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Full Questing - All Acts - Complete

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just did a run, from start to end. 4hours on normal without any death on HC. Didnt get stuck or anything at all. Monk.
 
How'd you manage that gavis? I still have problems with the Vault of the Assassin and Warriors Rest quest. I let it run last night at level 23, woke up still level 23 making circles in the Hidden Camp.
 
In act 1 there is a bug with going to talk to haedrig the blacksmith. The quest is where you have to go into the basement and kill his wife. Something is up with that whole quest as I had to do it normally.
 
Just bought this and it just keeps telling me bot is starting over and over, i loaded the profile like the instructions said and still nothing.
 
In act 1 there is a bug with going to talk to haedrig the blacksmith. The quest is where you have to go into the basement and kill his wife. Something is up with that whole quest as I had to do it normally.

I can confirm this, just installed today and still get the same issue. Manually completed the blacksmith quest and it's been fine since.

Edit: Noticed something else, got up to the ZK quests and for some reason it didn't grab the item from the Vault but instead kept running around the map outside of the Vault and ran back into the Cave a couple times randomly running around.
 
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Mine runs around endlessly, but I assume this is because I started the bot with a char with a few missions already completed, isn't it? Is it better to just start from zero, and let the profile handle everything?
 
This profile no longer works with the newer Trinity / Quest Tools does it, I used to use this back before seasons and it worked fine, Now its complete garbage and just stands there.
 
This profile no longer works with the newer Trinity / Quest Tools does it, I used to use this back before seasons and it worked fine, Now its complete garbage and just stands there.

Yeah it appears to be broken at the moment, Calling someones work "complete garbage" is a rather dick move though..
 
New version posted.

Fixed bug where never entering the portal in Act 1 Broken Blade: Warriors rest
 
Hey guys, just starting out with D3 and running this profile from ACT1 on normal with a Wizard on Hardcore. However I've noticed a few times that the toon is running through large amount of mobs and not killing them until there's a 20+ mobs on them and eventually it dies..

Anyone have any idea what would cause this? I assume a user issue where I haven't configured something but I'm just not sure what it is
 
Hey guys, just starting out with D3 and running this profile from ACT1 on normal with a Wizard on Hardcore. However I've noticed a few times that the toon is running through large amount of mobs and not killing them until there's a 20+ mobs on them and eventually it dies..

Anyone have any idea what would cause this? I assume a user issue where I haven't configured something but I'm just not sure what it is

This profile is not hardcore compatible :)
 
ch-ch-ch-changes!
I suppose, channel levels go to campaign mode too.

Code:
Act II 
   Ancient Waterway 
      New bounties have been added for the Eastern and Western channels
      Eastern and Western channels now each have two levels
   Waypoints 
      New Waypoint added 
   Ancient Waterway
       Dahlgur Oasis waypoint has been moved down slightly

Nephalem Rifts 
   Some changes have been made to the way Pylons spawn in Greater Rifts
   Slightly increased the chance for a couple of extremely rare Nephalem Rift maps to spawn
   Several new Nephalem Rift maps have been added based on the following zones: 
      Festering Woods
      Fields of Misery
      Fields of Slaughter
      Stinging Winds
 
ch-ch-ch-changes!
I suppose, channel levels go to campaign mode too.

Code:
Act II 
   Ancient Waterway 
      New bounties have been added for the Eastern and Western channels
      Eastern and Western channels now each have two levels
   Waypoints 
      New Waypoint added 
   Ancient Waterway
       Dahlgur Oasis waypoint has been moved down slightly

Nephalem Rifts 
   Some changes have been made to the way Pylons spawn in Greater Rifts
   Slightly increased the chance for a couple of extremely rare Nephalem Rift maps to spawn
   Several new Nephalem Rift maps have been added based on the following zones: 
      Festering Woods
      Fields of Misery
      Fields of Slaughter
      Stinging Winds

Correct!

This will break nearly EVERY existing profile as the waypoint numbers for all waypoints have changed, even in adventure mode.
 
If I am understanding correctly this isn't working right now.... right? I Find it just standing around in act one and not actually completing anything at all. This is with a fresh install of DB + QT and Trin, other profiles appear to have no issues.
 
Yeah. Season 3 starting soon. Would be nice if someone could look into this Profile.
 
Yeah. Season 3 starting soon. Would be nice if someone could look into this Profile.


Yeah that's why I was looking at these as well, wanted to get ready for S3.

RRIX or anyone else, if there is a common fix to all profiles that we could implement ourselves if you don't have the time I could do it - then re-up the edited ones... I would just need to know what is mixed up. I presume the new WP Numbers at the least have to be fixed.
 
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