nightsicms
Member
- Joined
- Jul 30, 2014
- Messages
- 86
- Reaction score
- 0
guys im having this trouble everytime i load the plugin, but its work fine and i get DC after some minutes or hours: I:\Archebuddy\Plugins\Lazyraider (Blighter)\Lazyraider (Blighter).dllUnknown executing error, or plugin was forcibly unloaded.
and some times i get DC with this error: PM: Stack trace: at LazyRaider.LazyRaider.PluginRun() in i:\Archebuddy\Plugins\LazyRaider (Blighter)\LazyRaider (Blighter).cs:line 53
line 53: while (me.target == null)
// while we have no target, this loop will make the bot do nothing, and he will check back every 50ms, to see if we have a target
{
CancelMoveTo();
Thread.Sleep(500);
}
what's wrong?
and one more thing, the toughen is not working, how can i fix it, here's the line:
if (skillCooldown("Toughened (Rank 4)") == 0 && buffTime("Toughened (Rank 4)") == 0)
// Casting "Toughened"
{
UseSkillAndWait("Toughened", true);
Log("Used: Toughened");
Thread.Sleep(500);
}
last thing
if i use it in the water, the plugin go deep some times and cant hit the seabug, anyway to make the char stay on the top of the water?
and some times i get DC with this error: PM: Stack trace: at LazyRaider.LazyRaider.PluginRun() in i:\Archebuddy\Plugins\LazyRaider (Blighter)\LazyRaider (Blighter).cs:line 53
line 53: while (me.target == null)
// while we have no target, this loop will make the bot do nothing, and he will check back every 50ms, to see if we have a target
{
CancelMoveTo();
Thread.Sleep(500);
}
what's wrong?
and one more thing, the toughen is not working, how can i fix it, here's the line:
if (skillCooldown("Toughened (Rank 4)") == 0 && buffTime("Toughened (Rank 4)") == 0)
// Casting "Toughened"
{
UseSkillAndWait("Toughened", true);
Log("Used: Toughened");
Thread.Sleep(500);
}
last thing

if i use it in the water, the plugin go deep some times and cant hit the seabug, anyway to make the char stay on the top of the water?
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