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[PAID] GarrisonButler

Toon runs into the Wall because there is a Mining Ore behind it and my Toon cant Nav to it. It doesnt get Blacklisted to go on.
 

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  • 10236 2015-01-28 07.23.txt
    10236 2015-01-28 07.23.txt
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  • 2015-01-28 07_35_43-World of Warcraft.webp
    2015-01-28 07_35_43-World of Warcraft.webp
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Hi Deams, Great work on Buttler adding to the above post in the mine.

Toon runs into the Wall because there is a Mining Ore behind it and my Toon cant Nav to it. It doesnt get Blacklisted to go on.

Could you have an option or blacklist the carts if the archaeology fragments ARE capped and the toon can't carry anymore please.
That would make the bot perfect for me.
 
I personally would really like to see the addition of the option for a audible alert/popup once the final round has finished so that I know it's safe to log my next toon (I log daily and run your profile on each toon)
 
Bots suddenly begin stuck in mines, running into the walls. Did you imlimented some updates yesterday evening/todays morning?
 
What have you done?...

It isn't able to correctly navigate into the mine (garrison lvl 3, mine lvl 3). It hangs at the left side on the two boxes. When I correct this and he's done with it it starts all work orders for it and then for over two minutes this:

[GarrisonButler ICE] 1.10.26.0: Failed to start a work order at Lunarfall Excavation.
[GarrisonButler ICE] 1.10.26.0: Failed to start a work order at Lunarfall Excavation.
[GarrisonButler ICE] 1.10.26.0: Failed to start a work order at Lunarfall Excavation.
...
 
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@mailing issues

there are still there...
- did not pick up all mails of the box when starting the bot....
- this is a snapshot of the HB log visible during runing work. 2 of 2 chars doin this... during writing this next char shows the same behavior...

[GarrisonButler ICE] 1.10.26.0: [Navigation] Moving to interact with Echteisenvorkommen
[GarrisonButler ICE] 1.10.26.0: [Mailing] Moving to mailbox at <1927.694, 294.151, 88.96585>
[GarrisonButler ICE] 1.10.26.0: [Navigation] Moving to interact with Briefkasten
[GarrisonButler ICE] 1.10.26.0: [Mail] Waiting 5 minutes to check mail again.
[GarrisonButler ICE] 1.10.26.0: [Navigation] Moving to interact at cached location <1845.134, 113.8879, 22.09717>
[GarrisonButler ICE] 1.10.26.0: [Navigation] Moving to interact with Minenlore
[GarrisonButler ICE] 1.10.26.0: [Navigation] Moving to interact with Reiches Schwarzfelsvorkommen


@mine pathing

till know one of 2 chars stuck in the mines.... i moved him a little by hand then he continues....

both with mailing issue
2nd with mine stuck

View attachment 37316 2015-01-28 10.29.txt
View attachment 39572 2015-01-28 10.54.txt


great work with trading post - thx a lot




regards...
 
Option mill all chosen could be awesome. aka mill all selected herbs - keep set pigments ammount - rest send to scribe/ench char amg :) Add mill all chosen to your vote board Deams plz.
 
Regarding the "can't navigate into mine correctly":
[12:00:52.537 N] [GarrisonButler ICE] 1.10.26.0: [MovePath] Index outside bounds of array for Path.Points.Length=0 and path.Index=0
[12:00:52.537 D] Exception was thrown in BotBase.Root.Tick
[12:00:52.537 D] Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.IndexOutOfRangeException: Index was outside the bounds of the array.
at GarrisonButler.NavigationGaB.MovePath(MeshMovePath path)
at GarrisonButler.NavigationGaB.MoveTo(WoWPoint location)
at GarrisonButler.Coroutine.<MoveTo>d__79.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at GarrisonButler.Coroutine.<MoveToInteract>d__7b.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at GarrisonButler.Coroutine.<HarvestWoWGameObject>d__10e.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
at GarrisonButler.Coroutine.<HarvestWoWGameObjectCachedLocation>d__117.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
at GarrisonButler.Coroutines.ActionHelpers.ActionOnTimerCached.<ExecuteAction>d__a.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at GarrisonButler.Coroutines.ActionHelpers.ActionsSequence.<ExecuteAction>d__1a.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at GarrisonButler.Coroutines.ActionHelpers.ActionsSequence.<ExecuteAction>d__1a.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
at GarrisonButler.Coroutine.<RootLogic>d__16.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at CommonBehaviors.Actions.ActionRunCoroutine....()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.(Boolean )
at Buddy.Coroutines.Coroutine.(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at CommonBehaviors.Actions.ActionRunCoroutine.Run(Object context)
at Styx.TreeSharp.Action.RunAction(Object context)
at Styx.TreeSharp.Action..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.CommonBot.TreeRoot.()
at Styx.CommonBot.TreeRoot.(Action , String , Boolean )
 
Like above issue navigating in mine. Just runs into the wall at the top of mine.

View attachment 3380 2015-01-28 07.37.txt

I also saw this on 2 other toons, but didn't see the connection until the third started doing it...

Edit:

I have a recommendation for a feature. How about if an idea doesn't have 5 votes after a certain period of time it be removed from consideration for a while.

Another recommendation. You enable another column for new ideas. Then when you add them to Trello you guys make the determination on whether it is a large feature or a relatively smaller feature. Then people can see how the large more time consuming features rack and stack versus the less time consuming ones. Not a perfect science, but we have to work within the limitations of how Trello can display the data I guess. Keeping it simple...
 
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Getting kicked from WoW when GBIce tries to interact with NPC to start workorders. I have posted 2 logs previously about this issue. It was suggest that I disable all addons to fix, so I tried that. No in-game addons, clean no frills HB and I am STILL getting kicked from game. It's important to note that this issue does not occur in the "GarrisonBuddyBeta" version. As buggy as that old version is, I may have to go back to using it pending a fix to this problem in the paid version.

Please check my previous posts for other comments and logs concerning this same issue.

New log attached...

Latest patch has resolved DC issue for me.. ty Butler
 
Am I missing something? I could be blind, but in the Trade post options the only option I use it for is missing! :) (Garrison resources)
 
i bought one day bevore the discount. can you refund me the too much money or should i refund all

greetings
 
Is there any way to disable using the tundra mammoth as a vendor? It's summoning it in the salvage yard and getting stuck.
 
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