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Fpsware Paladin

Light of Dawn isnt as useful as it has been at the beginning of cataclysm anyway, it was reduced by 40% because it was considered to be too powerful.
 
Latest UI - combat tab only.

Paladin UI Combat.webp


EDIT: I still have a number of spells to add; Zeaoltry, Repentance just to name a couple.
 
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Looking great! Is anything released yet?

Not yet. I'm still working on the rebuild. Though, its currently using almost all spells in the UI. Some are as yet untested.

Unfortunately a large part of the delay is leveing a new Paladin and PVP / BG testing. Its taking me 30-45 minutes to get into a BG, so my BG / PVP testing a very slow.
 
Public beta released.

The public release build is called Fpsware Paladin.zip

Fpsware Paladin [9 04 211].zip is a LIMITED FUNCTION TEST build. Do not use unless you are prepared to test combat functionality only. Most healing spells are not yet working.

Installation instructions: extract all files to a folder Fpsware Paladin. Eg... HB\CustomClasses\Fpsware Paladin

This build does not have fully working healing spells. The only healing spells that work are: Word of Glory, Flash of Light, Holy Light, Holy Shock, Lay on Hands, Divine Protection.
Party healing does not work.
All combat spells *should* work.

This beta build is simply to test combat and basic functionality.
 
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Log file or it didn't happen!

No really, log file!

changelog? besides the pic :P

logic for zealtory should be:

if i have zealtory (3 holy power to proc it), inquisition, crusader strike if i don't have 3hp and then:

templar's verdict if my hp >= #
word of glory if my hp <= #

rinse and repeat until i no longer have zealtory

does the prot logic state:

use divine plea before pulling, and while fighting, because if you do it while you're in prot (assuming you have the talent point for it), it will give you 3 holy power as soon as you proc it


also, for ret, that one proc where you get a free use of zealtory / inquisition / templar's verdict, is that in the logic?
also, for prot, where you get a free use of avenger's shield, is that in the logic as well?
 
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changelog?

Yeah sure... let me get it... oh looks, its over there [/me points] [/you look] [/me runs away]

It can be summarised by:
Rewrite. Most combat logic is the same. New UI. More supported spells. Less bugs - hopefully.
 
Seeing this CC being updated made my day !

Kicks profiles and fps:s CC , think i will have a couple of beers in front of the computer watching my toon with a big smile on my face this weekend xD
 
most of my profiles are made with a paladin, or at least ran with them. paladins are very sturdy, especially if undergeared vs other classes
 
I wanted to test your rotation against a trainingdummy, but your cc is blacklisting it as "bugged" i know it wont loose much health but could you make an exception for those kind of targets please?
 
I wanted to test your rotation against a trainingdummy, but your cc is blacklisting it as "bugged" i know it wont loose much health but could you make an exception for those kind of targets please?

select the target and press start on combatbot

or if that doesn't work, try KillUntilComplete behavior
 
New beta version:
Tank spec has pulling issues (i restarted HB to make 100% sure it was CC)

as well as settings.xml issues? It think's i'm a ret scrubadin, when i'm a prot

edit:
maybe it was a user error? i redownloaded and renamed the folder from Fpsware Paladin Beta to Fpsware Paladin and it worked fine. But it's still saying my spec is ret, but it's using prot spells



A few things that i would like to see - a variable or more drop down options for "only on adds"
Consecration
HotR
Avenging Wrath
Divine Storm
Zealtory
GoAK
Etc

Make sure this logic is set:
If I have 3 HP, get rid of it before casting HotR / CS
 

Attachments

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[19:48:31:555] Combat with Trainingsattrappe des Schlachtzuges is bugged, blacklisting and finding another target.
that happened with combatbot^^
 
logic for zealtory should be:

if i have zealtory (3 holy power to proc it), inquisition, crusader strike if i don't have 3hp and then:

templar's verdict if my hp >= #
word of glory if my hp <= #

rinse and repeat until i no longer have zealtory

does the prot logic state:

use divine plea before pulling, and while fighting, because if you do it while you're in prot (assuming you have the talent point for it), it will give you 3 holy power as soon as you proc it


also, for ret, that one proc where you get a free use of zealtory / inquisition / templar's verdict, is that in the logic?
also, for prot, where you get a free use of avenger's shield, is that in the logic as well?

As my only development Paladin is level 50 I've still got a lot of testing to do, especially with higher level spells and talents. Though, some of the logic is exactly the same as the previous build so it should be working. There are some changes to talents and procs since I wrote the last CC.

New beta version:
Tank spec has pulling issues (i restarted HB to make 100% sure it was CC)

as well as settings.xml issues? It think's i'm a ret scrubadin, when i'm a prot

edit:
maybe it was a user error? i redownloaded and renamed the folder from Fpsware Paladin Beta to Fpsware Paladin and it worked fine. But it's still saying my spec is ret, but it's using prot spells

This CC must be in a folder called Fpsware Paladin. That is where it looks for the settings.xml file. If you already have my old (current) CC in that folder I suggest you rename or remove it while testing this one as there are likely to be issues. You were getting issues because the beta CC is trying to load the release build settings file.

I'm leveling as Prot spec and it is detecting the spec correctly. I'll have a look into why it would be saying otherwise.

A few things that i would like to see - a variable or more drop down options for "only on adds"
Consecration
HotR
Avenging Wrath
Divine Storm
Zealtory
GoAK
Etc

What do you mean more options? What kind of thing do you want to see in the dropdown?


Make sure this logic is set:
If I have 3 HP, get rid of it before casting HotR / CS
 
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