What's your nonproc icelance setting at? Found at Routine 1 > Offensive
Hi, it was actually unchecked. What is recommend for it?
What's your nonproc icelance setting at? Found at Routine 1 > Offensive
It's mainly personal preference. But you had it unchecked and it was still using ice lance without fof procs if there was nothing else to do?Hi, it was actually unchecked. What is recommend for it?
It's mainly personal preference. But you had it unchecked and it was still using ice lance without fof procs if there was nothing else to do?
I didn't find any settings for using pvp trinket when stunned or lost control.
normal^^
there is no setting for it it's better to use by hand![]()
2.26 Release
- Performance improvements
- Added auto attack totem kill (stand near and face totem to auto attack, no targeting required)
- Added stopcasting on spell reflect for sheep/frostjaw
- Added Dragons Breath on burst option
- Added Meteor on Dragons Breath option
- Added Meteor only on Stuns/Roots/Snares option
- Randomized Meteor impact location
- Dragons Breath is now more responsive
- Fixed Arcane/Fire Burst when used with Alter Time
- Fixed random combustions when the target has no ignite
- Fixed Dragon's Breath DR category
What kind of settings?
so i'm having a couple issues here. #1 i can never get Deep Freeze to stay active enough to actually manually use it. I dont understand why. #2 if i manually sheep someone who is my target, the routine keeps casting dmg and just breaks it.
Frostjaw will cast on any target and I can't seem to turn it off. I have anything that says FJ turned off but it will still use it randomly. For instance, a warrior and I were beating on a rogue, the routine starts casting FJ on the rogue. That makes no sense? It also doesn't make sense to cast FJ on any target that is currently taking dmg from your team. Between this and the fact the routine will attack your poly'd target its really clunky to play this.
In MoP we used Frostjaw into deep for a maximum burst as a fire mage when we had a proc.
But we already fixed that issue in our beta version and improved frost/arcane and fire mage rotation alot.
We will update the cr soon
But we already fixed that issue in our beta version and improved frost/arcane and fire mage rotation alot.
We will update the cr soon