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Full Questing - All Acts - Complete

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Hello, good evening!
I had a kind of problem in which a 3 missions after the death of King Leoric db sent me to town and disconnected and relog and returned to the beginning of everything.
I loaded the profile "Act1_startNewNormal" know why this happens?
And when it happens I have a way to startar the bot to the mission that was in any way? Do not know much about programming if the case has to change something about programming'm chipped, I just had to restart all over again from scratch.
 
Hello, good evening!
I had a kind of problem in which a 3 missions after the death of King Leoric db sent me to town and disconnected and relog and returned to the beginning of everything.
I loaded the profile "Act1_startNewNormal" know why this happens?
And when it happens I have a way to startar the bot to the mission that was in any way? Do not know much about programming if the case has to change something about programming'm chipped, I just had to restart all over again from scratch.

It's best to post a log when this happens, so I can see the specific conditions of why exactly it happened.

Basically, your bot was in the wrong place at the wrong time and didn't know how to proceed. It is, unfortunately, not as smart as a human (but I'm working on that...)
 
Posted latest version w/ Trinity 1.7.3.6 and QuestTools 1.3.11

Sorry haven't gotten to the A4 corrupt growths yet, will soon.
 
So what is happening I will try to be a little more specific:
For example when the character enters the crypt decrepta have tickets for the other levels the char is not knowing these passages and click go pro next level ie, he is walking on the map randomly from one side to the other and simply log out and restart all over again.
Note: If you manually click on the door it goes to the next level kills mob'se is "wandering" on the map.
The night will try to get the logs to try and help you appreciate your initiative to try to help.
 
The same kind of problem I had at the time I'm having in Act 2, when it comes in dungeons or places "closed" he wanders the map and log gives this example:

[20:49:28.644 N] Skipping Conversation
[20:49:34.958 N] Interacting with object g_Portal_ArchTall_Orange_IconDoor-22502
[20:49:36.089 N] Interacting with object g_Portal_ArchTall_Orange_IconDoor-22502
[20:49:40.273 N] ========== Grid segmentation resetting!!! ============
[20:49:54.842 N] Interacting with object g_Portal_Circle_Blue-22873
[20:49:56.204 N] Interacting with object g_Portal_Circle_Blue-22873
[20:49:58.245 N] ========== Grid segmentation resetting!!! ============
[20:50:06.576 N] Interacting with unit Hakan-23012
[20:50:08.285 N] [QuestTools] Clicking UI element Conversation Button (692092928)
[20:50:09.110 N] Skipping Conversation
[20:50:14.461 N] ========== Grid segmentation resetting!!! ============
[20:50:17.826 N] ========== Grid segmentation resetting!!! ============

[20:50:26.975 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 15 attempts) Act="A2" questId="78266" stepId="31" worldId="146619"
[20:50:36.099 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #5 of 15 attempts) Act="A2" questId="78266" stepId="31" worldId="146619"
[20:51:18.454 N] [Trinity] No more space to pickup a 2-slot item, town-run requested at next free moment.
[20:51:18.572 N] [Trinity] Waiting for town run timer
 
The same kind of problem I had at the time I'm having in Act 2, when it comes in dungeons or places "closed" he wanders the map and log gives this example:

[20:49:28.644 N] Skipping Conversation
[20:49:34.958 N] Interacting with object g_Portal_ArchTall_Orange_IconDoor-22502
[20:49:36.089 N] Interacting with object g_Portal_ArchTall_Orange_IconDoor-22502
[20:49:40.273 N] ========== Grid segmentation resetting!!! ============
[20:49:54.842 N] Interacting with object g_Portal_Circle_Blue-22873
[20:49:56.204 N] Interacting with object g_Portal_Circle_Blue-22873
[20:49:58.245 N] ========== Grid segmentation resetting!!! ============
[20:50:06.576 N] Interacting with unit Hakan-23012
[20:50:08.285 N] [QuestTools] Clicking UI element Conversation Button (692092928)
[20:50:09.110 N] Skipping Conversation
[20:50:14.461 N] ========== Grid segmentation resetting!!! ============
[20:50:17.826 N] ========== Grid segmentation resetting!!! ============

[20:50:26.975 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 15 attempts) Act="A2" questId="78266" stepId="31" worldId="146619"
[20:50:36.099 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #5 of 15 attempts) Act="A2" questId="78266" stepId="31" worldId="146619"
[20:51:18.454 N] [Trinity] No more space to pickup a 2-slot item, town-run requested at next free moment.
[20:51:18.572 N] [Trinity] Waiting for town run timer

That's normal. Those aren't errors.
 
My team just blasted through A2, without stopping.

Then it got to Belial and derp'd out.

So... I fixed combat with Belial and Azmodan (avoidance and attacking now work). Will push the new version in a little bit... Testing some other stuffs.

I have had a few derps at Skeleton King, he will just get to the checkpoint, walk in and idles (where he does his little animation and breaks the bridge), leaves and repeats infinitely.
 
[video=youtube;GdajP0u7htw]http://www.youtube.com/watch?v=GdajP0u7htw&feature=youtube_gdata[/video]

Here's the video in which the char to arrive at the gate to go to another level he is returning to the beginning of the dungeon. He just can not enter the next n [ivel map.
Could be clear.
 
is it possible to have the bot stop at bosses so it can be fdone manually then press start or resume idk.. for hardcore especially this would be huge!
 
Worked perfectly for normal. Tried to start NM and getting this error..

[10:15:11.352 N] Failed to load profile: Element TrinityTownPortal is not supported. Please check your XML and try again. (<TrinityTownPortal questId="72221" stepId="54" />) Line 475
 
Worked perfectly for normal. Tried to start NM and getting this error..

[10:15:11.352 N] Failed to load profile: Element TrinityTownPortal is not supported. Please check your XML and try again. (<TrinityTownPortal questId="72221" stepId="54" />) Line 475
You need the latest Trinity for this tag to work.
 
First off thank you have put much effort into this one profile and for me it works perfectly ok almost there are 2 small things

1 it runs Act 1 twice but only in normal

2 it runs when I'm at Work, can it be set to stop when it hits level 60
because He had come in to inferno and were beaten 47 times by the ImKing before I got him stopped :)

sorry for my bad english
 
Currently testing this.
Leveled to lvl 15 100% afk, since i read about any difficulties it might occur when fighting butcher i killed it myself.
So far amazing job.

THANKS!
 
At the beginning of "The Breached Keep", Act III, the bot won't talk to Tyreal. It'll Town Portal, run down to the bottom of the screen and stay there.
 
doesnt work for me :/
i just have purchased it yesterday and im trying to make it work but the character doesnt make any moves...
and the bot says : Bot threads ended. was this requested?
i dont know what is going on so
please if someone can help me ill be glad!
 
doesnt work for me :/
i just have purchased it yesterday and im trying to make it work but the character doesnt make any moves...
and the bot says : Bot threads ended. was this requested?
i dont know what is going on so
please if someone can help me ill be glad!

make sure you follow the instructions, line for line, don't skip any steps!
 
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