What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

force town run

mrnewbie1369

New Member
Joined
Dec 16, 2012
Messages
39
Reaction score
0
i know there's a force town run button but ,is there code i can use within a profile to force a town run ,

as a few times when using the all acts leveling profile if my bags are full after killing diablo, when it changes to new difficulty and starts new game it stands there spamming town portal to try to do a town run and empty bags , it would be nice if i could add the code before the bot goes to kill diablo to force town run empty bags then come back and kill dianlo , so that the problem is elimintated when new diff and game is started
 
If I'm not mistaken it should work with:
<TrinityTownRun />
 
ok that got me to town, then as i had unid items it wouldnt do anything just stood there unitl i manually id, then once i did that it did everything else it noramlly does stash and sell
 
Did you teleport back to town before running the Townrun command?
 
no i used the trinitytown run command , it ported to town then as i had unid items in backpack it just stood there , should i port to town first then use the trinitytown command ?
 
Yep that should fix it.
Credits to ungo666 since I learned about the Townrun command from his profile myself.

<If condition="(not Me.IsInTown)">
<UseTownPortal questId="1" />
</If>

and afterwards:

<TrinityTownRun />
 
ive done a basic profile that ports to cemetary runs weeping hollow the all cathederal lvls , the problem im having is that it wont restart from point it left off if i stiop and restart the bot , do i have to use the if activequest and currentworld tags around each area code to make it resume from where it left off or is there and easier way
 
Back
Top