First post and long enough a member of this community to know that you have to attach a log file when help is needed... Layer8 without a log so far.
My apologies:
Code:
[3:01:06 PM:556] Warning: 'Factions' has been moved to the 'GrindArea'. Please reflect this change in your profiles.
[3:01:06 PM:872] [Singular-DEBUG] [Talents] Best Tree: 33
[3:01:06 PM:874] [Singular-DEBUG] Creating Combat behavior.
[3:01:06 PM:893] [Singular-DEBUG] CreateFeralNormalCombat is a match!
[3:01:06 PM:917] [Singular-DEBUG] Creating Pull behavior.
[3:01:06 PM:922] [Singular-DEBUG] CreateFeralNormalPull is a match!
[3:01:06 PM:925] [Singular-DEBUG] Creating Rest behavior.
[3:01:06 PM:930] [Singular-DEBUG] CreateBalanceAndFeralDruidRest is a match!
[3:01:06 PM:934] [Singular-DEBUG] Creating CombatBuffs behavior.
[3:01:06 PM:938] [Singular-DEBUG] Creating Heal behavior.
[3:01:06 PM:943] [Singular-DEBUG] Creating PullBuffs behavior.
[3:01:06 PM:947] [Singular-DEBUG] Creating PreCombatBuffs behavior.
[3:01:06 PM:951] [Singular-DEBUG] CreateDruidPreCombatBuff is a match!
[3:01:06 PM:989] [Singular-DEBUG] Attached combat log
[3:01:07 PM:122] Cleared POI
[3:01:07 PM:123] Cleared POI - Reason Starting up
[3:01:07 PM:123] Cleared POI
[3:01:09 PM:296] Stop called!
[3:01:09 PM:328] Activity: Honorbuddy Stopped
[3:01:10 PM:355] System.Threading.ThreadAbortException: Thread was being aborted.
at System.Threading.WaitHandle.WaitOneNative(SafeWaitHandle waitHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int64 timeout, Boolean exitContext)
at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext)
at BlueMagic.ExecutorRand.Execute()
at Styx.WoWInternals.WoWObjects.WoWObject.GetObjectName()
[3:01:10 PM:358] System.Threading.ThreadAbortException: Thread was being aborted.
at System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at System.Delegate.DynamicInvoke(Object[] args)
at Styx.Logic.Targeting.method_0(Delegate e, Object[] args)
[3:01:10 PM:358] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.Targeting.method_0(Delegate e, Object[] args)
at Styx.Logic.Targeting.Pulse()
[3:01:10 PM:360] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.Targeting.Pulse()
at Styx.WoWPulsator.Pulse(PulseFlags flags)
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
at Styx.Logic.BehaviorTree.TreeRoot.Run()
[3:01:10 PM:360] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.Run()
[3:01:41 PM:881] Warning: 'Factions' has been moved to the 'GrindArea'. Please reflect this change in your profiles.
[3:01:42 PM:003] Cleared POI - Reason Starting up
[3:01:42 PM:003] Cleared POI
[3:01:45 PM:062] Activity: Moving to next hotspot
[3:01:46 PM:228] Spell_C::CastSpell(40120, 0, 0x0, 0) [1]
[3:01:48 PM:071] Flushing timed movement. Direction: Forward, JumpAscend
[3:01:55 PM:799] Flushing timed movement. Direction: Forward, StrafeLeft
[3:08:41 PM:398] Rarekiller Part Rarekiller: Take Screenshot before Pull
[3:08:41 PM:398] Rarekiller: Pull at Mob Location: 8302.559 / 3202.121 / 642.7126
[3:08:41 PM:398] Rarekiller: ... my Location: 8302.582 / 3202.716 / 643.0558
[3:08:42 PM:989] Spell_C::CastSpell(8921, 0, 0xF1307EEF005ACC8F, 0) [2]
[3:08:43 PM:217] Rarekiller Part Spells: Spell successfull? True.
[3:08:43 PM:350] Rarekiller: Use Quick Slowfall: False Mob: Hildana Deathstealer
[3:08:43 PM:373] [Singular-DEBUG] Switched targets!
[3:08:43 PM:374] [Singular-DEBUG] Melee Distance: 11.83333
[3:08:43 PM:374] [Singular-DEBUG] Health: 18900
[3:08:43 PM:374] [Singular-DEBUG] Level: 80
[3:12:59 PM:186] Cleared POI - Reason Player Died
[3:12:59 PM:186] Cleared POI
[3:12:59 PM:187] Activity: Releasing from corpse
[3:12:59 PM:187] Activity: Releasing corpse
[3:12:59 PM:219] Activity: Releasing from corpse
[3:12:59 PM:795] Activity: Loading Tile/s
[3:12:59 PM:977] Activity: Moving to corpse
[3:12:59 PM:981] Activity: Loading Tile/s
[3:13:01 PM:051] Activity: Moving to corpse
[3:13:01 PM:445] Flushing timed movement. Direction: Forward, JumpAscend
[3:13:11 PM:462] Changed POI to:Type: Corpse, Loc: <8302.606, 3202.668, 630.4482>
[3:13:11 PM:462] Activity: Safespot is invalid! Grabbing corpse!!
[3:13:11 PM:466] Activity: Grabbing corpse
[3:13:11 PM:483] Activity: Safespot is invalid! Grabbing corpse!!
[3:13:11 PM:483] Cleared POI - Reason Grabbed our corpse.
[3:13:11 PM:483] Cleared POI
[3:13:11 PM:484] Activity: Moving to instance portal, since we died inside!
[3:13:11 PM:488] Activity: Loading Tile/s
[3:13:11 PM:928] Changed POI to:Type: Corpse, Loc: <8302.606, 3202.668, 630.4482>
[3:13:11 PM:928] Activity: Safespot is invalid! Grabbing corpse!!
[3:13:11 PM:937] Activity: Grabbing corpse
[3:13:11 PM:951] Activity: Safespot is invalid! Grabbing corpse!!
[3:13:11 PM:952] Cleared POI - Reason Grabbed our corpse.
[3:13:11 PM:952] Cleared POI
[3:13:11 PM:952] Activity: Moving to instance portal, since we died inside!
[3:13:12 PM:125] Changed POI to:Type: Corpse, Loc: <8292.947, 3200.08, 632.5802>
[3:16:38 PM:163] Rarekiller Part Keypresser: Move around
[3:16:38 PM:311] [Singular-DEBUG] Switched targets!
[3:16:38 PM:311] [Singular-DEBUG] Melee Distance: 11.83333
[3:16:38 PM:311] [Singular-DEBUG] Health: 18900
[3:16:38 PM:311] [Singular-DEBUG] Level: 80
[3:16:38 PM:312] Activity: Moving to next hotspot
[3:16:38 PM:383] Flushing timed movement. Direction: TurnLeft
[3:16:38 PM:383] Flushing timed movement. Direction: StrafeLeft
[3:17:57 PM:393] InteractDebug:1234705080
[3:17:57 PM:424] Interact Done:1234705080
[3:18:20 PM:102] Stop called!
[3:18:20 PM:123] Activity: Honorbuddy Stopped
[3:18:20 PM:194] System.ApplicationException: Cannot run Tick before running Start first!
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
[3:18:20 PM:194] Cleared POI - Reason Exception in Root.Tick()
[3:18:20 PM:194] Cleared POI
[3:25:04 PM:582] Activity: Loading Profile...
[3:25:11 PM:097] Warning: 'Factions' has been moved to the 'GrindArea'. Please reflect this change in your profiles.
[3:25:32 PM:546] Cleared POI - Reason Starting up
[3:25:32 PM:546] Cleared POI
[3:25:32 PM:648] Inserting Elder Clearwater [Questgiver] into the database!
[3:25:36 PM:661] Rarekiller Part Keypresser: Move around
[3:26:54 PM:433] Stop called!
[3:26:54 PM:458] Activity: Honorbuddy Stopped
[3:26:54 PM:568] System.ApplicationException: Cannot run Tick before running Start first!
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
[3:26:54 PM:568] Cleared POI - Reason Exception in Root.Tick()
[3:26:54 PM:568] Cleared POI
[3:27:08 PM:385] Activity: Loading Profile...
[3:27:10 PM:721] Warning: 'Factions' has been moved to the 'GrindArea'. Please reflect this change in your profiles.
[3:27:20 PM:456] Cleared POI - Reason Starting up
[3:27:20 PM:456] Cleared POI
[3:27:20 PM:947] Activity: Loading Tile/s
[3:27:21 PM:246] Updating repair cost for current equipped items. New value: [6g41s26c]
[3:27:21 PM:263] Compiling quest behavior from 'C:\HBCM5883\Quest Behaviors\UserSettings.cs'
[3:27:21 PM:762] Compiling expression 'Me.Level > 1' @ line 45
[3:27:22 PM:108] Compiling expression 'Me.MapId != 658' @ line 47
[3:27:22 PM:425] Goal: Moving to <5592.983, 2011.288, 798.1511>
[3:27:22 PM:924] Spell_C::CastSpell(32292, 0, 0x0, 0) [3]
[3:27:25 PM:230] Activity: Loading Tile/s
[3:28:49 PM:747] Rarekiller Part Keypresser: Move around
[3:28:50 PM:055] Stop called!
[3:28:50 PM:086] Activity: Honorbuddy Stopped
[3:29:00 PM:050] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired.
at BlueMagic.ExecutorRand.Execute()
at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags[] flags, Boolean[]& hitResults, WoWPoint[]& hitPoints)
at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags[] flags, Boolean[]& hitResults)
at Styx.WoWInternals.World.GameWorld.MassTraceLine(WorldLine[] lines, CGWorldFrameHitFlags flag, Boolean[]& hitResults)
at Styx.Logic.Targeting.DefaultTargetWeight(List`1 units)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at System.Delegate.DynamicInvoke(Object[] args)
at Styx.Logic.Targeting.method_0(Delegate e, Object[] args)
[3:29:00 PM:054] System.ApplicationException: Cannot run Tick before running Start first!
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
[3:29:00 PM:054] Cleared POI - Reason Exception in Root.Tick()
[3:29:00 PM:054] Cleared POI
[3:29:04 PM:495] Warning: 'Factions' has been moved to the 'GrindArea'. Please reflect this change in your profiles.
[3:29:04 PM:929] Cleared POI - Reason Starting up
[3:29:04 PM:929] Cleared POI
[3:29:05 PM:097] Goal: Moving to <5592.983, 2011.288, 798.1511>
[3:29:05 PM:098] Activity: Loading Tile/s
[3:30:21 PM:256] Updating repair cost for current equipped items. New value: [6g41s26c]
[3:30:35 PM:793] Rarekiller Part Keypresser: Move around
I'm not sure if it's because I'm feral, and it doesn't pick up that it needs to switch forms, or what.