GarrisonBuddy is not doing Daily CDS:
View attachment 159171
As you can see at end:
Even with BlackSmith and JC Daily Available.
Config File:
View attachment 159174
PS: This happen sometimes with a few toons, other time works nicely
BUG:
If you have too many arakkoa fragments you will have to make the bot solve some to release space or it won't collect the rest and will get stuck in a loop trying to loot the carts just like we had for coffee and pikes.
The limit is 200 fragments, so once it reach near this value, I would say 190 to be safe as some times you get 5+ fragments per loot, solve some of the archeology puzzles for arakkoa to release space for more.
Also suggest people to have archeology as you can easily level it up with just your mine it seems.
Great botbase works great..
but in the herb garden it dos not collect O´Ruk Oranges from the tree itemid= 118270 not all may want them but the option to collect sould be there.
keep it up![]()
Is there a way anyone has found to get this to work with multiple characters?
What I mean is if I log on my first char and run it, it works fine with the selected combat routine. But when I log out and get onto another character, I can't change the combat routine with out shutting down and restarting honorbuddy. As you can imagine having to restart honorbuddy like 6-7 times in 10 mins is a bit annoying.
- You can disable Bunker shipment, while mines you can't disable what you're looting or at least he did not went that way as seen with the coffee and pikes.I think incorporating clearing out bags should be low on the priority for this bot base.
Can anyone help me troubleshoot the problem I'm having using HBRelog for this? (New to both this and HBRelog).
I setup my account/bot/window/tasks panes. HBRelog starts WoW, logs in, and starts Honorbuddy but promptly closes WoW and goes to my next character without actually doing anything (Only logging into honorbuddy for 1second, if that).
My tasks in HBRelog look like this: Logon, Wait (Minutes:2, Random:10), Logon, Wait, Rinse and repeat for all my characters.
The log from HBRelog is this:
[3:31:08 PM] Start (A): Login sequence complete
[3:31:08 PM] Start (A): starting C:\Users\A.....\Honorbuddy.exe
[3:31:35 PM] Start (A): WoW and HB startup sequence complete
[3:31:35 PM] Start (A): Opened communication with HBRelogHelper
[3:31:36 PM] Start (A): Logging on different character.
[3:31:36 PM] Start (A): Attempting to close Honorbuddy
[3:31:36 PM] Start (A): Attempting to close Wow
[3:31:42 PM] Start (A): Killing Wow
[3:31:43 PM] Start (A): Successfully closed Wow
[3:31:50 PM] Start (A): Successfully closed Honorbuddy
any tips on how to make it stay logged in and actually complete the GarrisonBuddy routine before going to the next character?
- Mine is pretty much a very important daily routine with several nodes, while bunker is a single node loot which you can easily do in a few seconds of logging in out with even a simple profile.
...Otherwise deleting a few scraps would be just a few lines of code.
wrong. Wait means time for bot to make it's routine set it to 30-60 minutes. Idle - 2-5 min time between logging in again with new character.
It doesnt move for me at all. This is the last messages on HB. No error or anything. Using singular. And when I try to stop the bıt it completely freeze up. Something on my system maybe blocking it? Does anyone have the same problem?
[GarrisonBuddy] 0.7.0: Refreshing Buildings and shipments databases.
[GarrisonBuddy] 0.7.0: InitializeShipments
[GarrisonBuddy] 0.7.0: Refreshing Missions database.
[GarrisonBuddy] 0.7.0: InitializeMissions
[GarrisonBuddy] 0.7.0: Custom navigation System activated!
[GarrisonBuddy] 0.7.0: InitializationMove
[GarrisonBuddy] 0.7.0: InitializeDailies
[GarrisonBuddy] 0.7.0: mainSequence
[GarrisonBuddy] 0.7.0: LootTargeting
[Singular] Your Level 100 Human Retribution Paladin Build is
[Singular] ... running the GarrisonBuddy bot in Lunarfall [5-player Normal]
[Singular] ... Dungeon using my SOLO Behaviors
Moving to Type: Harvest
It's not carrying about archeology its carrying about fucking mine, its not like all players will drop a 600+ arch just because it bugs your mine with several nodes unlike a bunker.I am sure to someone who codes it's an easy 3 lines. Still, I wager to say the vast majority could care less about archeology :/ (i.e. low priority)