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Full Questing - All Acts - Complete

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hm, what u repalce ALL if i have only 1 file ConfirmOK.cs? i rename him and change QuestTools.csproj, but it not help me
 
I was getting a ClickOK error, fixed it by copying the ConfirmOK.cs file in the QuestTools plugin folder, then editing the file, replacing all "ConfirmOK" with "ClickOK" and saving it as ClickOK.cs.
This stopped the error from occuring.

Isn't working for me, still the same error...
 

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Confirm Thorid fix works .. if it doesnt work you did something wrong or didnt restart DB completely ;-)
Thx a lot Thorid
 
I just uploaded a new version that removes AcceptConfirmation and replaces it with ConfirmOK

This new tag comes in the latest BETA version, which you should upgrade to.

So now you can do a new fresh install both with the latest BETA and the latest bundle zip!
 
Hay i have done a fresh install wir the last Beta and got this Error

[21:24:37.416 N] Failed to load profile: Element ClickOK is not supported. Please check your XML and try again. (<ClickOK questId="136656" stepId="8" />) Line 1706

Thats Act1 normal
 
Having the same problem as Bersacker and using the latest beta version.

I thought ClickOK was supported in .99 beta.

Just reverted the profile files back to the AcceptConfirmation ones to get functionality restored for now.

EDIT: Decided to use the other option from Thorid's tips on fixing the issue by copying and modifying ConfirmOK.cs into ClickOK.cs and changing ConfirmOK text strings to ClickOK text strings.
 
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I just uploaded a new version that removes AcceptConfirmation and replaces it with ConfirmOK

This new tag comes in the latest BETA version, which you should upgrade to.

So now you can do a new fresh install both with the latest BETA and the latest bundle zip!

I have a problem with your modified Giletrinity, it doesn't save my settings upon restart DB. It always goes back to default value. That is with latest version of modified Gilestrinity
 
Any chance you can throw this project up on github.com so we can do faster development and push changes to you to get stuff fixed quickly?

Excellent work by the way. Only had a few minor glitches with stuff but ultimately the process was mostly automate; saving me the headache of leveling up.
 
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Any chance you can throw this project up on github.com so we can do faster development and push changes to you to get stuff fixed quickly?

Excellent work by the way. Only had a few minor glitches with stuff but ultimately the process was mostly automate; saving me the headache of leveling up.

You want to contribute? You're the first :)

I've been running these AFK day and night now, so I feel they're mostly stable, minus the weird DB pathing/nav glitches.

What do you want to fix, change, or improve?
 
I love it works perfect (For Me) I do really need some help with my Wizard Build as i am always dead in nightmare. so anyoen who has played one through please send me you spec. I could use the help.

Thanks everyone.
 
I have a problem with your modified Giletrinity, it doesn't save my settings upon restart DB. It always goes back to default value. That is with latest version of modified Gilestrinity

Having the same issue here with GileTrinity 1.7.0.4. For example, The Witch Doctor settings won't allow me to enable the "grave injustice" checkbox so my W.D is not spamming Horrify with the movement rune properly. This was working previously on 1.7.0.1. Potions sliders seem to be working and updating in the GUI correctly so its only a few things that are affected here.
 
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rrrix, this is awesome. much props to you and your work. been AFKing this and so far so good but it's only been a few minutes. This is my first bot experience and I was able to do this after troubleshooting a little bit. So far so good.

Quick issues: I did a search but nothing.

1) When I start up DB, there is only an option for generic and your Giles combat. Belphegor is not there even though the folder is found in the plugins directory. I didn't touch it. I tried using Belphegor from the original DBbeta folder and also replaced it with yours and no go.

2) When I start up DB and the bot is doing its thing and I press settings, nothing happens. No settings come up. It did before but not anymore.

3) General question maybe you can answer for me? Do the skills/build automatically get chosen or is that something I have to manually choose? I ask cause this is my first botting experience so im not sure if DB in general requires manual build and skill selection. Thanks
 
rrrix, this is awesome. much props to you and your work. been AFKing this and so far so good but it's only been a few minutes. This is my first bot experience and I was able to do this after troubleshooting a little bit. So far so good.

Quick issues: I did a search but nothing.

1) When I start up DB, there is only an option for generic and your Giles combat. Belphegor is not there even though the folder is found in the plugins directory. I didn't touch it. I tried using Belphegor from the original DBbeta folder and also replaced it with yours and no go.

2) When I start up DB and the bot is doing its thing and I press settings, nothing happens. No settings come up. It did before but not anymore.

3) General question maybe you can answer for me? Do the skills/build automatically get chosen or is that something I have to manually choose? I ask cause this is my first botting experience so im not sure if DB in general requires manual build and skill selection. Thanks

1) That's really weird :) Maybe try a fresh install WITHOUT my plugins and see if it shows up then?
2) To access Trinity settings, you have to use the Plugins > Click Trinity > Click Config
3) You have to set your skills/build manually. I'll get around to this someday...
 
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For those who have gotten stuck in Act4, has it been this particular corrupt growth, and on this particular quest?

(This is before you're actually supposed to "destroy" the corrupt growths, but rather just move to the Library of Fate in the Gardens of Hope)
 

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Hey rrrix thank you for the profile, however i failed to track down the download link on the first page, did you removed it ??
 
1) That's really weird :) Maybe try a fresh install WITHOUT my plugins and see if it shows up then?
2) To access Trinity settings, you have to use the Plugins > Click Trinity > Click Config
3) You have to set your skills/build manually. I'll get around to this someday...

Thanks. Yeah I'll have to try a fresh install but to be honest, I'm just leaving the bot running in VMware on my other monitor and just watching it every now and then to pick up any glitches. I'll be sure to report. No worries about the skills, I was just wondering if bots normally do it themselves but I guess not. No biggie.

Currently, I have a few minor ones that I observed if it helps you.
It took quite a while for the bot to find the royal crypts. When the quest step was "search for the royal crypts", it went back and forth in the same place just breaking jars and what not. Eventually it figured it out and found its way. Not sure if it's a problem though.

The other issue is once in the royal crypts, you go down the hallways and at the very "end" where you open up the door and the path splits to the left and right to which you need to click to open the gate, go around to get to the other side because of the hole in front of you. The skeleton archers are constantly shooting at you. Well the monk will try to attack those archers but can't reach them because of the hole in the ground that is separating them. I guess he's attacking because they're "in range" but cant hit them. Leads to constant looping death because they hurt you with arrows but he can't reach them.
 
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