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GB2 Delayed Movements

pngwyn

New Member
Joined
Jan 16, 2011
Messages
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I have been using GB2 and noticing when it says Activity: Moving to Hotspot or Activity: Loading Tile/s that sometimes the character just stands there for a while and is unresponsive, then randomly will start on his journey again.

This just started happening in the last version of HB, and the delay is somewhere between 5-30 seconds, but it's really slowing down the gather rate and I can't figure out what's wrong.

Here's the code from a short session where it happened pretty close after I started:

[1:35:22 AM:108] Using wow with process id: 3412
[1:35:22 AM:108] Platform: Microsoft Windows NT 5.1.2600 Service Pack 3
[1:35:22 AM:108] Honorbuddy executable: C:\t\0.4075.exe
[1:35:22 AM:124] MeshesFolderPath: C:\Documents and Settings\zzxzxfdsff\Local Settings\Application Data\HonorbuddyMeshes
[1:35:22 AM:124] UseExperimentalPathFollowing: False
[1:35:22 AM:124] KillBetweenHotspots: True
[1:35:22 AM:124] LogoutForInactivity: True
[1:35:22 AM:124] LogoutInactivityTimer: 10
[1:35:22 AM:124] LogoutInactivityUseForceQuit: False
[1:35:22 AM:124] UseExperimentalStuckHandler: True
[1:35:22 AM:124] GB to HB profile Converter
[1:35:22 AM:124] Bug Submitter
[1:35:22 AM:124] FormLocationX: 0
[1:35:22 AM:124] FormLocationY: 72
[1:35:22 AM:124] SelectedBotIndex: 2
[1:35:22 AM:124] UseFlightPaths: False
[1:35:22 AM:124] FindMountAutomatically: True
[1:35:22 AM:124] UseRandomMount: False
[1:35:22 AM:124] FoodName: Food Name Here
[1:35:22 AM:124] DrinkName: Drink Name Here
[1:35:22 AM:124] MountName: Swift Red Gryphon
[1:35:22 AM:124] LootMobs: True
[1:35:22 AM:124] SkinMobs: False
[1:35:22 AM:124] NinjaSkin: False
[1:35:22 AM:124] LootChests: True
[1:35:22 AM:124] HarvestMinerals: False
[1:35:22 AM:124] HarvestHerbs: False
[1:35:22 AM:124] UseMount: True
[1:35:22 AM:124] PullDistance: 5
[1:35:22 AM:124] LootRadius: 45
[1:35:22 AM:124] FindVendorsAutomatically: False
[1:35:22 AM:124] TrainNewSkills: False
[1:35:22 AM:124] LearnFlightPaths: True
[1:35:22 AM:124] RessAtSpiritHealers: False
[1:35:22 AM:124] GroundMountFarmingMode: False
[1:35:22 AM:124] LastUsedPath: C:\t\Default Profiles\whiptail1[HB].xml
[1:35:22 AM:124] MountDistance: 75
[1:35:22 AM:139] Activity: Loading memory management & tables
[1:35:22 AM:186] Activity: Loading Spells
[1:35:22 AM:296] Activity: Initializing Spell Manager
[1:35:22 AM:342] Activity: Initializing Plugins
[1:35:22 AM:342]
[1:35:26 AM:296] Activity: Initializing Navigator
[1:35:26 AM:296] Activity: Initializing Blackspot Manager
[1:35:26 AM:342] Activity: Initializing Battlegrounds
[1:35:26 AM:358] Activity: Initializing Routines
[1:35:26 AM:389] Compiling C:\t\CustomClasses\Default Death Knight
[1:35:26 AM:952] Compiling C:\t\CustomClasses\Default Druid
[1:35:27 AM:639] Compiling C:\t\CustomClasses\Default Hunter
[1:35:28 AM:155] Compiling C:\t\CustomClasses\Default Mage
[1:35:28 AM:702] Compiling C:\t\CustomClasses\Default Paladin
[1:35:29 AM:327] Compiling C:\t\CustomClasses\Default Priest
[1:35:30 AM:499] Compiling C:\t\CustomClasses\Default Rogue
[1:35:31 AM:249] Compiling C:\t\CustomClasses\Default Shaman
[1:35:32 AM:61] Compiling C:\t\CustomClasses\Default Warlock
[1:35:32 AM:624] Compiling C:\t\CustomClasses\Default Warrior
[1:35:33 AM:499] Compiling C:\t\CustomClasses\Fpsware Paladin
[1:35:34 AM:639] Compiling C:\t\CustomClasses\SimpleDK CC
[1:35:35 AM:577] Activity: Initializing Flight Paths
[1:35:53 AM:671] Start/Stop button pressed.
[1:35:55 AM:280] Warning: 'Factions' has been moved to the 'GrindArea'. Please reflect this change in your profiles.
[1:35:57 AM:217] Cleared POI
[1:35:57 AM:217] Cleared POI - Reason Starting up
[1:35:57 AM:217] Cleared POI
[1:35:58 AM:108] Activity: Moving to next hotspot
[1:35:58 AM:280] Activity: Loading Tile/s
[1:36:57 AM:30] [STUCK] Relative speed check failed [0]. Checking stuck.
[1:36:57 AM:61] [STUCK] Ahead
[1:36:57 AM:499] Activity: Moving to node
[1:36:57 AM:499] [STUCK] Relative speed check failed [0]. Checking stuck.
[1:36:57 AM:749] Activity: Moving to next hotspot
[1:36:59 AM:280] Spell_C::CastSpell(32289, 0, 0x0, 0) [1]
[1:37:02 AM:467] Spell_C::CastSpell(32223, 0, 0x0, 0) [2]
[1:37:17 AM:749] Activity: Moving to node
[1:37:22 AM:967] Spell_C::CastSpell(7294, 0, 0x0, 0) [3]
[1:37:23 AM:342] Activity: Interacting with node
[1:37:23 AM:342] interact: 0x17B88A54
[1:37:23 AM:358] interact done: 0x17B88A54
[1:37:23 AM:702] Activity: Moving to next hotspot
[1:37:24 AM:342] Activity: Combat
[1:37:24 AM:733] Spell_C::CastSpell(853, 0, 0xF530B10900194C34, 0) [4]
[1:37:26 AM:389] Spell_C::CastSpell(31884, 0, 0xF530B10900194C34, 0) [5]
[1:37:26 AM:671] Spell_C::CastSpell(31884, 0, 0xF530B10900194C34, 0) [6]
[1:37:26 AM:874] Spell_C::CastSpell(24275, 0, 0xF530B10900194C34, 0) [7]
[1:37:27 AM:296] Start/Stop button pressed.
[1:37:27 AM:296] Stop called!
[1:37:27 AM:374] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.Targeting.Pulse()
[1:37:27 AM:389] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.Targeting.Pulse()
at Styx.WoWPulsator.Pulse(PulseFlags flags)
at Styx.Logic.BehaviorTree.TreeRoot.()
at Styx.Logic.BehaviorTree.TreeRoot.()
[1:37:27 AM:389] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.()
 
I'm having the same issues. no idea whats wrong, but just started with this release.
 
Ive actually been experiensing that in the previous release too. And still occuring in latest.
 
Oops, didn't realize there was a new release. So yep, past 2 releases having this issue. Nothing fishy in the debug log, although in the Navigation Log it has to load through a few and then it starts moving again.

Though it's odd.. my profile I'm running is quite a small circle from Whiptail farming in Uldum.. it's already done the loop several times, shouldn't it have all the tiles loaded? Anyways, fairly certain it's a bug of some sort :\ Something similar was happening in an earlier version of HB with grinding/looting.
 
If its the same thing that's been happening to me you'll notice it kills the fbs
 
if you still have problems we need logs from the latest Hb version

i am running Gb2 for the last 2 days on both versions(old and new) without issues at all
 
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