Wish I had a log, but I was pretty irritated with my choice. I decided to let the bot level a HC Monk. Fresh into A4 NM, I walked away for about 25 seconds... just enough time for the bot to get stuck on an object and not fight back vs an Elite group.
[01:16:50.055 D] Generating path to questId="113910" stepId="40" x="895" y="641" z="0" pathPrecision=10 - <824.7096, 765.6343, -0.1673657>
[01:16:50.095 D] Successfully generated path from {X=271,Y=200} to {X=210,Y=234} in 00:00:00.0028708 with 63(9) hops
[01:16:50.095 D] Client path generated.
[01:16:50.095 D] Generated path to <824.7096, 765.6343, -0.1673657> (questId="113910" stepId="40" x="895" y="641" z="0" pathPrecision=10) with 9 hops.
[01:16:50.099 D] [SafeMoveTo]: distance to target: 320 questId="113910" stepId="40" x="895" y="641" z="0" pathPrecision=10
[01:16:51.479 D] Navigator.Clear
[01:16:51.479 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #4 of 15 attempts) Act="A4" questId="113910" stepId="40" worldId="109513"
[01:16:51.479 V] [Trinity](destination=<730, 910, 0>, which is 11.90017 distance away)
[01:16:53.013 D] [SafeMoveTo]: distance to target: 320 questId="113910" stepId="40" x="895" y="641" z="0" pathPrecision=10
[01:16:53.069 D] Generating path to questId="113910" stepId="40" x="895" y="641" z="0" pathPrecision=10 - <824.7096, 765.6343, -0.1673657>
[01:16:53.114 D] Successfully generated path from {X=271,Y=200} to {X=210,Y=234} in 00:00:00.0023067 with 63(9) hops
[01:16:53.114 D] Client path generated.
[01:16:53.114 D] Generated path to <824.7096, 765.6343, -0.1673657> (questId="113910" stepId="40" x="895" y="641" z="0" pathPrecision=10) with 9 hops.
[01:16:53.119 D] [SafeMoveTo]: distance to target: 320 questId="113910" stepId="40" x="895" y="641" z="0" pathPrecision=10
[01:16:54.504 D] Navigator.Clear
[01:16:54.504 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #5 of 15 attempts) Act="A4" questId="113910" stepId="40" worldId="109513"
[01:16:54.504 V] [Trinity](destination=<730, 910, 0>, which is 11.90017 distance away)
[01:16:56.061 D] [SafeMoveTo]: distance to target: 320 questId="113910" stepId="40" x="895" y="641" z="0" pathPrecision=10
[01:16:58.189 N] Player died
[01:16:58.229 N] [QuestTools] Player died! Position=<738.7433, 918.0641, -0.3720566> QuestId=113910 StepId=40 WorldId=109513
[01:16:58.229 N] ProfileOrderManager.OnPlayerDied, Resetting caches.
[01:16:58.229 D] Navigator.Clear
[01:16:58.229 D] Resetting current behavior.
[01:16:58.264 N] Clicked revive button
[01:17:01.412 D] Navigator.Clear
[01:17:01.522 N] Waiting 5.3 seconds before next game...
[01:17:06.887 D] System.AccessViolationException: Could not read bytes from 00000000 [299]!
at Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
at Zeta.Internals.Service.BnetHero.()
at Zeta.Internals.Service.BnetHero.()
at Zeta.Internals.Service.BnetParty.CreateGame(Act act, GameDifficulty difficulty, Int32 quest, Int32 questStep, Boolean resumeFromSave, Boolean isPrivate, Int32 handicap, Boolean quickJoinEnabled)
at Zeta.CommonBot.Logic.BrainBehavior.(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[01:17:06.890 N] Waiting 3.1 seconds before next game...
[01:17:10.021 D] System.AccessViolationException: Could not read bytes from 00000000 [299]!
First HC Death, ever, of course it is because I let take over for me.
[01:16:50.055 D] Generating path to questId="113910" stepId="40" x="895" y="641" z="0" pathPrecision=10 - <824.7096, 765.6343, -0.1673657>
[01:16:50.095 D] Successfully generated path from {X=271,Y=200} to {X=210,Y=234} in 00:00:00.0028708 with 63(9) hops
[01:16:50.095 D] Client path generated.
[01:16:50.095 D] Generated path to <824.7096, 765.6343, -0.1673657> (questId="113910" stepId="40" x="895" y="641" z="0" pathPrecision=10) with 9 hops.
[01:16:50.099 D] [SafeMoveTo]: distance to target: 320 questId="113910" stepId="40" x="895" y="641" z="0" pathPrecision=10
[01:16:51.479 D] Navigator.Clear
[01:16:51.479 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #4 of 15 attempts) Act="A4" questId="113910" stepId="40" worldId="109513"
[01:16:51.479 V] [Trinity](destination=<730, 910, 0>, which is 11.90017 distance away)
[01:16:53.013 D] [SafeMoveTo]: distance to target: 320 questId="113910" stepId="40" x="895" y="641" z="0" pathPrecision=10
[01:16:53.069 D] Generating path to questId="113910" stepId="40" x="895" y="641" z="0" pathPrecision=10 - <824.7096, 765.6343, -0.1673657>
[01:16:53.114 D] Successfully generated path from {X=271,Y=200} to {X=210,Y=234} in 00:00:00.0023067 with 63(9) hops
[01:16:53.114 D] Client path generated.
[01:16:53.114 D] Generated path to <824.7096, 765.6343, -0.1673657> (questId="113910" stepId="40" x="895" y="641" z="0" pathPrecision=10) with 9 hops.
[01:16:53.119 D] [SafeMoveTo]: distance to target: 320 questId="113910" stepId="40" x="895" y="641" z="0" pathPrecision=10
[01:16:54.504 D] Navigator.Clear
[01:16:54.504 N] [Trinity]Your bot got stuck! Trying to unstuck (attempt #5 of 15 attempts) Act="A4" questId="113910" stepId="40" worldId="109513"
[01:16:54.504 V] [Trinity](destination=<730, 910, 0>, which is 11.90017 distance away)
[01:16:56.061 D] [SafeMoveTo]: distance to target: 320 questId="113910" stepId="40" x="895" y="641" z="0" pathPrecision=10
[01:16:58.189 N] Player died
[01:16:58.229 N] [QuestTools] Player died! Position=<738.7433, 918.0641, -0.3720566> QuestId=113910 StepId=40 WorldId=109513
[01:16:58.229 N] ProfileOrderManager.OnPlayerDied, Resetting caches.
[01:16:58.229 D] Navigator.Clear
[01:16:58.229 D] Resetting current behavior.
[01:16:58.264 N] Clicked revive button
[01:17:01.412 D] Navigator.Clear
[01:17:01.522 N] Waiting 5.3 seconds before next game...
[01:17:06.887 D] System.AccessViolationException: Could not read bytes from 00000000 [299]!
at Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)
at Zeta.Internals.Service.BnetHero.()
at Zeta.Internals.Service.BnetHero.()
at Zeta.Internals.Service.BnetParty.CreateGame(Act act, GameDifficulty difficulty, Int32 quest, Int32 questStep, Boolean resumeFromSave, Boolean isPrivate, Int32 handicap, Boolean quickJoinEnabled)
at Zeta.CommonBot.Logic.BrainBehavior.(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[01:17:06.890 N] Waiting 3.1 seconds before next game...
[01:17:10.021 D] System.AccessViolationException: Could not read bytes from 00000000 [299]!
First HC Death, ever, of course it is because I let take over for me.