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Full Questing - All Acts - Complete

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Hi!

first post one here so be gentle.

First off i love this profiles, run though it all, just a few things i have noticed...

most times after killing The Butcher, it won't wait for loot, and is there possible to make bot stop before Malthael ?
Cause my monk can run through allmost all without death on T1, untill Malthael, then it just keeps repeated deaths :/

So what i'm asking is, is it possible to make a "secondary" profile, which runs up to last portal, then just reloads act 1 and starts over ?
This way i can do Malthael myself when i'm actually around :D since most of the time i do reset quests before i start this profile
 
Hi!

first post one here so be gentle.

First off i love this profiles, run though it all, just a few things i have noticed...

most times after killing The Butcher, it won't wait for loot, and is there possible to make bot stop before Malthael ?
Cause my monk can run through allmost all without death on T1, untill Malthael, then it just keeps repeated deaths :/

So what i'm asking is, is it possible to make a "secondary" profile, which runs up to last portal, then just reloads act 1 and starts over ?
This way i can do Malthael myself when i'm actually around :D since most of the time i do reset quests before i start this profile

Yes, that is possible for you to have it restart on act1 when it gets to Malthael, you would have to edit your act5.xml..

Note - I also submitted an idea to rrrix a few weeks ago, that it would be a neat feature for trinity to have for such bosses like Maltheal and Belial, that after deaths/attempts=X to lower difficulty by one. Then next game DB makes or restarts is back to what you had it set at. Since those 2 seem to be a bit harder then the rest of the game on whatever difficulty you are playing.
 
Is a way to play only corvus run in the act V ? it's the better way to earn xp the quest don't give more xp than legendary road profile
 
Hi,

First of all thanks for the hard work!
The profile runs pretty smooth, act 1 and 2 it ran all the way trough without any problems.
On act3 it sometimes seemed it got lost somehow. It then backtracked to the start of the quest on wich it was running and restarted his walk from the beginning untill it could continue.
On act4 it ran without any problems.
On act 5 it had the same problem as act3 especially with the deathgates, but since thats new im sure it will be fixed soon and seem to be more of a trinity/DB problem.

Great work! thanks again!! :)

Cheers
 
82bHi.png


No act when loaded works, just gives me that error.

I set up everything correctly.

82bLf.png
 
gonna give this a try to level up my WD from 60-70, can someone explain this part to me, im sorry I just purchased this a few days ago, im still very new to this.



Profiles that are named like this will leave the current game and start a new game when loaded.

Act1_StartNew.xml
Act2_StartNew.xml
Act3_StartNew.xml
Act4_StartNew.xml


Profiles that are named like this will resume the current game, and if possible load the correct profile if you're in a different act. These will simply "work" on any difficulty if you're already in a game. These are configured so that when you beat a certain difficulty, it will automatically "resume" on the next available game difficulty (e.g. Normal to Nightmare).
Act1_rrrix.xml
Act2_rrrix.xml
Act3_rrrix.xml
Act4_rrrix.xml
 
adria hut the hidden cellar seems to be fixed thnx i wil check it a few more times when it goes there but it did it all good now
 
gonna give this a try to level up my WD from 60-70, can someone explain this part to me, im sorry I just purchased this a few days ago, im still very new to this.



Profiles that are named like this will leave the current game and start a new game when loaded.

Act1_StartNew.xml
Act2_StartNew.xml
Act3_StartNew.xml
Act4_StartNew.xml


Profiles that are named like this will resume the current game, and if possible load the correct profile if you're in a different act. These will simply "work" on any difficulty if you're already in a game. These are configured so that when you beat a certain difficulty, it will automatically "resume" on the next available game difficulty (e.g. Normal to Nightmare).
Act1_rrrix.xml
Act2_rrrix.xml
Act3_rrrix.xml
Act4_rrrix.xml

It should start the highest level diff you can set your DB/Settings to.. Usually running all_acts I just load All_Acts_Relogger.. it will load the appropriate profile and go to work.
 
I can run tristram road for about an hour before i get stuck at/near the waypoint just after killing the forgotton queen, my friend has the same issue but it auto fixes it for them, i just sit there and get spammed by

[Trinity] [TrinityMoveTo] tag finished: Within path precision x="1976" y="2785" z="42"
[Trinity] [TrinityMoveTo] tag finished: Within path precision x="1976" y="2785" z="42"
[Trinity] [TrinityMoveTo] tag finished: Within path precision x="1976" y="2785" z="42"
[Trinity] [TrinityMoveTo] tag finished: Within path precision x="1976" y="2785" z="42"
[Trinity] [TrinityMoveTo] tag finished: Within path precision x="1976" y="2785" z="42"
[Trinity] [TrinityMoveTo] tag finished: Within path precision x="1976" y="2785" z="42"
[Trinity] [TrinityMoveTo] tag finished: Within path precision x="1976" y="2785" z="42"
[Trinity] [TrinityMoveTo] tag finished: Within path precision x="1976" y="2785" z="42"
 
This profile gets really buggy on my barb in A5 where it tries to destroy environment that isn't even there and will just sit there swinging at nothing for 10-15 seconds, anyone know a way to fix this?
 
This profile gets really buggy on my barb in A5 where it tries to destroy environment that isn't even there and will just sit there swinging at nothing for 10-15 seconds, anyone know a way to fix this?

Same, although I dont think its the profile, probably DB or trinity.
 
Okay, bot keeps stopping in the dark cellar now with this message being spammed, i just can't catch a break.

"MoveToMapMarker] DestinationWorlId matched, finished
[MoveToMapMarker] DestinationWorlId matched, finished "
 
db keeps suttering and i have a good pc i dont have that with the wow bot or anyother
 
My bot is freezing every time . It just stopped doing anything and after some time it resets all quests...Does anybody know why ? follow the logs:

ToggleTargeting, new values: Looting:True LootRadius:300 Combat:True KillRadius:50
[ReloadProfile] Reloading profile C:\DBQuesting\Profiles\Questing\Act1.xml Act="A1" questId="72546" stepId="29" levelAreaId="19947" worldId=71150
Loaded profile Act 1 by rrrix
Loaded Act 1 by rrrix
ToggleTargeting, new values: Looting:True LootRadius:300 Combat:True KillRadius:90
[QuestToolsVariableTag] QuestToolsSetVariable tag started, key=DebugLogging value=True
[QuestToolsVariableTag] Debug Logging set to True
[Logger] ResumeUseTownPortal initialized
[Logger] ResumeUseTownPortal resume window breached, tag finished (no action taken)
ToggleTargeting, new values: Looting:True LootRadius:300 Combat:True KillRadius:50
[ReloadProfile] Reloading profile C:\DBQuesting\Profiles\Questing\Act1.xml Act="A1" questId="72546" stepId="29" levelAreaId="19947" worldId=71150
Loaded profile Act 1 by rrrix
Loaded Act 1 by rrrix
ToggleTargeting, new values: Looting:True LootRadius:300 Combat:True KillRadius:90
[QuestToolsVariableTag] QuestToolsSetVariable tag started, key=DebugLogging value=True
[QuestToolsVariableTag] Debug Logging set to True
[Logger] ResumeUseTownPortal initialized
[Logger] ResumeUseTownPortal resume window breached, tag finished (no action taken)
ToggleTargeting, new values: Looting:True LootRadius:300 Combat:True KillRadius:50
[ReloadProfile] Reloading profile C:\DBQuesting\Profiles\Questing\Act1.xml Act="A1" questId="72546" stepId="29" levelAreaId="19947" worldId=71150
Loaded profile Act 1 by rrrix
Loaded Act 1 by rrrix
ToggleTargeting, new values: Looting:True LootRadius:300 Combat:True KillRadius:90
[QuestToolsVariableTag] QuestToolsSetVariable tag started, key=DebugLogging value=True
[QuestToolsVariableTag] Debug Logging set to True
[Logger] ResumeUseTownPortal initialized
[Logger] ResumeUseTownPortal resume window breached, tag finished (no action taken)
ToggleTargeting, new values: Looting:True LootRadius:300 Combat:True KillRadius:50
[ReloadProfile] Reloading profile C:\DBQuesting\Profiles\Questing\Act1.xml Act="A1" questId="72546" stepId="29" levelAreaId="19947" worldId=71150
Loaded profile Act 1 by rrrix
Loaded Act 1 by rrrix
ToggleTargeting, new values: Looting:True LootRadius:300 Combat:True KillRadius:90
[QuestToolsVariableTag] QuestToolsSetVariable tag started, key=DebugLogging value=True
[QuestToolsVariableTag] Debug Logging set to True
[Logger] ResumeUseTownPortal initialized
[Logger] ResumeUseTownPortal resume window breached, tag finished (no action taken)
ToggleTargeting, new values: Looting:True LootRadius:300 Combat:True KillRadius:50
[ReloadProfile] Reloading profile C:\DBQuesting\Profiles\Questing\Act1.xml Act="A1" questId="72546" stepId="29" levelAreaId="19947" worldId=71150
Loaded profile Act 1 by rrrix
[Trinity][Performance] Execution of the block TargetCheck took 278.17ms.
Loaded Act 1 by rrrix
ToggleTargeting, new values: Looting:True LootRadius:300 Combat:True KillRadius:90
[QuestToolsVariableTag] QuestToolsSetVariable tag started, key=DebugLogging value=True
[QuestToolsVariableTag] Debug Logging set to True
[Logger] ResumeUseTownPortal initialized
[Logger] ResumeUseTownPortal resume window breached, tag finished (no action taken)
ToggleTargeting, new values: Looting:True LootRadius:300 Combat:True KillRadius:50
[Trinity][Performance] Execution of the block TargetCheck took 307.94ms.
[ReloadProfile] Reloading profile C:\DBQuesting\Profiles\Questing\Act1.xml Act="A1" questId="72546" stepId="29" levelAreaId="19947" worldId=71150
Loaded profile Act 1 by rrrix
Loaded Act 1 by rrrix
ToggleTargeting, new values: Looting:True LootRadius:300 Combat:True KillRadius:90
[QuestToolsVariableTag] QuestToolsSetVariable tag started, key=DebugLogging value=True
[QuestToolsVariableTag] Debug Logging set to True
[Logger] ResumeUseTownPortal initialized
[Logger] ResumeUseTownPortal resume window breached, tag finished (no action taken)
ToggleTargeting, new values: Looting:True LootRadius:300 Combat:True KillRadius:50
[ReloadProfile] Reloading profile C:\DBQuesting\Profiles\Questing\Act1.xml Act="A1" questId="72546" stepId="29" levelAreaId="19947" worldId=71150
Loaded profile Act 1 by rrrix
Loaded Act 1 by rrrix
ToggleTargeting, new values: Looting:True LootRadius:300 Combat:True KillRadius:90
[QuestToolsVariableTag] QuestToolsSetVariable tag started, key=DebugLogging value=True
[QuestToolsVariableTag] Debug Logging set to True
[Logger] ResumeUseTownPortal initialized
[Logger] ResumeUseTownPortal resume window breached, tag finished (no action taken)
ToggleTargeting, new values: Looting:True LootRadius:300 Combat:True KillRadius:50
[ReloadProfile] [QuestTools] Max Profile reloads reached, restarting Act! Loading Profile Act1_StartNew.xml - Act="A1" questId="72546" stepId="29" levelAreaId="19947" worldId=71150
Loaded profile Start New Act 1 by rrrix
Leaving game, reason: Leaving Game to Start new Act 1
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Waiting 11.5 seconds before next game...
Creating new game. Params: [Act: A1, Difficulty: Normal, Quest: 87700, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
[Trinity][Performance] Execution of the block OutputReport took 284.35ms.
[Trinity][Performance] Execution of the block OnPulse took 287.83ms.
Loaded profile Start New Act 1 by rrrix
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Start New Act 1 by rrrix
Game joined, Resetting profile caches.
Starting new Act 1
Loaded profile Act 1 by rrrix
Loaded Act 1 by rrrix
 
It keeps changing to master difficulty, even though I've chosen "expert". What is causing this to happen?
 
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