[22:15:35.198 D] [AutoEquipper 2.0.0.0] Item level requirement: 31
[22:15:35.206 D] Exception while pulsing plugin GearScore: System.AccessViolationException: Could not read bytes from 00000000 [299]!
в Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
в Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
в Zeta.Internals.Actors.ACD.()
в Zeta.Internals.Actors.ACDItem.get_IsUnidentified()
в Zeta.Internals.Actors.ACDItem.get_Name()
в AutoEquipper.GearCheck.fakeEquip(Dictionary`2 equips, RatoshInventorySlot inventorySlot, ACDItem equip)
в AutoEquipper.GearCheck.equip(RatoshInventorySlot inventorySlot, ACDItem equip)
в AutoEquipper.GearCheck.reloadEquipped()
в AutoEquipper.GearCheck.OnPulse()
в Zeta.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin)
[22:15:35.773 N] [Trinity] Gold inactivity after 22s. Sending abort.
[22:15:35.797 N] Interacting with unit CaptainRumfoord-464
[22:15:40.774 N] [Trinity] Gold Inactivity timer tripped - Anti-stuck measures exiting current game.
[22:15:41.946 N] Loaded profile Act 1 by rrrix
[22:15:41.946 N] [Trinity] New Game - resetting everything
[22:16:07.681 D] System.ArgumentException: Provided hash for UIElement is invalid.
Имя параметра: hash
в Zeta.Internals.UIElement.FromHash(UInt64 hash)
в Zeta.CommonBot.Profile.Quest.TalkToTag.(Object )
в Zeta.TreeSharp.WaitContinue..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.Sequence..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.WaitContinue..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.Sequence..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.Decorator..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.PrioritySelector..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.Decorator..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.PrioritySelector..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.PrioritySelector..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.Common.HookExecutor.Run(Object context)
в Zeta.TreeSharp.Action.RunAction(Object context)
в Zeta.TreeSharp.Action..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.PrioritySelector..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.PrioritySelector..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.Common.HookExecutor.Run(Object context)
в Zeta.TreeSharp.Action.RunAction(Object context)
в Zeta.TreeSharp.Action..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.TreeSharp.PrioritySelector..()
в Zeta.TreeSharp.Composite.Tick(Object context)
в Zeta.CommonBot.BotMain.()
[22:16:07.778 N] Waiting 12.5 seconds before next game...