Using Waypoint. Number:7
looking for marker
[SafeMoveTo] Initialized
[SafeMoveTo] ReachedDestination!
[SafeMoveTo] Initialized
[SafeMoveTo] ReachedDestination!
[SafeMoveTo] Initialized
[SafeMoveTo] ReachedDestination!
found marker in East (2062, 1950) - moving there
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Kill the DiggerODell (347097)
Game joined, Resetting profile caches.
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:31
[Trinity] TrinityTownPortal started - clearing area, waitTime=2500, startHealth=346651
[Trinity] Town Portal timer finished
Using Waypoint. Number:7
[Trinity][Performance] Execution of Navigator.MoveTo took 1033.13ms.
[Trinity][Performance] Execution of HandleTarget.HandleBasicMovement took 1034.29ms.
[Trinity] Navigator Moved dest=x="2141" y="1888" z="0" (Name=Skeleton_A Dist=56 IsElite=False LoS=False HP=1.00 Dir=NE) duration=1033 distance=54
[Trinity][Performance] Execution of HandleTarget took 1041.95ms.
looking for marker
[SafeMoveTo] Initialized
[SafeMoveTo] ReachedDestination!
[SafeMoveTo] Initialized
[SafeMoveTo] ReachedDestination!
[SafeMoveTo] Initialized
[SafeMoveTo] ReachedDestination!
found marker in East (2062, 1950) - moving there
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Kill the DiggerODell (347097)
Game joined, Resetting profile caches.
ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:31
[Trinity] TrinityTownPortal started - clearing area, waitTime=2500, startHealth=346651
[Trinity] Town Portal timer finished
occasionally, this strange loop happens