katzerle
New Member
- Joined
- Jan 18, 2011
- Messages
- 917
If you want to help me implementing the avoid routines for Pandaria Rares your welcome 
The Problem is simple that I don't have many time for Programming and Testing beside Work and Family and especially the Testing of the Behaviors, if everything works correct will take much time, in my eyes. So If I had to do this alone It will take some weeks.
I know that Rarekiller seems to be a Jungle and I also had to say: I know my C# is not the best. Next thing is: the code of Rarekiller 3 is grown, many things are implemented additionally. Rarekiller is working fine, but a cleanup would be nice for the Program.
I didn't understand what you exactly mean with "TLC".
I can upload the complete Developer Files (Visual C# 2010 Express) to a SVN (google code) and give you rights to check out and in.
So you can take a look at the Programm if you want and then we can maybe talk about this per Skype or also per Mail or PM (don't know if we can find a Time where we both are online, because of the different Timezones)

The Problem is simple that I don't have many time for Programming and Testing beside Work and Family and especially the Testing of the Behaviors, if everything works correct will take much time, in my eyes. So If I had to do this alone It will take some weeks.

I didn't understand what you exactly mean with "TLC".
I can upload the complete Developer Files (Visual C# 2010 Express) to a SVN (google code) and give you rights to check out and in.
So you can take a look at the Programm if you want and then we can maybe talk about this per Skype or also per Mail or PM (don't know if we can find a Time where we both are online, because of the different Timezones)