Nothing to teach so far ...teach me and i will do the job!![]()
no ... this would mean i have to support it for at least 18 months ... or until the next xpac .. don't get me wrong ... even if it will work after fixing ...i'm not sure if i want to have the trouble in supporting a product that is not mineThen do it for money and put it on the HB store?
no ... this would mean i have to support it for at least 18 months ... or until the next xpac .. don't get me wrong ... even if it will work after fixing ...i'm not sure if i want to have the trouble in supporting a product that is not mine
I started today to get errors cleaned out but i have to say ... this is far more complicated to do it for free ... sorry maybe someone else wants to put his time into this
i know i already fixed most of these issues in farmer joe, but that was related to a complete rewrite of the library FPSWare used.
And i'm not interested in doing the same for this botbase so far
Nothing to teach so far ...
- get a copy of Honorbuddy
- get a copy of Visual Studio
- get a copy of the Raf Bot files
- create a Solution in Visual Studio and add all the needed files
- add references to your project as needed
- compile ... and u'll see the first issues
or the shorter way
- copy the files from raf bot into your HB bot folder
- start hb
- read the reported errors from the start (most of the errors occur withing his library)
- fix them one by one and start at step 2 until all errors are fixed
... this way is a faster start up, but will take a lil bit longer all in all, the first way ... will give you a lot of headaches ^^ since the project itself has some dependicies and will fail compiling because of them in first place, and because of the api changes in second place
i stopped after fixing first 3 files (the whole library + bot has something around 100 files)
I started today to get errors cleaned out but i have to say ... this is far more complicated to do it for free ... sorry maybe someone else wants to put his time into this
i know i already fixed most of these issues in farmer joe, but that was related to a complete rewrite of the library FPSWare used.
And i'm not interested in doing the same for this botbase so far
It is c# ... And if u have issues to reference the right stuff,u shouldn't try to fix itCan you please share your Visual studio solution? I am trying to manage those references, but since I am a noob the only thing I do is pain in my head. Is it c# or c++ project?
Dungeonbuddy is WONDERFUL...once you get to level 15....RAF Bot made that first 15 levels so much easier to get, even if you had to run one of the characters manually.
Took me 1.5h, kinda long and boring.
I used party bot. 4 ppl follow my toon. They can autoaccept shared quest and pickup questitems but I need manually to return.
As for dungeon buddy it's imo actually lot better than fpsware because there are some boss mechanics where you need to move and dungeon buddy is nicely scripted for it. With fpsware it's rather annoying.
The thing with this bot base is that it could be used outside of dungeon's as well. Dungeon buddy is only for running dungeon's. This allowed you to do anything with a group of toons in like questing or grinding. Very powerful.