What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

Fury Unleashed I - The best you can get! (Arms, Fury & Protection supported)

Internal revision 147 is released.

* Support for WoW patch 17399 - For new HB release.

Edit;
Tonights dev-pub push will have the math to check whether Whirlwind is viable or not. If whirlwind is viable, then it'll use whirlwind instead of Slam. There cannot be a discussion anymore regarding this topic, math doesn't lie.
 
Hi Nom, Great work

Just noticed <CheckDesyncTrinkHands> is missing from the options within fury on the latest releases, is this correct? or are my eyes getting old and i'm missing it.
 
with both T4-Ability-options marked 'true', he's not using Dragon Roar during Bloodbath.
Bloodbath is not checked, doing it per hand as always. Worked before.

Edit: only didn't work 2 times, after that it worked flawless, dunno...
 
I posted some Simcraft results before, but now there is enough WOL data. It looks like this:
T16N gear (~560 ilvl)
Single Target - Iron Juggernaut:
Fury ~ 300k DPS
Arms ~ 260k DPS
AOE - Galakras or Protectors:
Fury ~ 330k DPS
Arms ~ 440k DPS

Now about Arms AOE: You never Whirlwind and you never Cleave! Clap, SS, Bladestorm + standard single target rotation = win!!! + Even if there are 20 add there is always a PRIO target. For your math, nom:
- Whirlwind, Cleave and Slam cost roughly the same Rage. They do roughly the following normal hits per target: Slam 200k; other two ~ 40k. So Cleave is Always useless! You can do math for WW, but you would rather Slam the PRIO target and Bstorm/Clap/SS the adds, than "scratch the back sides" of 10 targets with WW.
- If this is not enough, everyone is welcome to find any log of any decent arms warrior where he's using WW and Cleave. There is NONE!

P.S. I will test Arms when I get home. About Fury I couldn't care less. Neither I am in top guild to try and squeeze this 10% more single target DPS, neither I have weps, neither I like Fury overall :)
 
Hi Nom I was wondering what is the Storm Bolt Logic for on boss only setting? Ideally it should be using it inside of Colossus Smash debuff atleast that's my opinion. I don't use simcraft but you should test it and see how it sims out on a single target fight using SB only if CS is up I have seen over a 1.4 million crit granted that was with reck/racial/banner+ trinket procs + pot hit for 800k MH and about 600k OH as SMF with Heroic Jin weapon and Thunder forged Tortoise weapon 543 and 536. I go SB over BB where AoE dps isn't needed heavily. Iron Jug, Imersus(yes there is aoe but nothing you would cool down unless you happen to get 4-5 adds to spawn right on top of your side of the room you are covering.
 
I would second the question from vibrator. Even tho Storm Bolt results in a bit less overall DPS than Bloodbath, it has the stun/interrupt effect, which is very useful. I am often using it even in heavy AOE fights as Arms.
But it seemed to be very downgraded in FU rotation in last release.
 
Hi Nom, Great work
Just noticed <CheckDesyncTrinkHands> is missing from the options within fury on the latest releases, is this correct? or are my eyes getting old and i'm missing it.
Its gone. There are no new on-use trinkets this patch.

with both T4-Ability-options marked 'true', he's not using Dragon Roar during Bloodbath.
Bloodbath is not checked, doing it per hand as always. Worked before.

Edit: only didn't work 2 times, after that it worked flawless, dunno...
Keep an eye out m8, might happen during CS window's as DR shouldn't be used in CS window. Talking about Fury or Arms?

I posted some Simcraft results before, but now there is enough WOL data. It looks like this:
T16N gear (~560 ilvl)
Single Target - Iron Juggernaut:
Fury ~ 300k DPS
Arms ~ 260k DPS
AOE - Galakras or Protectors:
Fury ~ 330k DPS
Arms ~ 440k DPS

Now about Arms AOE: You never Whirlwind and you never Cleave! Clap, SS, Bladestorm + standard single target rotation = win!!! + Even if there are 20 add there is always a PRIO target. For your math, nom:
- Whirlwind, Cleave and Slam cost roughly the same Rage. They do roughly the following normal hits per target: Slam 200k; other two ~ 40k. So Cleave is Always useless! You can do math for WW, but you would rather Slam the PRIO target and Bstorm/Clap/SS the adds, than "scratch the back sides" of 10 targets with WW.
- If this is not enough, everyone is welcome to find any log of any decent arms warrior where he's using WW and Cleave. There is NONE!

P.S. I will test Arms when I get home. About Fury I couldn't care less. Neither I am in top guild to try and squeeze this 10% more single target DPS, neither I have weps, neither I like Fury overall :)
PHP:
var wwcost = WoWSpell.FromId(SpellBook.Whirlwind).PowerCost;
var slamcost = WoWSpell.FromId(SpellBook.Slam).PowerCost;

return Unit.NearbyAttackableUnitsFloat / wwcost >= (Unit.NearbySlamCleaveUnitsFloat * 3.3) / slamcost;

Even taking ragecosts into account.

Hi Nom I was wondering what is the Storm Bolt Logic for on boss only setting? Ideally it should be using it inside of Colossus Smash debuff atleast that's my opinion. I don't use simcraft but you should test it and see how it sims out on a single target fight using SB only if CS is up I have seen over a 1.4 million crit granted that was with reck/racial/banner+ trinket procs + pot hit for 800k MH and about 600k OH as SMF with Heroic Jin weapon and Thunder forged Tortoise weapon 543 and 536. I go SB over BB where AoE dps isn't needed heavily. Iron Jug, Imersus(yes there is aoe but nothing you would cool down unless you happen to get 4-5 adds to spawn right on top of your side of the room you are covering.
Arms: Storm Bolt is casted both in and out of the CS window single-target (In next release), as every guide tells me to cast it on CD. On AoE it also has a very high priority (Right below thunderclap.
Fury: SB is casted inside the CS window (Top priority, above anything else besides BT) and outside the CS window (Lower priority). In the execute CS window, it is not casted. In AoE top priority.

===============================================================

Internal revision 148 is on the DEV-PUB SVN.

* Updated Sequence Casting Method.
* Added floats for NearbyAttackableUnitsCount & NearbySlamCleaveUnitsCount.
* Updated Arms rotation.
* Added math to check if Whirlwind is viable (WhirlwindViable) - Not implemented in rotations yet!.
 
Talking about fury and not in CS window. He used to cast dragon roar aprox 2 secs before bloodbath expired, now he doesnt
 
Thank you for the reply nom!
As calculation about rage cost and benefits, formula is right and sometimes you will get more dmg from WW. But there is no case in SoO where you just want to nuke down all trash w/o prioritizing. I would not bother the CR to calculate if to use WW. Benefit from WW is not high enough. About Cleave, there is no case where it will do more damage than a Slam.
 
Ok on SMF its not casting SB inside the Debuff its using it on CD, this is for 1 hand on the release version before the latest HB/wow patch happened this week I'll log some tonight in flex or normal and post them up for you. Also im gonna send you a PM on the forums.
 
CS -> Execute rotation isnt working. It's using normal rota during execute phase...
 
Ok on SMF its not casting SB inside the Debuff its using it on CD, this is for 1 hand on the release version before the latest HB/wow patch happened this week I'll log some tonight in flex or normal and post them up for you. Also im gonna send you a PM on the forums.
Will look at it.

CS -> Execute rotation isnt working. It's using normal rota during execute phase...
Spec?

Edit: Fury: Pushed a fix for Storm Bolt to be cast inside CS window.
 
CS -> Execute rotation isnt working. It's using normal rota during execute phase...
as stated one page before: fury =)
Aware of the issue, no idea why though! Need to investigate.

Talking about fury and not in CS window. He used to cast dragon roar aprox 2 secs before bloodbath expired, now he doesnt
Do you have the Evil Eye of Galakras trinket? This desyncs those kind of cooldowns due to the shortened CD.

Thank you for the reply nom!
As calculation about rage cost and benefits, formula is right and sometimes you will get more dmg from WW. But there is no case in SoO where you just want to nuke down all trash w/o prioritizing. I would not bother the CR to calculate if to use WW. Benefit from WW is not high enough. About Cleave, there is no case where it will do more damage than a Slam.
I'm not cleaving until your rage is CAPPED. So that should be fine. I'll add a setting for stubborn people who want to disable the WW/Slam math. Gonna test everything first before actually pushing it to dev-pub (Code is there, just commented out).
 
As much as I can tell from checking on training dummy, it works for now
 
Something i've noticed for a while if i have both pummel and disrupting shout up at the same time, the CR will use both at the same time? Am i doing something wrong? Is there a way to stagger them?
 
Back
Top