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Full Questing - All Acts - Complete

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Thanks a lot. After Blizzard reopens its server, I will try it, and give feedback.
 
Why do we appear to have 2 identical Trinity Combat Routines after installing latest "Questing_Complete_Bundle"?

Which on do you want us to use?
 
i dont know if its a monk issue because with other classes i dont have that bug when it try to stash afther it wil repair but it get stuck and not closing the vendor and keep moving forward and backwards is there a fix for that?
 
New DB user here. Just used it from Act III to Act V. Although there are some minor bugs where the bot gets stuck and runs around seeming lost, I must say this is probably the best Campaign runner out there. Thanks! :D
 
Bot was trying to run against the entrance portal for a while when he should have been trying to talk to tyrael; bot then started to exploreDungeon and ran past Tyreal instead of talking to him. The quest appears to have changed to 'Go to Spirit well' so maybe you dont have actually talk to him. But here's the code for it anyway.

<!-- Quest: x1_Fortress_KillMalthael (273408) World: x1_fortress_level_01 (271233) LevelArea: x1_fortress_level_01 (271234) -->
<If condition="IsActiveQuest(273408) and IsActiveQuestStep(12) and CurrentWorldId==271233 and CurrentLevelAreaId==271234">

<SafeMoveTo questId="273408" stepId="12" x="1459" y="978" z="98" pathPrecision="5" pathPointLimit="250" statusText="" />

<!-- Quest: x1_Fortress_KillMalthael (273408) World: x1_fortress_level_01 (271233) LevelArea: x1_fortress_level_01 (271234) -->
<MoveToActor questId="273408" stepId="12" actorId="6353" interactRange="8" name="Tyrael-7115" pathPrecision="5" pathPointLimit="250" statusText="" />





</If>
 
I`m getting this message when I startup demonbuddy. Anyone have a solution for this.
I tried clean installs of v362 (release version) of db and also 410 version of beta release. I deleted the plugins and routines folder after install and copied the three folders from the zip file posted in the OP (routines, plugins and profiles). Started up db and got this...thanks in advance.

Compiler Error: e:\Downloads\DemonbuddyBETA 1.1.1898.410 BETA DB QUESTING\Plugins\Trinity\Combat\Abilities\Monk.cs(501,45) : error CS0117: 'Zeta.Game.Internals.Actors.SNOPower' does not contain a definition for 'Monk_DashingStrike'
Compiler Error: e:\Downloads\DemonbuddyBETA 1.1.1898.410 BETA DB QUESTING\Plugins\Trinity\Combat\Abilities\Monk.cs(502,50) : error CS0117: 'Zeta.Game.Internals.Actors.SNOPower' does not contain a definition for 'Monk_DashingStrike'

EDIT: nvrmd...EZUPDATER fixed it.
 
Last edited:
this stuff is broken ...

topping the bot.
Session lasted for: 00:02:22.5129600
Failed to load profile: Element CustomBehavior is not supported. Please check your XML and try again. (<CustomBehavior questId="72738" stepId="12" />) Line 1122
System.Exception: Element CustomBehavior is not supported. Please check your XML and try again. (<CustomBehavior questId="72738" stepId="12" />) Line 1122
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
 
this stuff is broken ...

topping the bot.
Session lasted for: 00:02:22.5129600
Failed to load profile: Element CustomBehavior is not supported. Please check your XML and try again. (<CustomBehavior questId="72738" stepId="12" />) Line 1122
System.Exception: Element CustomBehavior is not supported. Please check your XML and try again. (<CustomBehavior questId="72738" stepId="12" />) Line 1122
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)

You did something wrong, that tag is no longer used or supported, nor in the latest versions of the profile.
 
My trinity and queSt tools aren't showing up anymore after I updated db... I haven't really had the time trouble shoot this but if anyone can point me in the right direction thanks
 
Exception during bot tick.System.Exception: Injection resulted in a process exception with error code 0xc0000005
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.Execute()
at ..(Executor , String )
at Zeta.Game.Internals.Service.BnetParty.get_NumPartyMembers()
at SimpleFollow.Social.get_NumPartyMembers()
at SimpleFollow.Social.get_IsInParty()
at SimpleFollow.Composites.<LeaderOutOfGameComposite>b__8(Object ret)
at Zeta.TreeSharp.Decorator.CanRun(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()

WTF ,,,,????
 
same error as the guy above, happen with 2.0.5 update of db. Tried both beta/base versions of db and trinity 1.9.5.

Failed to load profile: Element CustomBehavior is not supported. Please check your XML and try again. (<CustomBehavior questId="72738" stepId="12" />) Line 1122
System.Exception: Element CustomBehavior is not supported. Please check your XML and try again. (<CustomBehavior questId="72738" stepId="12" />) Line 1122
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
 
ToggleTargeting, new values: Looting:True LootRadius:300 Combat:True KillRadius:90
[QuestToolsVariableTag] QuestToolsSetVariable tag started, key=DebugLogging value=True
[ResumeUseTownPortalTag] ResumeUseTownPortal initialized
[ReloadProfileTag] Reloading profile C:\Users\trigs\Documents\Demonbuddy 1.1.1898.362 (1)\Profiles\Questing\Act2.xml Act="A2" questId="80322" stepId="91" levelAreaId="168314" worldId=161472
Loaded profile Act 2 by rrrix
Loaded Act 2 by rrrix
ToggleTargeting, new values: Looting:True LootRadius:300 Combat:True KillRadius:90
[QuestToolsVariableTag] QuestToolsSetVariable tag started, key=DebugLogging value=True
[ResumeUseTownPortalTag] ResumeUseTownPortal initialized
[ReloadProfileTag] Profile loading loop detected, counted 1 reloads
Profile completed
Number of games completed: 1
[ReloadProfileTag] Reloading profile C:\Users\trigs\Documents\Demonbuddy 1.1.1898.362 (1)\Profiles\Questing\Act2.xml Act="A2" questId="80322" stepId="91" levelAreaId="168314" worldId=161472
Loaded profile Act 2 by rrrix
Loaded Act 2 by rrrix
ToggleTargeting, new values: Looting:True LootRadius:300 Combat:True KillRadius:90
[QuestToolsVariableTag] QuestToolsSetVariable tag started, key=DebugLogging value=True
[ResumeUseTownPortalTag] ResumeUseTownPortal initialized
[ReloadProfileTag] Profile loading loop detected, counted 2 reloads
Profile completed
Number of games completed: 1
[ReloadProfileTag] Reloading profile C:\Users\trigs\Documents\Demonbuddy 1.1.1898.362 (1)\Profiles\Questing\Act2.xml Act="A2" questId="80322" stepId="91" levelAreaId="168314" worldId=161472
Loaded profile Act 2 by rrrix
Loaded Act 2 by rrrix
ToggleTargeting, new values: Looting:True LootRadius:300 Combat:True KillRadius:90
[QuestToolsVariableTag] QuestToolsSetVariable tag started, key=DebugLogging value=True
[ResumeUseTownPortalTag] ResumeUseTownPortal initialized
[ReloadProfileTag] Profile loading loop detected, counted 3 reloads

i keep getting this help me plz!

EDIT i moved my char to start the quest and its off!
 
doesn't work, fix it!

Why would you even post that? You know how much time it takes to make a profile like this in the first place? Completely ignorant and idiotic. If it doesn't work, use a different profile and spare us your infinite wisdom.
 
Why would you even post that? You know how much time it takes to make a profile like this in the first place? Completely ignorant and idiotic. If it doesn't work, use a different profile and spare us your infinite wisdom.

He may have been rude when saying that.. It could have been his fualt on it setting it up or not.. But to be very honest we are paying for this. I understand everyone works hard on it and i support them to no end, But if something i pay for does not work i would like for it to be fixed.
 
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