into the wall because there are people on the other side (AV boss in the middle of map don't remember the name). Do u think it has something to do with Glue?

there is no Beta version anymore,
Glue Strafe is now the main one,

and possibly, i dont have a LOS check, i will fix it later.
 
there is no Beta version anymore,
Glue Strafe is now the main one,

and possibly, i dont have a LOS check, i will fix it later.

Ok cool, thanks for the awesome work!
 
Hi, thanks for the update.

I dont know if its your plugin or the cc im using.

If i attack someone as a feral, it doesnt stick to them as needed... he runs away half a screen wide

and then runs back in and resumes attacking. Thats.... not like its ment to be ofc.

Now im wondering, is it the cc im using or can this be a glue issue. Maybe its a HB issue aswell?

As kittey / rogue it should run around em, or at least stay behind and keep being behind, not run away and come

back 20 times. The CC has an option to disable movement and targetting. Since glue has a option to enable

movement, should i disable the movement in the cc then? Glue is on ofc.... but the movement is on in cc awell.

Also while looking at the log, i can only see flushing time movement and movestop failed on strafes?

Is that normal?

Ill attach a log with the cc im using, this is from last bg.

View attachment 4-6-2012_10_45 AM 36960 Log.txt

With movement enabled on both. or disabled on cc and enabled on glue, im not able to use my W or arrow up anymore to move, only can move then while pressing both mouse keys.
 
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Hi, thanks for the update.

I dont know if its your plugin or the cc im using.

If i attack someone as a feral, it doesnt stick to them as needed... he runs away half a screen wide

and then runs back in and resumes attacking. Thats.... not like its ment to be ofc.

Now im wondering, is it the cc im using or can this be a glue issue. Maybe its a HB issue aswell?

As kittey / rogue it should run around em, or at least stay behind and keep being behind, not run away and come

back 20 times. The CC has an option to disable movement and targetting. Since glue has a option to enable

movement, should i disable the movement in the cc then? Glue is on ofc.... but the movement is on in cc awell.

Also while looking at the log, i can only see flushing time movement and movestop failed on strafes?

Is that normal?

Ill attach a log with the cc im using, this is from last bg.

View attachment 39375

I'm currently testing and fixing this behaviour. I guess it has todo with my CC!
 
by reading your Log, there is alot of error's.
This is the CC that is causing the issues.
Handnavi is looking into it.
 
testing right now with my dk, at the moment it works really good for the past 2 hours :) with a better cc it would be perfect :) gogo swiny we need pvp cc for all classes like singular all in one.
 
testing right now with my dk, at the moment it works really good for the past 2 hours :) with a better cc it would be perfect :) gogo swiny we need pvp cc for all classes like singular all in one.

Make sure you click this :p
WOW Bot for PVP Leveling Gathering - Gatherbuddy & Honorbuddy Forums

Slowly working on them,
getting them perfect takes time :)

PvPRogue is Done
PvPDruid is in beta testing <--- this will be extremly good, way its coded is amazing, Cycloning Healers, Solarbeam Healers, Entangle Root Flag Carrier's, typhone healers casting, all the Normal spells, plus my usual botbase, [trinket manager, etc], Sunfire Spam CC :), this is EXTREMLY complex. :)
then im going to start Resto of the Druid :)

Dont know what to code next tho, as i only play them 2 class's. i might do a poll tho :)
Either a Hunter/Warrior/Pally unless some 1 suggests something else?
 
Do a DK PvP CC, Frost for BG optimized and Unholy Arena optimized.
 
Make sure you click this :p
WOW Bot for PVP Leveling Gathering - Gatherbuddy & Honorbuddy Forums

Slowly working on them,
getting them perfect takes time :)

PvPRogue is Done
PvPDruid is in beta testing <--- this will be extremly good, way its coded is amazing, Cycloning Healers, Solarbeam Healers, Entangle Root Flag Carrier's, typhone healers casting, all the Normal spells, plus my usual botbase, [trinket manager, etc], Sunfire Spam CC :), this is EXTREMLY complex. :)
then im going to start Resto of the Druid :)

Dont know what to code next tho, as i only play them 2 class's. i might do a poll tho :)
Either a Hunter/Warrior/Pally unless some 1 suggests something else?

i think there is need for all classes ... hunter is nice to place with all this jump, feigndeath moves etc. all other classes are fine too. think a poll is the best.
DONT forget to go on with Mapgen :)

maybe a complete CC with all classes based on a central base (trinkets etc.) would be nice :)
 
PvPDruid is in beta testing <--- this will be extremly good, way its coded is amazing, Cycloning Healers, Solarbeam Healers, Entangle Root Flag Carrier's, typhone healers casting, all the Normal spells, plus my usual botbase, [trinket manager, etc]

I hope in here you take in to consideration, cc's are not only used in bg, also for arena, its a lil bit different.

as said to handnavi on his cc, wich works nice atm, this is a good link to look up things, even tho you play the

class yourself.

Pericth 5 - In-depth Feral Tutorial - Arena Junkies

Also keep in mind, ferals DO use soothe and it dispells a lot in arena as shown on this page

Glue is working well atm, since handnavi said, the running away is on his cc end.

thanks for your awesome work, good as usual ! + rep
 
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swiny, I think there is a minor issue with Glue when you leave BG. I noticed this on several toons with different CC's and it occurs when you leave the BG but not everytime.

This happened to me 3min ago with PVPRogue CC and Glue:

BGBuddy]: Leaving battleground.
[BGBuddy]: Queueing up for RandomBattleground
MoveStop failed for Forward
MoveStop failed for Forward, StrafeRight
MoveStop failed for Forward
MoveStop failed for Forward, StrafeRight
MoveStop failed for Forward
MoveStop failed for Forward, StrafeRight
MoveStop failed for Forward
MoveStop failed for Forward, StrafeRight
MoveStop failed for Forward

Maybe implement something that stops Glue when you leave BG's?
 
Hello,

the plugin Version 2.001 works excellent for me with my DK an Ezfrost. The new version works also, but i can't use (as an old wasd Player) my Keyboard to move...Any chance to change that the way your 2.001 Version works?
Morvar
 
how the hell do you get this to work i cnt copy and past the code into a folder what do you do?
 
Use the SVN from first page. Copy Glue to the plugin folder. That's it.
 
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