I'd just like to ask something about the settings.
I don't really get how the weapons, armors and jewelry score is calculated.
The default when you go to Giles Trinity settings for 'Town-Runs' are;
Weapon Score (70000+ recommended)
Armor Score (16000+ recommended)
Jewelry Score (15000+ recommended)
What I do understand is that weapons, armors and jewelry that doesn't meet
that criteria will be all sold to the vendor.
What I don't understand is..... lets say we take just WEAPON for example.....
70000?????
What does this mean?
Weapons that has a vendor value of 70,000 gold will be stashed and not sold?
(Cause if this is the case, it's no wonder I don't get any good items by the end of the day)
I don't really get how the weapons, armors and jewelry score is calculated.
The default when you go to Giles Trinity settings for 'Town-Runs' are;
Weapon Score (70000+ recommended)
Armor Score (16000+ recommended)
Jewelry Score (15000+ recommended)
What I do understand is that weapons, armors and jewelry that doesn't meet
that criteria will be all sold to the vendor.
What I don't understand is..... lets say we take just WEAPON for example.....
70000?????
What does this mean?
Weapons that has a vendor value of 70,000 gold will be stashed and not sold?
(Cause if this is the case, it's no wonder I don't get any good items by the end of the day)






