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Furious Charge Barbarian - How to get trinity to repeatedly cast it

chutch85

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Joined
Sep 24, 2014
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I cannot for the life of me figure out how or where to get the code to input into trinity to make it cast furious charge. It seems like it just does it randomly. If I manual click it i can blow through t6 at light speeds. What do I need to change in trinity or the code to make it cast furious charge on everything?
 
}
public static bool CanUseFuriousCharge
{
get
{
if (UseOOCBuff)
return false;

var bestTarget = TargetUtil.GetBestPierceTarget(35f);
int unitsInFrontOfBestTarget = 0;

if (bestTarget != null)
unitsInFrontOfBestTarget = bestTarget.CountUnitsInFront();

bool currentEliteTargetInRange = CurrentTarget.RadiusDistance > 7f && CurrentTarget.IsBossOrEliteRareUnique && CurrentTarget.RadiusDistance <= 35f;

return CanCast(SNOPower.Barbarian_FuriousCharge, CanCastFlags.NoTimer) && !IsCurrentlyAvoiding &&
(currentEliteTargetInRange || unitsInFrontOfBestTarget >= 1 || Sets.TheLegacyOfRaekor.IsFullyEquipped);

}




What do I need to edit here to make it spam furious charge if a target is available
 
Latest trinity working good but if you dont like it try this...

Code:
public static bool CanUseFuriousCharge
        {
            get
            {
                if (UseOOCBuff)
                    return false;

                var bestTarget = TargetUtil.GetBestPierceTarget(35f);
                int unitsInFrontOfBestTarget = 0;

                if (bestTarget != null)
                    unitsInFrontOfBestTarget = bestTarget.CountUnitsInFront();

                return CanCast(SNOPower.Barbarian_FuriousCharge, CanCastFlags.NoTimer) &&
                    (unitsInFrontOfBestTarget >= 1 || CurrentTarget.HitPoints >= 100000000);

            }
        }
 
}
public static bool CanUseFuriousCharge
{
get
{
if (UseOOCBuff)
return false;

var bestTarget = TargetUtil.GetBestPierceTarget(35f);
int unitsInFrontOfBestTarget = 0;

if (bestTarget != null)
unitsInFrontOfBestTarget = bestTarget.CountUnitsInFront();

bool currentEliteTargetInRange = CurrentTarget.RadiusDistance > 7f && CurrentTarget.IsBossOrEliteRareUnique && CurrentTarget.RadiusDistance <= 35f;

return CanCast(SNOPower.Barbarian_FuriousCharge, CanCastFlags.NoTimer) && !IsCurrentlyAvoiding &&
(currentEliteTargetInRange || unitsInFrontOfBestTarget >= 1 || Sets.TheLegacyOfRaekor.IsFullyEquipped);

}




What do I need to edit here to make it spam furious charge if a target is available

search function is a handy tool....think there is 3 threads out on this subject not older then 2 weeks...
 
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