Just open the file you're using, like fury.cs for instance, and search for "Warrior.Instance.Settings.UseCooldowns" Once you find that code, just throw this somewhere in that small area.
Code:if (Me.CurrentTarget.MaxHealth > 1000000 && (Me.CurrentTarget.HealthPercent < 95) && Warrior.Instance.Settings.UseCooldowns) { CastSpell(BF); }
Then go into Gladiatore.cs and towards the top, add this code with the other ones that look just like it:
Code:public static WoWSpell BF = WoWSpell.FromId(33697);
It seems it still misses some SLAMs, no time to check why and when. Just fyi. Good job though. Im still at 3.1 btw.wasn't exactly sure what you guys mean by prioritizing for smf fury slam ... so i just i modified his fury a little bit by added extra calls to check if bloodsurge is up now its practically hitting slam every time its up
the modified file is attached to this post to install it....
make sure hb is closed and place it the SpecSpecific folder in the Gladiatore folder
do note this is for SMF fury only as requested so if u wanna switch to back default to scripted by truman re extract from his packed cc zip
let me know what ya think.
PS.
post logs of whats going wrong with people who dont have this working ... i still got 3.2 and with all complaints its why i been modifying this on my own. I know truman said he wont be around often so ill try to help gettin things fixed cause he did a amazing job making and maintaining this cc ... absolute no reason to let this project go to waste
Actually I didnt, i checked what you changed and implemented that in 3.1. Switched to 3.2 now with your profile ... lets see what happens.i did 2 mill dmg ... on dummy w/ no missed slams - it procs / it slams ... when i get home tonight ill fraps then youtube it ... did you overwrite properly the original file properly,