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[PAID] GarrisonButler

So everything works fine for you and everyone having problems are clearly doing weird things and don't even try to resolve it, right? Since a bug doesn't trigger in your or the developer's environment, it clearly means that it cannot exist.

FYI: I've tried all of those things, moved buildings, turned on/off buildings. I've even written a complete config file maker that even pulls my character professions off of the armory, to specifically enable those professions. Writing the config files like that makes it really easy for me to test for specific buildings causing trouble, since I can turn them all on/off for all my profiles.

I have tried running it on my stationary, and also on a clean install of Win 8/.net/wow/HB on my laptop with problems both places, albeit slightly different ones. Common to both is the inability to run through all profiles without weird stuff happening. Weird enough, some of the problems do only happen whilst run from HBRelog and not when redoing the bot manually after.

I haven't mentioned what my HBRelog times are so I have no idea why you assume it's 30 minutes. Generally they are around 15 minutes. If something gets stuck and not finished within 15 minutes, I run the task manually later to see what happens and I've noticed the stuck issues with char jumping in the same location. Things that could make this happen is different combat routines and even something stupid as using different mounts that may or may not drop the char off a few pixels differently and thus getting the char stuck.

If you rule out the obvious usage errors, these are issues that are either caused by HB itself being unstable (could be, but since a lot of other things are fairly stable all the time, this would not really explain it all), the combat routines are buggy (happens, but rarely to that many at the times), or the bot itself has buggy code. Other variables like I said, is what mount you use, could be installed addons that is messing with the bot, or even frame lock issues that is hardware/driver related. In my experience, programs that behave like this are generally badly written with regards to error checking and whatnot, so that bugs slips through unnoticed and just appear as random weird stuff happening. Could also be that the underlying API is buggy or even doesn't provide error indications, which I'd have no idea about since I never checked out the HB API throughoutly.

My statement that it's gradually becoming less stable is based upon running it for nearly 4 months with the exact same setup, config (apart from the one time the format changed), buildings, professions and hardware in my regular afk HBRelog setup.

You really need to change your attitude and read what people are saying instead of just bouncing it off as a RTFM issue since yours work fine.
rule of thumb, if everyone experience an issue, its a bug, if its only 1 person, its a pc issue. i mentioned this prior to the whole needing IE11 and it still applies, theres so many combination of hardware/software issues that could arrise
 
a quick hotfix is to disable salvage yard from the settings until a fix is applied by deams

edit: i think u can jus disable selling and do that by hand, and keep salvage enabled to open the boxes. i cant say for sure, i destroyed my salvage yards when they made changes to it

It might be a sell issue, because if you open the vendor or vendor mount and sell your crap, the profile moves on. That's the only way I've found that bypasses the stuck issue. I also have 2-3 chars that doesn't get stuck there, for some weird reason.
 
So everything works fine for you and everyone having problems are clearly doing weird things and don't even try to resolve it, right? Since a bug doesn't trigger in your or the developer's environment, it clearly means that it cannot exist.

FYI: I've tried all of those things, moved buildings, turned on/off buildings. I've even written a complete config file maker that even pulls my character professions off of the armory, to specifically enable those professions. Writing the config files like that makes it really easy for me to test for specific buildings causing trouble, since I can turn them all on/off for all my profiles.

I have tried running it on my stationary, and also on a clean install of Win 8/.net/wow/HB on my laptop with problems both places, albeit slightly different ones. Common to both is the inability to run through all profiles without weird stuff happening. Weird enough, some of the problems do only happen whilst run from HBRelog and not when redoing the bot manually after.

I haven't mentioned what my HBRelog times are so I have no idea why you assume it's 30 minutes. Generally they are around 15 minutes. If something gets stuck and not finished within 15 minutes, I run the task manually later to see what happens and I've noticed the stuck issues with char jumping in the same location. Things that could make this happen is different combat routines and even something stupid as using different mounts that may or may not drop the char off a few pixels differently and thus getting the char stuck.

If you rule out the obvious usage errors, these are issues that are either caused by HB itself being unstable (could be, but since a lot of other things are fairly stable all the time, this would not really explain it all), the combat routines are buggy (happens, but rarely to that many at the times), or the bot itself has buggy code. Other variables like I said, is what mount you use, could be installed addons that is messing with the bot, or even frame lock issues that is hardware/driver related. In my experience, programs that behave like this are generally badly written with regards to error checking and whatnot, so that bugs slips through unnoticed and just appear as random weird stuff happening. Could also be that the underlying API is buggy or even doesn't provide error indications, which I'd have no idea about since I never checked out the HB API throughoutly.

My statement that it's gradually becoming less stable is based upon running it for nearly 4 months with the exact same setup, config (apart from the one time the format changed), buildings, professions and hardware in my regular afk HBRelog setup.

You really need to change your attitude and read what people are saying instead of just bouncing it off as a RTFM issue since yours work fine.
1. iam just a user like you (not a dev, not a best tester or anything) and all i have is just some really basic c / php / html knowledge

2. i assumed that the 30minutes where about one of your chars and not in general

3. the only problems i had in the past with hbrelog where stucks right after loading which where fixed by setting the profile to a blank profile (i don´t mean leaving the profile field empty/blank)

4. i don´t know if you realised it but the first two days after the new hb release 90% of the 4-5 pages in this topic where just about bugged movement and it was posted 2-3 times on each page.. i don´t expect people to read a 500 page manual but they could at least take a look on "the cover.."

5. you mentioned that you have to check every char by hand and it looked like it really bothered you, have you thought about my approch with addons?
since you seem to parse the armory i guess via .xml maybe there is also a way to get a addon write data which you can read easyly afterwards by uploading the addons stored data.
just asking since you haven´t talked about it in the last post.
 
It might be a sell issue, because if you open the vendor or vendor mount and sell your crap, the profile moves on. That's the only way I've found that bypasses the stuck issue. I also have 2-3 chars that doesn't get stuck there, for some weird reason.
i can´t test it anymore and i won´t be home till Friday but all my chars and mailing greens enabled (maybe that whats different between your setups) since one of the chars is enchanter(dosen´t make sense then) or for some other reasons.
but iam just guessing
 
rule of thumb, if everyone experience an issue, its a bug, if its only 1 person, its a pc issue. i mentioned this prior to the whole needing IE11 and it still applies, theres so many combination of hardware/software issues that could arrise

I'm really happy you're not working in my company as a developer with that attittude, because I'd have to fire you at the moment you finished that sentence. Rule of the thumb is, most bugs unless they are of type severe/common/obvious kind only happens conditionally, and is what makes debugging real fun. These issues are in no way related to IE, which is only an issue because someone decided to spend weeks recoding a perfectly fine User Interface instead of fixing real problems. Nice to paint the house when the roof is leaking.

Don't get me wrong, I'm not trying to be overly negative towards a generally cool botbase, but it's too much bullshit in here trying to brush obvious problems under the carpet. I'd even do what I can to help sort out the problems, but I'm not wasting time listening to fanboys and apologetics trying to act important and pretend they have a clue.
 
I'm really happy you're not working in my company as a developer with that attittude, because I'd have to fire you at the moment you finished that sentence. Rule of the thumb is, most bugs unless they are of type severe/common/obvious kind only happens conditionally, and is what makes debugging real fun. These issues are in no way related to IE, which is only an issue because someone decided to spend weeks recoding a perfectly fine User Interface instead of fixing real problems. Nice to paint the house when the roof is leaking.

Don't get me wrong, I'm not trying to be overly negative towards a generally cool botbase, but it's too much bullshit in here trying to brush obvious problems under the carpet. I'd even do what I can to help sort out the problems, but I'm not wasting time listening to fanboys and apologetics trying to act important and pretend they have a clue.
jokes on you, im not a dev. no where close. but my rule of thumbs come from experience. and they change accordingly when i come across something that contradicts it. and i agree with you on the second part, most issues arent brushed under the rug, its just simple solutions that people are to lazy to search for. theres ways to report a bug, i can name 2 people active on this thread that reports properly. the rest dont, and like i said im not a dev so i dont even try to help if they cant post properly. i do however try my best where i can.
 
4. i don´t know if you realised it but the first two days after the new hb release 90% of the 4-5 pages in this topic where just about bugged movement and it was posted 2-3 times on each page.. i don´t expect people to read a 500 page manual but they could at least take a look on "the cover.."

I do take the time to read the last pages, at least those posts that were posted after a patch/update that breaks something. I can guarantee you that non of my profiles would run through at all, if I ran the new HB with the previous bot version, or like this morning, previous version of HB with the new botbase (before I realised it was updated).

5. you mentioned that you have to check every char by hand and it looked like it really bothered you, have you thought about my approch with addons?
since you seem to parse the armory i guess via .xml maybe there is also a way to get a addon write data which you can read easyly afterwards by uploading the addons stored data.
just asking since you haven´t talked about it in the last post.

I do some stuff by hand anyway, like some old cooldowns Silk/Jards and stuff that isn't added to the bot and I quite often realize that a profile hasn't run through. My profiles on this hardware generally run through in 4-7 minutes, so if it doesn't finish in 15 minutes, something has gotten stuck. There's not a single day something hasn't been mailed according to the mail setup, on one or more chars, which indicates that the profile didn't complete (or mailing is bugged, but I've never seen such thing happen when ran manually). Most of the times these profiles run straight through when I run them by hand after, apart from the problems with trading post and bunker, and understandable cockups by posting work orders since the NPCs sometimes wanders off and more than once have I found my char stuck near a profession building. IMO not giving up on something after 30 seconds and jumping around in a building until HBR forces a relog is a major security risk, like hitting on a NPC that is evading for 20 minutes and eventually end up drowning at the end, with the char ressing and running aorund in spirit form inside the trade building instead of ressing in the mine (I know the latter is a HB/mesh issue but still should have a check to prevent it).

Edit: I forgot to say that I do think the idea about using certain addons to check for CDs is good, and I used to do it, but it doesn't really bother me that much if a CD or two isn't being utilized across that many chars. It's just that I notice that things aren't quite stable.
 
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jokes on you, im not a dev. no where close. but my rule of thumbs come from experience. and they change accordingly when i come across something that contradicts it. and i agree with you on the second part, most issues arent brushed under the rug, its just simple solutions that people are to lazy to search for. theres ways to report a bug, i can name 2 people active on this thread that reports properly. the rest dont, and like i said im not a dev so i dont even try to help if they cant post properly. i do however try my best where i can.

I would also report stuff backing it up with logs, but when the char just stops with nothing in the logfile or there are generally random bad stuff happning when AFK without anything seemingly wrong in the logfile apart from "Moving to xxx", and those issues are already reported with log files attached, there isn't much else I can do than to provide specific debugging help if I'm asked directly to test something.
 
Deams, just used updated to the new version and it works perfectly. I wish to apologize and hope you can forgive my impatience. I get that way sometimes and I shouldn't. Outstanding bot !
 
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Seems to be working well with the exception of HBRELOG not being triggered to proceed to the next task and my toon standing at the mission table with the mission window open until my 30 minute HBRELOG timer expires and they are logged off. Sorry no log as I am away and only monitoring remotely.
 
Seems to be working well with the exception of HBRELOG not being triggered to proceed to the next task and my toon standing at the mission table with the mission window open until my 30 minute HBRELOG timer expires and they are logged off. Sorry no log as I am away and only monitoring remotely.
hbrelog should be working as it is for the rest of us, post a log when you get home if u can
 
Wondering if someone can confirm the following...

Looking at the last few pages of posts, it looks like there's a new GButler update to work with the new version of HB. However, there are still kinks and bugs to work out - mainly revolving navigation, afk and salvage yard.

Previously, even before the new HB update, the "new work orders" were also buggy, constantly crashing Wow/HB whenever work orders were being placed. Is that still an issue?

I had to revert HB previously, and now I'm purposely sticking with the older version of HB till all the bugs are ironed out. Had to pay for the plug-in after all, really can't use the buggy version.
 
It's not looting mobs in the mine nor flower garden... yes I have checked the Loot-mobs option is selected in general options and HB is looting mobs with other bots but GarrisonButler :(
 
work also with latest release of HB and Butler (Ice Edition)
here is the issue: open boxes in salvage yard and then nothing more, here is my log

please fix it
 

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Wondering if someone can confirm the following...

Looking at the last few pages of posts, it looks like there's a new GButler update to work with the new version of HB. However, there are still kinks and bugs to work out - mainly revolving navigation, afk and salvage yard.

Previously, even before the new HB update, the "new work orders" were also buggy, constantly crashing Wow/HB whenever work orders were being placed. Is that still an issue?

I had to revert HB previously, and now I'm purposely sticking with the older version of HB till all the bugs are ironed out. Had to pay for the plug-in after all, really can't use the buggy version.

Confirming the issue with toons gettign stuck in the salvage yard trying to sell the stuff they got from the salvage boxes, which is a serious pain in the bum since I mainly run GB via teamviewer from work so I can "play normaly" at night. Unable to do so for now and hoping for a quick fix for this issue.
 
Alright just lost the 100lines of reply I wrote... Damn app...

So in short:
- no log = no issue
- gb is rather complex
- HB API sucks and the documentation too (but seems they want to improve it)
- When we report bug to the high chambers, we're ignored too. Even Bossland ignores us. (Except when it's about money)
- the new gb is using hb api, so it might not be stable yet, but we're trying to make it as stable as we can.

- A huge thanks to all the one trying to help here! :) I know how hard it might be for you to stay patient sometimes. You're doing great! It's really nice to see!

- Don't think we are happy of the current state! We're users too, and I personally hate when you can't 100% rely on a bot.
 
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