Fps, you never cease to amaze me. Just when I think you've got your ways set, you go and turn things around, lol. I just tried your hunter CC, or Multiplicity that is, in a dungeon last night before the patch and was kind of confused. My ilevel on my hunter is 451, but I was only pulling between 25-28k dps as BM in Shado-Pan Monestery, then I switched to Falldown's Beast Mastery cc and did the same dungeon, with the same group, and was pulling between 45-48k dps. Granted, I know your CCs are tooled more for leveling and survivability, but I thought the hunter one was tooled to put out dps. The posts I was reading for it were saying that it was doing great DPS. I'll get you some logs a little later, once I get HB updated and such. Right now I have none for you to look at. It just seemed to run slower than falldown's, and it wasn't using traps that I noticed. Of course, I just used settings straight from the box, and only changed the content override from Automatic to Dungeon.
Another thing I noticed was that even with movement and targeting turned off, it was still doing its own targeting and combat initialization. Tank was getting a bit irked with me because I was causing him to have to chain tank. I apologized and tried to pawn off some sort of excuse, but he said if I continued being a dick I was going to get kicked, lol. I switched to falldown's after this and things went more smoothly.
All in all, your CCs are still awesome, and I still look forward to checking out your monk one when it comes out.