pngwyn
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- Jan 16, 2011
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I have been using GB2 and noticing when it says Activity: Moving to Hotspot or Activity: Loading Tile/s that sometimes the character just stands there for a while and is unresponsive, then randomly will start on his journey again.
This just started happening in the last version of HB, and the delay is somewhere between 5-30 seconds, but it's really slowing down the gather rate and I can't figure out what's wrong.
Here's the code from a short session where it happened pretty close after I started:
This just started happening in the last version of HB, and the delay is somewhere between 5-30 seconds, but it's really slowing down the gather rate and I can't figure out what's wrong.
Here's the code from a short session where it happened pretty close after I started:
[1:35:22 AM:108] Using wow with process id: 3412
[1:35:22 AM:108] Platform: Microsoft Windows NT 5.1.2600 Service Pack 3
[1:35:22 AM:108] Honorbuddy executable: C:\t\0.4075.exe
[1:35:22 AM:124] MeshesFolderPath: C:\Documents and Settings\zzxzxfdsff\Local Settings\Application Data\HonorbuddyMeshes
[1:35:22 AM:124] UseExperimentalPathFollowing: False
[1:35:22 AM:124] KillBetweenHotspots: True
[1:35:22 AM:124] LogoutForInactivity: True
[1:35:22 AM:124] LogoutInactivityTimer: 10
[1:35:22 AM:124] LogoutInactivityUseForceQuit: False
[1:35:22 AM:124] UseExperimentalStuckHandler: True
[1:35:22 AM:124] GB to HB profile Converter
[1:35:22 AM:124] Bug Submitter
[1:35:22 AM:124] FormLocationX: 0
[1:35:22 AM:124] FormLocationY: 72
[1:35:22 AM:124] SelectedBotIndex: 2
[1:35:22 AM:124] UseFlightPaths: False
[1:35:22 AM:124] FindMountAutomatically: True
[1:35:22 AM:124] UseRandomMount: False
[1:35:22 AM:124] FoodName: Food Name Here
[1:35:22 AM:124] DrinkName: Drink Name Here
[1:35:22 AM:124] MountName: Swift Red Gryphon
[1:35:22 AM:124] LootMobs: True
[1:35:22 AM:124] SkinMobs: False
[1:35:22 AM:124] NinjaSkin: False
[1:35:22 AM:124] LootChests: True
[1:35:22 AM:124] HarvestMinerals: False
[1:35:22 AM:124] HarvestHerbs: False
[1:35:22 AM:124] UseMount: True
[1:35:22 AM:124] PullDistance: 5
[1:35:22 AM:124] LootRadius: 45
[1:35:22 AM:124] FindVendorsAutomatically: False
[1:35:22 AM:124] TrainNewSkills: False
[1:35:22 AM:124] LearnFlightPaths: True
[1:35:22 AM:124] RessAtSpiritHealers: False
[1:35:22 AM:124] GroundMountFarmingMode: False
[1:35:22 AM:124] LastUsedPath: C:\t\Default Profiles\whiptail1[HB].xml
[1:35:22 AM:124] MountDistance: 75
[1:35:22 AM:139] Activity: Loading memory management & tables
[1:35:22 AM:186] Activity: Loading Spells
[1:35:22 AM:296] Activity: Initializing Spell Manager
[1:35:22 AM:342] Activity: Initializing Plugins
[1:35:22 AM:342]
[1:35:26 AM:296] Activity: Initializing Navigator
[1:35:26 AM:296] Activity: Initializing Blackspot Manager
[1:35:26 AM:342] Activity: Initializing Battlegrounds
[1:35:26 AM:358] Activity: Initializing Routines
[1:35:26 AM:389] Compiling C:\t\CustomClasses\Default Death Knight
[1:35:26 AM:952] Compiling C:\t\CustomClasses\Default Druid
[1:35:27 AM:639] Compiling C:\t\CustomClasses\Default Hunter
[1:35:28 AM:155] Compiling C:\t\CustomClasses\Default Mage
[1:35:28 AM:702] Compiling C:\t\CustomClasses\Default Paladin
[1:35:29 AM:327] Compiling C:\t\CustomClasses\Default Priest
[1:35:30 AM:499] Compiling C:\t\CustomClasses\Default Rogue
[1:35:31 AM:249] Compiling C:\t\CustomClasses\Default Shaman
[1:35:32 AM:61] Compiling C:\t\CustomClasses\Default Warlock
[1:35:32 AM:624] Compiling C:\t\CustomClasses\Default Warrior
[1:35:33 AM:499] Compiling C:\t\CustomClasses\Fpsware Paladin
[1:35:34 AM:639] Compiling C:\t\CustomClasses\SimpleDK CC
[1:35:35 AM:577] Activity: Initializing Flight Paths
[1:35:53 AM:671] Start/Stop button pressed.
[1:35:55 AM:280] Warning: 'Factions' has been moved to the 'GrindArea'. Please reflect this change in your profiles.
[1:35:57 AM:217] Cleared POI
[1:35:57 AM:217] Cleared POI - Reason Starting up
[1:35:57 AM:217] Cleared POI
[1:35:58 AM:108] Activity: Moving to next hotspot
[1:35:58 AM:280] Activity: Loading Tile/s
[1:36:57 AM:30] [STUCK] Relative speed check failed [0]. Checking stuck.
[1:36:57 AM:61] [STUCK] Ahead
[1:36:57 AM:499] Activity: Moving to node
[1:36:57 AM:499] [STUCK] Relative speed check failed [0]. Checking stuck.
[1:36:57 AM:749] Activity: Moving to next hotspot
[1:36:59 AM:280] Spell_C::CastSpell(32289, 0, 0x0, 0) [1]
[1:37:02 AM:467] Spell_C::CastSpell(32223, 0, 0x0, 0) [2]
[1:37:17 AM:749] Activity: Moving to node
[1:37:22 AM:967] Spell_C::CastSpell(7294, 0, 0x0, 0) [3]
[1:37:23 AM:342] Activity: Interacting with node
[1:37:23 AM:342] interact: 0x17B88A54
[1:37:23 AM:358] interact done: 0x17B88A54
[1:37:23 AM:702] Activity: Moving to next hotspot
[1:37:24 AM:342] Activity: Combat
[1:37:24 AM:733] Spell_C::CastSpell(853, 0, 0xF530B10900194C34, 0) [4]
[1:37:26 AM:389] Spell_C::CastSpell(31884, 0, 0xF530B10900194C34, 0) [5]
[1:37:26 AM:671] Spell_C::CastSpell(31884, 0, 0xF530B10900194C34, 0) [6]
[1:37:26 AM:874] Spell_C::CastSpell(24275, 0, 0xF530B10900194C34, 0) [7]
[1:37:27 AM:296] Start/Stop button pressed.
[1:37:27 AM:296] Stop called!
[1:37:27 AM:374] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.Targeting.Pulse()
[1:37:27 AM:389] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.Targeting.Pulse()
at Styx.WoWPulsator.Pulse(PulseFlags flags)
at Styx.Logic.BehaviorTree.TreeRoot.()
at Styx.Logic.BehaviorTree.TreeRoot.()
[1:37:27 AM:389] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.()