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Full Questing - All Acts - Complete

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Wish I had a log, but I was pretty irritated with my choice. I decided to let the bot level a HC Monk. Fresh into A4 NM, I walked away for about 25 seconds... just enough time for the bot to get stuck on an object and not fight back vs an Elite group.

[01:16:50.055 D] Generating path to questId="113910" stepId="40" x="895" y="641" z="0" pathPrecision=10 - <824.7096, 765.6343, -0.1673657>
[01:16:50.095 D] Successfully generated path from {X=271,Y=200} to {X=210,Y=234} in 00:00:00.0028708 with 63(9) hops
[01:16:50.095 D] Client path generated.
[01:16:50.095 D] Generated path to <824.7096, 765.6343, -0.1673657> (questId="113910" stepId="40" x="895" y="641" z="0" pathPrecision=10) with 9 hops.
[01:16:50.099 D] [SafeMoveTo]: distance to target: 320 questId="113910" stepId="40" x="895" y="641" z="0" pathPrecision=10
[01:16:51.479 D] Navigator.Clear
[01:16:51.479 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #4 of 15 attempts) Act="A4" questId="113910" stepId="40" worldId="109513"
[01:16:51.479 V] [Trinity](destination=<730, 910, 0>, which is 11.90017 distance away)
[01:16:53.013 D] [SafeMoveTo]: distance to target: 320 questId="113910" stepId="40" x="895" y="641" z="0" pathPrecision=10
[01:16:53.069 D] Generating path to questId="113910" stepId="40" x="895" y="641" z="0" pathPrecision=10 - <824.7096, 765.6343, -0.1673657>
[01:16:53.114 D] Successfully generated path from {X=271,Y=200} to {X=210,Y=234} in 00:00:00.0023067 with 63(9) hops
[01:16:53.114 D] Client path generated.
[01:16:53.114 D] Generated path to <824.7096, 765.6343, -0.1673657> (questId="113910" stepId="40" x="895" y="641" z="0" pathPrecision=10) with 9 hops.
[01:16:53.119 D] [SafeMoveTo]: distance to target: 320 questId="113910" stepId="40" x="895" y="641" z="0" pathPrecision=10
[01:16:54.504 D] Navigator.Clear
[01:16:54.504 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #5 of 15 attempts) Act="A4" questId="113910" stepId="40" worldId="109513"
[01:16:54.504 V] [Trinity](destination=<730, 910, 0>, which is 11.90017 distance away)
[01:16:56.061 D] [SafeMoveTo]: distance to target: 320 questId="113910" stepId="40" x="895" y="641" z="0" pathPrecision=10
[01:16:58.189 N] Player died
[01:16:58.229 N] [QuestTools] Player died! Position=<738.7433, 918.0641, -0.3720566> QuestId=113910 StepId=40 WorldId=109513
[01:16:58.229 N] ProfileOrderManager.OnPlayerDied, Resetting caches.
[01:16:58.229 D] Navigator.Clear
[01:16:58.229 D] Resetting current behavior.
[01:16:58.264 N] Clicked revive button
[01:17:01.412 D] Navigator.Clear
[01:17:01.522 N] Waiting 5.3 seconds before next game...
[01:17:06.887 D] System.AccessViolationException: Could not read bytes from 00000000 [299]!
at Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
at Zeta.Internals.Service.BnetHero.()
at Zeta.Internals.Service.BnetHero.()
at Zeta.Internals.Service.BnetParty.CreateGame(Act act, GameDifficulty difficulty, Int32 quest, Int32 questStep, Boolean resumeFromSave, Boolean isPrivate, Int32 handicap, Boolean quickJoinEnabled)
at Zeta.CommonBot.Logic.BrainBehavior.”(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[01:17:06.890 N] Waiting 3.1 seconds before next game...
[01:17:10.021 D] System.AccessViolationException: Could not read bytes from 00000000 [299]!

First HC Death, ever, of course it is because I let take over for me.
 
fresh install, followed exact installation, then was tinkering with settings for that character. and with other installation, any profile btw...
i click "combat routine" and it either ignores the click, or i get this error:

Problem signature:
Problem Event Name: CLR20r3
Problem Signature 01: demonbuddy.exe
Problem Signature 02: 1.0.1425.310
Problem Signature 03: 51933f58
Problem Signature 04: Demonbuddy
Problem Signature 05: 1.0.1425.310
Problem Signature 06: 51933f58
Problem Signature 07: 17d2
Problem Signature 08: cd
Problem Signature 09: System.Exception
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

Make sure you have the plugins activated.
 
I just downloaded DB, Fresh install, and this is the first thing i downloaded. This is my log for the error i get...Ive probably done something wrong, just need a lil guidance...lol Thanks
 

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I just downloaded DB, Fresh install, and this is the first thing i downloaded. This is my log for the error i get...Ive probably done something wrong, just need a lil guidance...lol Thanks

I think you installed this incorrectly.

Make sure you unzip this in the Demonbuddy directory
then Double check you have Plugins in the Plugins directory
Profiles in the profiles directory
Trinity Routine in the Routines directory

Make sure you select the "Trinity" combat routine when starting the bot - (you will now have to edit bot settings and remove the "Previously used Routine")
 
hi
just want to report a stuck position: stonefort the very western corner. bot often runs back and forth there until gold timer triggers.
bot often also runs empty through stonefort after clearing. probably doesn't get that it finished the level.

else really happy, botting hardcore and aproaching para100 :)
 
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Hi rrrix

Typo fix for next release. The quest tools version number in 1.4.7 incorrectly says "1.3.7"

I got caught out and re-installed and then some head scratching.

Easiest bug fix eva ;)
 
Great addon a++++ been using it for 6 hrs 1-35 lvls completed so far on normal.

Really easy to setup and runs like a dream!
 
Just set act one to inferno, join the game and hit start.

Worked for me for a full clear.
 
this latest version was 100% afkable for me! just had to upgrade weaps for higher level butchers and it was good to go!
 
Hi, awesome work man! Just one thing, you might want to consider implementing something that stops the bot after X failed boss attempts.
I used your profile on my not so geared level 60 questing through inferno and had problems killing Belial, and therefore kept dying. I ended up wasting around 600k gold on repairs.
I know the profile wasn't 100% AFK but this might help those who lives by the motto yolo and goes afk.
 
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First of all, amazing profile, works flawless, best botting experience I had so far. Will donate shortly.

Second: In Southern Highlands there seems to be a little issue. On the "quest gate" at the very north of the map, after the toon opens the gate there are a few enemys jumping out of the floor (trap).
In this moment the toon seems to have a "move command" that he tries to execute. So he tries to walk through the mobs, ignoring them, which leads to a death.
This is the position on the map: http://beta-gaming.de/ss/TinyGrab-CYg.png
Log attached (pretty big).
 

Attachments

I think I love you, but what am I so afraid of? I'm afraid that I'm not sure of, a love there is no cure for. ;)

Will try these out later, you are awesome!
 
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