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Game not restarting Act 1 Profile

Koin

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Joined
Nov 23, 2012
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As title suggests.. I had other problems before with errors and what not but all been retified after downloading the new versions etc, however everytime whenever a run ends it wont start up again unless I change quest/Start quest.
Any advice? It seems some others are having the same problems, I only use Trinity and thats been updated to the latest one.
 
Give us your log as attachment plz
 
Same problem(got this only @ low level characters, my 60 works ok).
 
My 2 characters BAR-100 paragon, start once, if your menu quest isn't form 1 act.
Logs:

07:14:49.331 N] Loaded profile [A1 - Inferno] NAD
[07:14:49.386 N] GameChanged. Clearing actors
[07:14:49.388 D] Joined a game!
[07:14:49.388 D] [BotEvents] EventChecker  threw exception Ссылка на объект не указывает на экземпляр объекта. in check
[07:14:49.424 D] Exception while pulsing plugin Trinity: System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
в GilesTrinity.GilesTrinity.OnPulse()
в Zeta.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin)
[07:14:49.601 D] System.Reflection.TargetInvocationException: Адресат вызова создал исключение. ---> System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
в Zeta.CommonBot.InactivityDetector.(Object , EventArgs )
--- Конец трассировки внутреннего стека исключений ---
в System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
в System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
в System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
в System.Delegate.DynamicInvokeImpl(Object[] args)
в Zeta.CommonBot.Pulsator.(Delegate , Object[] ) --> System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
в Zeta.CommonBot.InactivityDetector.(Object , EventArgs )
[07:14:49.670 D] System.ArgumentException: Provided hash for UIElement is invalid.
Имя параметра: hash
в Zeta.Internals.UIElement.FromHash(UInt64 hash)
в Zeta.CommonBot.Logic.BrainBehavior.(Object )
в Zeta.TreeSharp.PrioritySelector..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.PrioritySelector..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.Common.HookExecutor.Run(Object context)
в Zeta.TreeSharp.Action.RunAction(Object context)
в Zeta.TreeSharp.Action..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.PrioritySelector..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.CommonBot.BotMain.()
[07:14:49.672 D] Joined a game!
[07:14:49.672 D] [BotEvents] EventChecker  threw exception Ссылка на объект не указывает на экземпляр объекта. in check
[07:14:49.673 D] Exception while pulsing plugin Trinity: System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
в GilesTrinity.GilesTrinity.OnPulse()
в Zeta.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin)
[07:14:49.673 D] System.Reflection.TargetInvocationException: Адресат вызова создал исключение. ---> System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
в Zeta.CommonBot.InactivityDetector.(Object , EventArgs )
--- Конец трассировки внутреннего стека исключений ---
в System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
в System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
в System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
в System.Delegate.DynamicInvokeImpl(Object[] args)
в Zeta.CommonBot.Pulsator.(Delegate , Object[] ) --> System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
в Zeta.CommonBot.InactivityDetector.(Object , EventArgs )
[07:14:49.674 D] System.ArgumentException: Provided hash for UIElement is invalid.
Имя параметра: hash
в Zeta.Internals.UIElement.FromHash(UInt64 hash)
в Zeta.CommonBot.Logic.BrainBehavior.(Object )
в Zeta.TreeSharp.PrioritySelector..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.PrioritySelector..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.Common.HookExecutor.Run(Object context)
в Zeta.TreeSharp.Action.RunAction(Object context)
в Zeta.TreeSharp.Action..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.PrioritySelector..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.CommonBot.BotMain.()
[07:14:49.770 D] Joined a game!14
 
Last edited:
uploaded log though now it wont even start due to same error I got before XD

I also noticed logging in times has increased significantly though I suppose thats unrelated
 

Attachments

Thanks I have updated to the latest one 8hrs or so ago and its been great! No issues cept the usual for some reason C++ would crash my dudes sometimes while selling stuff to the npc
 
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