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GHOM/Chest Runner/Rift and Bounty Builds for each class

I have been using the fire build with my WD from the this topic. Works great. I am not using tyreals might though, I replaced it with a cindercoat. Shouldn't make too much difference damage wise I guess. I ran this profile 24/7 for 3 days straight, then started getting error 42002. I have heard this is a common issue from doing some reading on the forums. However, some people are saying that they know how to fix this, BUT they are not telling how to fix it? Anyone has any idea? The only thing worked for me was running chestrunner for a couple of hours, then switching back to ghom. Is there any easy fix though?

Thanks for the builds, works great. My first post btw :)
Glad to hear its working out, tyreals is def changeable it was just for the elite damg, with WD you have to be careful, my WD is using the poison dog build and my crits from him are 250 mil plus ghom dies so fast i have to put time between games to 6-10 sec to stay under 70 gph. the 42002 error is the bane of our existence it is blizz way to deter botting since they dont wanna stop it they just put stuff in to annoy us.
 
Glad to hear its working out, tyreals is def changeable it was just for the elite damg, with WD you have to be careful, my WD is using the poison dog build and my crits from him are 250 mil plus ghom dies so fast i have to put time between games to 6-10 sec to stay under 70 gph. the 42002 error is the bane of our existence it is blizz way to deter botting since they dont wanna stop it they just put stuff in to annoy us.

as a wd noob i just followed build from this topic. I am interested in your poison dog build. I guess its similar with poison % gear ?
 
as a wd noob i just followed build from this topic. I am interested in your poison dog build. I guess its similar with poison % gear ?
yes it is, basicly as with fire you need tall mans finger.
what im running on mine atm is
99% mask of jerem cc,socket with vit, resist all
homing pads int,vit,resist all, 15% zombie dog damg(type of shoulders dont matter but i run hc so homing pads are nice, stats should be about the same tho)
Maras ammy, int,vit,cc,chd
tasker and theo tri fecta
soj 20% poison damg, chd,int
chest,boots,offhand zunis they dont really matter just a personal pref get zombie dog damg on what ever chest u get
Bracers can be anythign as well, as long as they have 20% poison and 6% cc mine have vit and int as well
belt is witching hour
pants swampland waders with 2 sock int,vit 20% poison damg
weapon i would suggest a good damg sunkeeper, or somthing with high damg i use a smk but its not the best
ive only got 60% poison damg but if u are lucky and find a maras with 20% posion u can have 80
any how with the poison build i kill ghom so fast its insane, i ran it for 30 min and was avg about 75 gph so i had to increase the wait time between games to 6-10 to get it under 70 but i still get the error.
 
Added a few Wizard builds i remembered were pretty nice they are def gear dependent still need a cold build and maybe a build with less requirements. Also still looking for another Monk build maybe lightning or holy keep the ideas coming
 
Demon Hunter for Ghom with Marauder Set 6pc (Fire):
Demon Hunter - Game Guide - Diablo III
Primary shouldn't matter since your hatred + Preparation is just enough to finish him without rebuilding hatred manually. That's also the reason why Culling the Weak doesn't help here.

Belt: Witching Hour if you have one, but isn't required. Anything with dex will do. Hellcat Waistguard if you want some more ias/elitedmg.
Amu: any ~20%eledmg+10%crit+100%critdamage, Mara's if you feel *squishy*
Bracers: any ~20%eledmg+6%crit
Ring 1: SoJ ~20%eledmg + 6crit or 50critdamage
Ring 2: Unity ~15%elitedmg+6crit+50critdamage. If you use a RoRG instead, you can switch out a Marauders piece for ~20% additional elemental damage (note: instead of the 15% elite dmg!) but isn't necessary for Ghom.
Marauders 6 pieces: ~15% CA on helm+boots. ~15% Sentry on shoulder+chest
Offhand: Bombadiers Rucksack ~20ias/10crit/15%Sentry will allow you to place more sentries without using the Custom Engineering passive.
Weapon: I'm currently using Manticore but I think Calamity will do, too (Mark will add another 20% damage which should compensate for imbalances that might be imposed by using 1h for Sentries).
 
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Demon Hunter for Ghom with Marauder Set 6pc (Fire):
Demon Hunter - Game Guide - Diablo III
Primary shouldn't matter since your hatred + Preparation is just enough to finish him without rebuilding hatred manually. That's also the reason why Culling the Weak doesn't help here.

Belt: Witching Hour if you have one, but isn't required. Anything with dex will do. Hellcat Waistguard if you want some more ias/elitedmg.
Amu: any ~20%eledmg+10%crit+100%critdamage, Mara's if you feel *squishy*
Bracers: any ~20%eledmg+6%crit
Ring 1: SoJ ~20%eledmg + 6crit or 50critdamage
Ring 2: Unity ~15%elitedmg+6crit+50critdamage. If you use a RoRG instead, you can switch out a Marauders piece for ~20% additional elemental damage (note: instead of the 15% elite dmg!) but isn't necessary for Ghom.
Marauders 6 pieces: ~15% CA on helm+boots. ~15% Sentry on shoulder+chest
Offhand: Bombadiers Rucksack ~20ias/10crit/15%Sentry will allow you to place more sentries without using the Custom Engineering passive.
Weapon: I'm currently using Manticore but I think Calamity will do, too (Mark will add another 20% damage which should compensate for imbalances that might be imposed by using 1h for Sentries).
Added to list thanks for the input
 
don't delete this thread or RIOT op, *jk*

Thanks for addition, I'll make sure to link people to this.
 
Ghom Crusader - Fire/DoT build to proc Furnace. No wrath generators or Akkhan, uses Aughild + Cain (improves attack speed, exp gained, toughness and elite dmg). Nice Cindercoat needed for resource costs.

Skills and passives: Crusader - Game Guide - Diablo III

Gear:
Helm: Andariel's Visage (fire/str/attack speed or crit chance/red 41% exp gem)
Shoulders: Aughild (str/vit/all ressists/+% heavens fury dmg)
Chest: Cindercoat (fire/str/vit/3 str gems)
Neck: Fire/str/crit chance or attack speed/crit dmg
Gloves: Magefist (fire/str/attack speed/crit chance/crit dmg)
Bracers: Aughild (fire/str/vit/crit chance)
Belt: Hellcat Waistguard (str/vit/attack speed/+5% elite dmg)
Ring 1: Stone of Jordan (fire/str/crit dmg/elite dmg)
Ring 2: Bul-Kathos's Wedding Band (str/crit chance/crit dmg/% life) or Hellfire Ring (str/attack speed/crit chance/crit dmg) or Ring of Royal Grandeur (str/attack speed/crit chance/crit dmg). The first two provide higher DPS, but I recommend RoRG to avoid the games-per-hour limit and gain more EXP from the Cain 3-pc bonus.
Legs: Cain (str/vit/all ressists/2 str gems)
Boots: Cain (str/vit/all ressists/movement speed)
2H weapon: The Furnace
Shield: Lidless Wall (fire/str/attack speed/crit chance)

Interesting, I will definitely give this a look. I have a few differences and it works great but curious if I can cut my time down

Belt: With a good Mara Neck I feel Witching Hour provides more damage
Shield: I think a Hellskull Str/cc/socket/skill% is better maybe? I will test a lidless I have a great one
Ring: Unity is really nice option. Lets you drop vit rolls for more %skill damage and if you don't have a good trifecta RORG it is better to drop aughild's and use unity.

Currently running 100k life ingame with mara neck and its invincible. Just dropped all vit rolls for skill% damage

Will try changing up my skill build (I'm using different skills but I think yours is potentially better) and try out lidless. Gunna time some runs and see if I can cut the timer down any
 
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Interesting, I will definitely give this a look. I have a few differences and it works great but curious if I can cut my time down

Belt: With a good Mara Neck I feel Witching Hour provides more damage
Shield: I think a Hellskull Str/cc/socket/skill% is better maybe? I will test a lidless I have a great one
Ring: Unity is really nice option. Lets you drop vit rolls for more %skill damage and if you don't have a good trifecta RORG it is better to drop aughild's and use unity.

Currently running 100k life ingame with mara neck and its invincible. Just dropped all vit rolls for skill% damage

Will try changing up my skill build (I'm using different skills but I think yours is potentially better) and try out lidless. Gunna time some runs and see if I can cut the timer down any
Hellskull is nice but Lidless with 20% increased fire damg is nice especially if you can roll it with IAS/str/crit, i think you will come out ahead with the lidless but please post any results for us to see, as far as witching hour i use that on my crusader, unity is nice if you dont have maras, i use maras, stolen ring trifecta and a 20% soj
 
Added 2 barb builds for rifting, still looking for more builds keep them coming
 
Yea i'll test it later Don't forget the 10% damage bonus is applied to the base DPS so it is not that far off from 20% fire damage and a str gem (with finery too) + skill% damage overshadows IAS so it is probably a really close matchup between hellskull and lidless.

Unity has 15% elite damage and elite damage is the only mod that increases furnace damage proc. It is better then running a trifecta normal ring. With unity(15)+soj(30)+diamond(20)+I have a elite damage mod on furnace (10) you get 75% increased elite damage. Making the furnace proc for 14% of his health.

I'm also using Furnace on enchantress with attack speed gear (oculus ring 16% attack speed)
 
Interesting, I will definitely give this a look. I have a few differences and it works great but curious if I can cut my time down

Belt: With a good Mara Neck I feel Witching Hour provides more damage
Shield: I think a Hellskull Str/cc/socket/skill% is better maybe? I will test a lidless I have a great one
Ring: Unity is really nice option. Lets you drop vit rolls for more %skill damage and if you don't have a good trifecta RORG it is better to drop aughild's and use unity.

Currently running 100k life ingame with mara neck and its invincible. Just dropped all vit rolls for skill% damage

Will try changing up my skill build (I'm using different skills but I think yours is potentially better) and try out lidless. Gunna time some runs and see if I can cut the timer down any

I'd like to know lidless vs. hellskull result as well.
I will suggest you to try blakhorn pants and belt which will give 10% elite dmg


Edit; Hellskull ( no attack speed, no fire damage, just CHC 10% + 10% damage and strength) wins over Lidless ( 19% fire+ 7% attack speed + CHC 9.5% and strength). On the paper, Lidless showed 4.4% more dmg. But in actual action Ghom died in 12 sec with Hellskull while it took 14 sec with Liddless.
 
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Yea i'll test it later Don't forget the 10% damage bonus is applied to the base DPS so it is not that far off from 20% fire damage and a str gem (with finery too) + skill% damage overshadows IAS so it is probably a really close matchup between hellskull and lidless.

Unity has 15% elite damage and elite damage is the only mod that increases furnace damage proc. It is better then running a trifecta normal ring. With unity(15)+soj(30)+diamond(20)+I have a elite damage mod on furnace (10) you get 75% increased elite damage. Making the furnace proc for 14% of his health.

I'm also using Furnace on enchantress with attack speed gear (oculus ring 16% attack speed)
ya let me know i have all the gear mentioned so ill make the adjustment if its better, im also using enchantres with furnace both mine and enchantress have 8% and 2700 plus damg, ive got emeralds in them tho so might need to switch to diamonds for sure
 
I'd like to know lidless vs. hellskull result as well.
I will suggest you to try blakhorn pants and belt which will give 10% elite dmg


Edit; Hellskull ( no attack speed, no fire damage, just CHC 10% + 10% damage and strength) wins over Lidless ( 19% fire+ 7% attack speed + CHC 9.5% and strength). On the paper, Lidless showed 4.4% more dmg. But in actual action Ghom died in 12 sec with Hellskull while it took 14 sec with Liddless.
did you run this for a few attempts or just 1 each. might try running each for a hour or so and compare the gph
 
did you run this for a few attempts or just 1 each. might try running each for a hour or so and compare the gph

I have been using Hellskull and it is always takes 12 sec. It is same sequence and same damage so there is not much variation ( 12.47 sec - 12.56 sec, depends on Ghom movement). I tried Liddless once but I assume it will be the same all the time because it is same skill sequence and same damage.
 
I've been running bounty's/Rifts lately better payout for me and no error messages.

I think one key issue is how people measure Ghom times. I start my times when my Crusader uses his first skill and it is around 8 seconds a kill.
Make sure you have a diamond in your furnace btw. It cut down like 1.5 seconds from Emerald for me.
I got 60-61 consistent GPH with 3-5 second wait time and no instant leave. My game is on a SSD

In the end, these are probably all viable and will trigger the 42002 or whatever the number is error message.
I will try to get around to testing it (have all the items) but probably not anytime too soon.
 
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i think im gonna start running rifts as well im so tired of the 42002 error.
Wait 1 or 2 hours and then try with a huge wait time like 10-13 seconds, you should be safe of getting the error with ~50 games per hour.

If you want to know my opinion, I wouldn't mind much of improving Ghom T6 killing times if you're already beating him in 6-10 seconds. Not for fear of being banned (we could die of old age waiting to that lol), just for being sure that you don't receive the error while you're outside or sleeping.
 
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